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Classroom Tele-Conferences Patricia McGee The University of Texas at San Antonio
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Agenda Review ADDIE model. Identify purposes and objectives for using teleconferencing that support curriculum. Practice teleconferencing. Describing strategies for implementation. Identifying assessment practices.
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ADDIE Analysis Learner Situtational Technology Design Goals& Objectives Develop Skills, Knowledge, Abilities Instructional Tasks/Activities Implement Prepare learners Deliver and adjust Evaluate
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Planning: Purpose Why do you want to meet and talk with other students? What questions do you have? Who might be able to answer them? What information can you get from "locals" that you can't find in a text book or encyclopedia? How will this experience relate to your curriculum?
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Planning: Purposes To exchange information To present information To collect information To create collaboratively To negotiate understanding negotiate understandingnegotiate understanding
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Ideas for Design Game Show Data Collection or Analysis Presentation Teaching Debate Simulation Role Play Case Study Virtual Field Trip Virtual Field Trip Virtual Field Trip
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Activity: Objective and Design Brainstorm for a topic and content objective. Choose a design for your video conference.
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Planning: Best Practices Use the medium to its best advantage Engage students in planning Use to motivate and engage Set expectations
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ARCS for Motivation Attention. Relevance. Confidence. Satisfaction.
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Interactivity Model verbal and visual interaction Interact early and often Move and gesture normally rather than wildly Avoid swaying, rocking or pacing Avoid interrupting
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Interactivity Include the participants in the conference within the first 5 minutes. Devote 30%-65% of the period to student activity. For group work, select individuals at each site to participate on inter-site teams. No more than 10-15 minutes of instructor talk without some learner-centered response. Use a pre-obtained roster to call on students at both sites by name. Take as many questions from the distant site as you take from the local site.
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Interactivity: Questions 1. 1. Repeat the question before answering it to make sure everyone heard the question 2. 2. Look into the camera and answer the person who asked the question 3. 3. See if the question can be answered by that student or another student to generate a discussion
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Activity: Video Conference Mind Match Two teams Three levels of questions Recall Application Synthesis TEAM responses
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Design: Media Illustrations from printed or electronic sources Diagrams, charts, or matrixes Personal photographs Concept maps Slates- single screen displays Computer-generated graphics Video clips
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Planning: Logistics Limit Sites to Two Develop specific and timed agenda Have a moderator Have site facilitators Have a specific goal and outcome Develop specific activities and strategies for interaction Provide Supporting Materials Engage Students with Variety and Interaction Reduce Distractions During Learning Activities
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