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Faculty Development and ICT DDTE, Universidade de Aveiro Dr. Marina Stock McIsaac January 26, 2007 (with thanks to Prof. Otto Benavides, CSU Fresno)
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Why ICT’s? Student centered learning pedagogies Collective intelligence, user generated External influences Technology in the workplace
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What is the problem? How can we incorporate technology? What is working well? What isn’t working well? Where are the problems? What needs to be done? What are the research areas?
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Pedagogy and Web 2.0 Collective intelligence User generated software Social construction Reflective environment for conscious thought
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Impact of Web2 SummitWeb2 Summit Disruption of market control Appearance of start-ups Not packaged software, but services Not proprietary information, but collective intelligence
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Examples of platforms Google (search engine, G-mail, Google map)Google map Yahoo (e-mail, news, search) Second Life (virtual 3 dimensional, educational collaborative environment) Second Life educational
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What is Web 2.0? http://www.oreillynet.com/pub/a/oreilly/tim/news/2005/09/30/what-is-web-20.html
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Principles and Practices Map
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Most popular MySpace (connect with others, blog, music) Facebook (social utility) You Tube (video sharing)
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Educational Potential E-mail (communication) Blogs (dynamic communication, recent info) Moodle (socially constructed of knowledge) Blackboard (discussion, assignments) Wikis (collaboration, feedback, assessment)
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More Educational Uses Tappedin (worldwide teacher prof. dev.) Skype (group projects, teleconferences) Yack-Pack (asynchronous voice and text) Marratech (desktop videoconference) ichat/isight (video, audio digital portfolio)
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Blackboard Discussions Text FStudents discuss assigned topics on-line Text O.Benavides
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Tappedin F Students collaborate on group projects and share resources O.Benavides
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14 Internet Telephony F Students use Skype to work on group projects establishing teleconferences. Text O.Benavides
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15 Blogging FThe use of blogs enables students and teachers to post information on a secure site for discussion and collaboration outside of the classroom. O.Benavides
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16 Yack -Pack FYack-Pack allows multiple asynchronous opportunities for collaboration using voice and text. O.Benavides
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17 Videoconference FMarratech offers the possibility to bring experts to the classroom O.Benavides
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iChat/iSight Helen Barrett discusses digital Portfolios Helen Barrett discusses digital Portfolios Carol Anne McGuire shares Digital Stories created by Blind Children O.Benavides
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iChat/iSight Bernie Dodge, creator of WebQuest virtually presents to Fresno State students from San Diego State University O.Benavides
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Professional Development: Research and Practice Are these useful pedagogical tools? Can they engage learners? Can they enhance learning? What are the problems? How can we address them?
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