Download presentation
1
Hardware …and the stupidity of a computer
2
Hardware and software In order to make a computer do something useful, we need both hardware and software Hardware: The physical parts of the computer (monitor, keyboard, mouse and whatever is ”inside the box”) Software: The computer programs (Word, Messenger, Counterstrike, Internet Explorer,…) we use for solving various tasks using the computer SWC1
3
The computer way In order to understand hardware, you need to know a little about how a computer ”thinks” A computer does not ”think”, it calculates! How can you make pieces of metal calculate anything useful…? SWC1
4
On or Off A computer calculates using metal and current
A computer can only ”sense” if a current is ”On” or ”Off” How can we employ this for doing calculations? A transistor is used for this exact purpose SWC1
5
Transistor A transistor is a very simple electronic device
Two wires lead into the transistor, one wire leads out The smart part: The transistor can perform a (sort of) calculation, based on whether or not there is a current in the two input wires A so-called logical function SWC1
6
A smart (?) transistor So, what calculation is that?
Not so impressive, actually A B Y Off On Output Input SWC1
7
Logical, right…? The calculation performed by the transistor is an example of a logical function A logical funtion takes one or more input values, and pro-duces a single output value BUT these values can only be either true or false Also know as Boolean logic SWC1
8
Logical functions - example
Two input values Output A B Y false true Four possible combinations SWC1
9
Logical functions - example
B C Y false true Three input values Eight possible combinations SWC1
10
Logical functions - transistor
If we put Off = false On = true A B Y false true SWC1
11
Zeroes and Ones If we now exchange true with 1 (one), and false with 0 (zero), the previous table becomes: A B Y 1 This is how we usually denote ”On” and ”Off” A numeral system using only 0 and 1 is also known as a binary numeral system SWC1
12
The binary numeral system
Computers use the binary numeral system (aka base-2), humans (mostly) use the decimal numeral system (aka base-10) In the context of a base-10 system, 110 means: 1x x10 + 0x1 = 110 In the context of a base-2 system, 110 means: 1x4 + 1x2 + 0x1 = 6 Alternatively: 11010 = 1x x x100 = 110 1102 = 1x22 + 1x21 + 0x20 = 6 SWC1
13
The binary numeral system
Even if binary numbers appear a bit strange, the rules for calculation are the same as for base-10 In base-10: = 12 In base-2: = 1100 Using a carry works just as before: 0 + 0 = 0 0 + 1 = 1 1 + 0 = 1 1 + 1 = 0, and 1 to carry SWC1
14
Transistors revisited
The transistor we saw before was not able to do correct binary addition However, if you are clever enough, you can combine transistors to implement other logical functions Proper binary addition is just a special logical function 1+1 = ? SWC1
15
Transistors revisited
The original transistor worked like this: A B Y 1 SWC1
16
Transistors revisited
If you combine two transistors, you can implement a different logical function A A B Y 1 B Y SWC1
17
Transistors revisited
The combination before was not very useful, but we can of course just build more complex combinations, involving more transistors Our goals is to be able to do binary addition Binary addition is ”just” a special logical function, taking three input values and producing two output values Can be considered to be two separate logical functions SWC1
18
Binary addition A B Carry in Y Carry out 1 SWC1
19
This should do the trick…
Some clever person found out that the below combination implements proper binary addition SWC1
20
The first building block
We have now found a way to do proper addition, using metal and current Implementing the other arithmetic operations is then not particularly complicated This actually forms the foundation for the first electronic computers SWC1
21
ENIAC Built around 1945 Weighs about 30 tons Based on vacuum tubes
Ca transistors Used for calculating projectile trajectories Was only operational about half of the time… SWC1
22
60 years later Today we do not use individual transistors. A chip contains a (large) number of transistors Most advanced chips contain a few billion transistors – within an area of perhaps 1 cm2 What if car technology had progressed at the same rate: Price: 1 $ Gas consumption: km/l Max speed: km/h SWC1
23
Moore’s law ”Within two years, the number of transistors on a chip will double” SWC1
24
From 0 and 1 to Counterstrike
Even if we can now make metal and current do calcu-lations, there is still a very long way from 0’s and 1’s to Counterstrike… A computer can handle vast amounts of data, at vast speeds How fast? How much data? SWC1
25
Bits and bytes For a computer, the basic unit for data is an entity which is either 0 or 1 This entity is called a bit A computer performs operations on bits. A more practical unit is a sequence of 8 bits; this is known as a byte. Why 8 bits? Why not 7 or 9? Tradition… We can for instance define a character set using 8 bits SWC1
26
Bits and bytes How many distinct bytes are there?
One byte is 8 bits, each bit is either 0 or 1 Combinations: 2x2x2x2x2x2x2x2 = 256 (28) Each combination can now be interpreted as a specific symbol (letter, number, etc), for instance the letter ”H” With 256 combinations, we have enough combinations for capital letters, small letters, numbers, etc.. Example: ASCII codes SWC1
27
ACSII codes SWC1
28
Amounts of data Amounts of data are usually measured in bytes (each byte being 8 bits) For a computer, all kinds of data are just sequences of bits It requires a program – written by humans – to interpret a bit sequence as e.g. music, video, a Word docu-ment, and so on How many bytes does each type of data require? SWC1
29
Size of some data types Plain text (no pictures) Music (mp3 format)
Video (DVD quality) Kilo-byte Half a page --- -- Mega-byte 500-page novel One minute One second Giga-byte Large book-shelf 16 hours 20 minutes Tera-byte Large library Two years Two weeks SWC1
30
Speed of calculation When a computer calculates, it processes many sequences of bits simultaneously All calculation units must be ”syn-cronized” for this to work properly A ”conductor” manages when the calculation units should calculate The speed of the conductor defines the speed of the computer SWC1
31
Speed of calculation How many ”beats per second” (hertz) can the conductor manage? Old computer (ENIAC); about beats per second (10 kiloHertz) Modern PC; about beats per second (3 GigaHertz) Also known as clock rate SWC1
32
3.000.000.000 Hertz Three billion beats per second is quite fast…
For every beat, light only travels 10 centimeters The physical size of the chip begins to matter Unfortunately, energy consump-tion rises with the clock rate, at a quadratic rate SWC1
33
CPU Where are calculations actually performed?
