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IT 10103 Introduction to Information Technology CHAPTER 04
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Computers Basic Components needed for a functioning computer
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Basic Components Motherboard Central Processing Unit (CPU) Memory (RAM) Video Card/Adapter
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Basic Components Hard Drive Optical Drive Case Power Supply
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Basic Components MonitorKeyboardMouse Operating System (OS) Floppy Drive
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Modern Computers ATX computers are the current standard form-factor for PCs
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The System Unit The Case that contains electronic components Mid-Tower Mini-Tower Desktop Full-Tower Micro-ATX
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The Motherboard System Board – The main circuit board of the system unit ASROCK “K7VT6“ ASROCK “P4V88 RAID
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The Motherboard Motherboard Chipsets Those components that allow the motherboard and other parts of a computer to function together AMDINTEL ALIATI NVIDIAVIA SIS
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The Motherboard Some Motherboard Manufacturers ASUSASROCK ABITCHAINTECH GIGABYTEAOPEN INTELDFI MSIECS SOYOJETWAY TYANPCCHIPS ALBATRONSUPERMICRO
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The Motherboard Motherboard Key is to make sure your motherboard supports the CPU, RAM, and expansion cards you plan on using
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The Processor “The Brains of the Computer” Components Control Unit Arithmetic & Logic Unit
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The Processor Control Unit Reads & Interprets Program Instructions Directs the Operation of the Processor Controls the flow of programs and data into and out of memory
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The Processor Arithmetic & Logic Unit Arithmetic: Addition, Subtraction, Multiplication, Division Logic: Comparisons (And, Or, Not)
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The Processor Machine Cycle FetchDecodeExecuteStore
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The Processor Fetch Calls an instruction into memory
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The Processor Decode Figures out what the instruction is trying to do
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The Processor Execute Does the decoded instruction Add 2+2
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The Processor Store Puts the answer 4 into memory for use by another instruction
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The Processor Pipelining Executing multiple instructions at the same time FETCHDECODEEXECUTESTORE Instruction 1 Instruction 2 Instruction 3 Instruction 4
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The Processor The System Clock A Crystal Oscillator on the Motherboard that paces the machine cycle
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The Processor Clock Cycle Measured in MHz or GHz Megahertz = 1,000,000 cycles/sec Gigahertz = 1,000,000,000 cycles/sec
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The Processor Clock Cycle One clock cycle is calculated by dividing 1 by the MHz or GHz Example: (800 MHz CPU) 1/800,000,000 = 0.00000000125 or 1.25 nanoseconds (nano = billionth) (1.25 billionths of a second)
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The Processor Clock Cycle The shorter the clock cycle the faster the processor
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The Processor Types of Processors AMD Athlon X2INTEL Core2Duo
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The Processor CPU Installation ZIF Socket = Zero-Insertion Force Socket
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The Processor CPU Installation Heat Sinks & Fans
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The Processor Parallel Processing Multiple processors work together to complete a set of instructions Control CPU CPU 01 CPU 02 Answer
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The Processor Dual-Core Processors INTEL Core2Duo AMD Athlon X2
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The Processor Data Representation ANALOGDIGITAL BINARY SYSTEM (2)
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The Processor Bit = 0 or 1 Byte = 8 bits Byte = Character (ABC, 012, etc)
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The Processor Hertz a unit of frequency of electrical vibrations equal to one cycle per second
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The Processor MHz – Megahertz Mega = Million GHz – Gigahertz Giga = Billion THz – Terahertz Tera = Trillion
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INTEL Pentium 3 CeleronCeleron-DPentium-M Pentium 4 Pentium 4 Extreme Edition XeonItaniumCore2Duo
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AMD AthlonDuronSempron Athlon XP Athlon MP Opteron Athlon 64 Athlon 64 FX Athlon X2
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The Processor Where to find information about Processors: www.amd.com www.intel.com www.newegg.com www.mwave.com www.pricewatch.com
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MEMORY Random Access Memory (RAM)
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MEMORY Kilobyte (KB/K) = 1,024 bytes or 2 10 or 2 10 Megabyte (MB/M) = 1,048,576 bytes or 2 20 Gigabyte (GB/G) = 1,073,741,824 bytes or 2 30
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MEMORY Memory Speeds: Millisecond = One-thousandth/sec Microsecond = One-millionth/sec Nanosecond = One-billionth/sec Picosecond = One-trillionth/sec
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MEMORY Most common form of memory is Dynamic Random Access Memory (DRAM) Dynamic Random Access Memory (DRAM)
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MEMORY Common RAM Types SDRAM DDR SDRAM
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MEMORY Common RAM Types DDR2 SDRAM RDRAM (RAMBUS)
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MEMORY Common DDR SDRAM Types DDR SpeedPC Rating DDR 200PC1600 DDR 266PC2100 DDR 333PC2700 DDR 400PC3200 DDR2 400PC3200 DDR2 533PC4200 DDR2 667PC5300 DDR2 800PC6400
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MEMORY How Much RAM do I Need? 256 MB Minimum for Windows XP 512 MB Minimum for Audio/Video Editing 1000 MB Minimum for 3D Design/Animation 2000 MB for Windows XP x64 2000 MB for Windows Vista x32 4000 MB for Windows Vista x64
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MEMORY CACHE High Speed Memory that stores instructions and data for frequent use
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MEMORY L1 Cache – CPU - Fastest 8 KB to 128 KB 2-4ns L2 Cache – Motherboard - Slower 64 KB to 4 MB 3-6ns L3 Cache – Motherboard – Slower 256 KB – 4 MB 4-8ns
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MEMORY Read Only Memory (ROM) Cannot Erase Stores Permanent Data and Instructions
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MEMORY BIOS (Basic Input/Output System) is the built-in software that determines what a computer can do without accessing programs from a disk
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MEMORY Flash Memory Can be erased electronically CMOS - Uses a Battery to retain data Also external form available:
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Expansion Slots Expands the capabilities of a computer
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Adapter Cards Adds new features to the computer Page 204
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Ports Allows connection of peripherals Page 206-210
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Buses An electrical channel for the computer components to communicate Bus Width (bits) Bus Speed (MHz) Bus Bandwidth (MBytes/sec) 8-bit ISA88.37.9 16-bit ISA168.315.9 EISA328.331.8 VLB3233127.2 PCI3233127.2 64-bit PCI 2.16466508.6 AGP3266254.3 AGP (x2 mode)3266x2508.6 AGP (x4 mode)3266x41,017.3 AGP (x8 mode)3266x82,034.4 PCI-X641331.06 GB/Sec Peripheral Component Interconnect Extended
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BAYS Page 212
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QUESTIONS?
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Assignment # 02 Page 223 True/False 1-12 Page 224 Multiple Choice 1-14 Page 225 Matching 1-10 Short Answer 1-5
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