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CS 6560 Operating System Design Lecture 1
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Overview 1.1 What is an operating system 1.2 History of operating systems 1.3 The operating system zoo 1.4 Computer hardware review 1.5 System Calls
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Some References
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Core References
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Computer System A Computer System Consists of –Hardware Internal: CPU, CPU support, memory, bus, adapters, disk drives External: display, keyboard, disk drives, printers –Software Firmware Operating System Other System Software Application Programs
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A Computer System A computer system consists of –hardware –system programs –application programs Physical devices Microprogramming system Machine Language interface Kernel CompilersEditorsInterpreters Office SuiteWeb Browsers Hardware Operating System Applications Multimedia tools
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What is an Operating System It is an extended machine –Hides the messy details which must be performed –Presents user with a virtual machine, easier to use It is a resource manager –Each program gets time with the resources –Each program gets space on the resources
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History of Computer Systems First generation 1945 - 1955 –Technology: vacuum tubes, plug boards –Sign up for time, exclusive use of the machine –Languages: none –OS: no operating system Second generation 1955 - 1965 –Technology: transistors, punch cards –Mainframes –Languages: FORTRAN, COBOL, –Jobs –OS: batch systems, libraries Third generation 1965 – 1980 –Technology: Integrated Circuits –Large mainframes and smaller machines (IBM 360 family) –Minicomputers (DEC) –OS: multiprogramming, large systems (multipart), batch and timesharing, emergence of Unix Fourth generation 1980 – present –Technology: Mass production of integrated circuits (chips and boards) –Personal computers/servers/Internet –OS: embedded -> supercomputer, CP/M -> Windows, PARC->Macintosh, Unix -> Linux/Solaris
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History of Operating Systems (2 nd Generation) Structure of a typical job – 2 nd generation
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System Life Cycle Ontogeny Recapitulates Phylogeny (Ernst Haeckel, 1866) Ontogeny = "the development of an individual organism from egg to maturity” Recapitulates = “repeats” Phylogeny = “the development over time of a kind of organism”
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The Operating System Taxonomy Mainframe operating systems Server operating systems Multiprocessor operating systems Personal computer operating systems Real-time operating systems Embedded operating systems Smart card operating systems Virtual systems Clusters and grids
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Computer Insides
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Computer Hardware Components of a typical computer Bus MemoryCPU Video Adapter Disk Controller Keyboard Controller Mouse Controller Network Adapter Display Monitor Hard Disks DVD/CD Disk Keyboard Mouse
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Types of Devices Categories –CPU –Memory –Clock –Bus control: Arbitration, Interrupt, DMA –Block devices –Character –Memory mapped –Networking Performance Wide range from 10 byes/sec (keyboard) to several hundred megabytes/sec (PCI bus)
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CPU Architecture Memory Cache Instruction Decoding Arithmetic Logic Units Floating Point Unit Internal Buses
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Computer Hardware Review Structure of a Pentium-based system
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CPU Registers Program counter Stack Pointer Program Status Word Data Address
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Computer Hardware - Memory One base-limit pair and two base-limit pairs
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Computer Hardware Typical memory hierarchy –numbers shown are rough approximations TypeAccess TimeSize Registers1 nanosecond< 1KB Cache2 nanoseconds1 MB Main Memory10 nanoseconds256 MB - 4 GB Disk10 microseconds100 GB - 1 TB Tape10 seconds200 GB - ?
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Secondary and Third Level Storage
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Disks Types –Magnetic (fixed and removable, internal and external, RAID) –Optical (CD-ROM, CD-R, DVD) Interfaces –IDE, SCSI, USB, Fiber Channel, etc. Recall basic structure –Cylinders, tracks, sectors –Issues: Cylinder skew, sector interleaving, virtual geometry, logical block addressing –Architecture Integrated disk drive (drive with embedded computer system) Bus-interface controller (interfaces between system bus and cable to integrated disk drive)
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Computer Hardware Review Structure of a disk drive
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Examples of Disks Tanenbaum, MOS
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Computer Hardware Review (a) Steps in starting an I/O device and getting interrupt (b) How the CPU is interrupted (a)(b)
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Kernel-based Systems (Monolithic) System calls File Management Process Management Interprocess Communication Management Memory Management General Purpose FunctionsDevice tables Device Drivers
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System Calls Some Win32 API calls
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Steps for System Call 1-3) Push registers on stack 4) call library function 5) place function # in register (or stack) 6) execute TRAP instruction 7) dispatch to call handler 8) runs a handler 9) returns to library function 10) returns back to program 11) cleans up the stack
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Steps in Making a System Call There are 11 steps in making the system call read (fd, buffer, nbytes)
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Operating System Concepts A process tree –A created two child processes, B and C –B created three child processes, D, E, and F
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Operating System Concepts Two processes connected by a pipe
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Operating System Concepts Typical file and directory system for a university department
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Operating System Concepts (a) A potential deadlock. (b) an actual deadlock.
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