Calculations are done in a unit called the CPU (Central Processing Unit) This unit is basically just one large chip, which looks fairly uninteresting… SWC1
34
The CPU and Primary Storage
The job of the CPU is to perform calculations on streams of bits, but who provides these bits? Somebody has to feed bits to the CPU, and ”consume” the results produced by the CPU For this task, the computer uses the Primary Storage SWC1
35
Primary Storage A calculation involves the below steps
Input data is moved from primary storage to the CPU The CPU performs the calculation The result is moved from the CPU to primary storage The primary storage is thus just a ”container” for a certain amount of data The primary storage is ”passive”; no kind of data processing is performed here Primary storage is usually of the type RAM (Random Access Memory) SWC1
36
Primary Storage What is primary storage physically?
Just some chips, which contains a certain amount of data A modern PC will typically have 2-8 Gigabytes of primary storage What could the data represent? For instance data from an mp3-file, for which the CPU must perform some calculation to transform it into music SWC1
37
Primary vs. Secondary Primary storage (RAM) has a large advantage: transfer of data between the CPU and RAM is quite fast (several Gigabytes pr. second) Fast – but compared to what? There are however also several drawbacks: RAM is expensive (compared to what?) When power is cut, all data in the primary storage will be lost We thus also need secondary storage SWC1
38
Secondary storage Who provides data to the primary storage? That data is provided by secondary storage What is secondary storage? In principle the same as primary storage – a passive container for data - but Is much cheaper than RAM (per byte) Data is preserved when power is turned off Presently, the most common form of secondary storage in a PC is a hard drive SWC1
39
Quite hard…(old school)
A (traditional) hard drive con-tains a number of magnetic platters, on which individual bits are stored by magnetising a specific area of the platter A modern hard drive contains 500-2,000 Giga-bytes of data SWC1
40
Quite hard…(new school)
A SSD (Solid-State Drive) hard drive contains a number of memory chips, on which individual bits are stored in transistors (but retained when power is turned off) A modern SSD contains Giga-bytes of data SWC1
41
Hard drive vs. RAM Hard drive (Traditional) (SSD) RAM
Typical amount in PC GB GB 2-8 GB Price pr. Gigabyte ≈ 0,5 kr. ≈ 10 kr. ≈ 100 kr. Data transfer speed 0,1-0,3 GB/sek 0,5-1 GB/sek 4-8 GB/sek Preserves data without power Yes No Technology Mechanical Electronic SWC1
42
Harddisk vs. RAM In other words: RAM: Hard drive:
Very fast and stable, BUT Expensive, does not preserve data without power Hard drive: Cheap, large capacity and preser-ves data without power, BUT Rather slow, mechanical technology (except SSD) SWC1
43
Other types of secondary storage
USB-key CD, DVD and Blu-ray Floppy disks Online Capacity (Gigabytes) 2-256 0,7-30 0,0015 (!) ?? Price (kr pr. GB) Ca. 10 Ca. 1 >100 Speed (MB pr. sek) 10-100 25 < 1 Depends on connection Technology Electronic Optical / Mechanical Magnetic / Mechanical Internet Note Same tech as SSD Stagnant Almost extinct On the rise SWC1
44
Motherboard A PC contains a board, on which the central components of the PC are mounted – this board is usually denoted the motherboard The motherboard will (at least) contain CPU RAM (primary storage) Auxiliary components Sockets/slots for adding ”other components” SWC1
45
Other components Examples of ”other components” are:
Graphics card Sound card Network card TV card In some PCs, these components are found directly on the motherboard, on others they are found as extra components, inserted into slots on the motherboard Why…? SWC1
46
Other components Even though a modern CPU is very fast, it may benefit from being relieved from certain tasks Graphics card Specially designed for effective graphics calculations Takes computational load off CPU May increase graphical performance by a factor 100 Typical application: GAMES! SWC1
47
SWC1
48
SWC1
49
Data exchange by bus All these units and components need to exchange data in order to do their job How do they do that? Data exchange is done using so-called data buses A data bus transports data between two units SWC1
50
Data exchange by bus A data bus sends data:
A number of times pr. second A certain amount of data each time Example: a 32-bit bus running at 100 Mhz Carries 32 bit (4 bytes) each time Sends 100 million times pr. second A PC contains a number of buses running at different speeds SWC1
51
Countryside bus A bus is also used for exchanging data with additional components, like a graphics card Types of buses for extra components: PCI (Peripheral Component Interconnect) – those slots in which additional components (such as a graphics card) can be inserted USB (Universal Serial Bus) – used by many external devices such as printers, USB memory keys, etc.. Fortunately, buses follow a standard SWC1
52
External devices Devices which enable communication between humans and computers Typical external devices Keyboard and mouse Monitor Speakers / headset Printer But also Digital camera, phone, USB-key, … SWC1
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.