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MIM 482 E 2006-2007 SPRING TERM MIM 482 E 2005-2006 SPRING TERM Prof. Dr. Orhan Hacıhasanoğlu Prof. Dr. Işıl Hacıhasanoğlu 13.

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Presentation on theme: "MIM 482 E 2006-2007 SPRING TERM MIM 482 E 2005-2006 SPRING TERM Prof. Dr. Orhan Hacıhasanoğlu Prof. Dr. Işıl Hacıhasanoğlu 13."— Presentation transcript:

1 MIM 482 E 2006-2007 SPRING TERM MIM 482 E 2005-2006 SPRING TERM Prof. Dr. Orhan Hacıhasanoğlu Prof. Dr. Işıl Hacıhasanoğlu 13

2 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema TRADITIONAL Cartoon MODEL Mud, Muppet, wire, etc COMPUTER Computer animation ANIMATION EFFECTS Animation is the optical illusion of motion created by the consecutive display of images of static elements.optical illusionmotion

3 MIM 482 E 2006-2007 SPRING TERM Arthur; muppet animation squences Environment in animation Cinema Arthur1Arthur1 Arthur2Arthur2 Arthur3Arthur3 Arthur4Arthur4 Arthur5Arthur5 Arthur6Arthur6 Arthur7Arthur7 Arthur8Arthur8 Arthur9Arthur9 Arthur10Arthur10 Arthur11Arthur11 Arthur12Arthur12 Arthur13Arthur13 Arthur14Arthur14

4 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema Traditional animationTraditional animation began with each frame being painted and then filmed. Cel animationCel animation, developed by Bray and Hurd in the 1910s, sped up the process by using transparent overlays so that characters could be moved without the need to repaint the background for every frame.Bray More recently, styles of animation based on painting and drawing have evolved, such as the minimalist Simpsons cartoons, or the roughly sketched The Snowman.SimpsonsThe Snowman

5 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema Computer animationComputer animation has advanced rapidly, and is now approaching the point where movies can be created with characters so life-like as to be hard to distinguish from real actors. This involved a move from 2D to 3D, the difference being that in 2D animation the effect of perspective is created artistically, but in 3D objects are modeled in an internal 3D representation within the computer, and are then 'lit' and 'shot' from chosen angles, just as in real life, before being 'rendered' to a 2D bitmapped frame.

6 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema Predictions that famous dead actors might even be 'brought back to life' to play in new movies before long have led to speculation about the moral and copyright issues involved. The use of computer animation as a way of achieving the otherwise impossible in conventionally shot movies has led to the term "computer generated imagery" being used, though the term has become hard to distinguish from computer animation as it is now used in referring to 3D movies that are entirely animated.computer generated imagery

7 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema Computer animation involves modeling, motion generation, followed by the addition of surfaces, and finally rendering.rendering Surfaces are programmed to stretch and bend automatically in response to movements of a 'wire frame model', and the final rendering converts such movements to a bitmap image.wire frame modelbitmap image It is the recent developments in rendering complex surfaces like fur and clothing textures that have enabled life-like environments and character models, including surfaces with many effects and every fibre or hair individually calculated for rendering.

8 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema In film and video production, this refers to techniques by which each frame of a film is produced individually.film These frames may be generated by computers, or by photographing a drawn or painted image, or by repeatedly making small changes to a model unit (see claymation and stop motion), and then photographing the result with a special animation camera.claymation stop motionanimation camera

9 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema When the frames are strung together and the resulting film is viewed, there is an illusion of continuous movement due to the phenomenon known as persistence of vision.persistence of vision

10 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema Generating such a film tends to be very labour intensive and tedious, though the development of computer animation has greatly sped up the process. computer animation

11 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema The visuals in metropolis are both varied and often astounding. This is a wonderful mix of 2D- 3D graphics - unlike most movies, they are definitely weighted towards the 2D side. Metropolis (2001) Year: 2001 Directed by: Rintaro Written by: Osamu Tezuka, Katsuhiro Ôtomo

12 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema Motion capture, Motion Tracking or Mocap, is a technique of digitally recording movements for entertainment, sports and medical applications.movements Motion capture is defined as "The creation of a 3D representation of a live performance." in the book Understanding Motion Capture for Computer Animation and Video Games by Alberto Menache. This is in contrast to animation that is created 'by hand' through a process known as keyframing. Motion tracking or motion capture started as a photogrametric analysis tool in biomechanics research, and expanded into education, training, sports and recently computer animation for cinema and video games as the technology matured.computer animationcinemavideo games

13 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema Mo cap offers several advantages over traditional computer animation of a 3D model: computer animation More rapid, sometimes even real time results can be obtained. The amount of work does not vary with the complexity or length of the performance to the same degree when using traditional techniques. Complex movement and realistic physical interactions such as secondary animation, weight and exchange of forces can be more easily recreated in a physically accurate manner. Mocap technology allows one actor to play multiple roles within a single film.

14 MIM 482 E 2006-2007 SPRING TERM Director: Robert Zemeckis Producers: Gary Goetzman, Steve Starkey, William Teitler, Bob Zemeckis 2004 Environment in animation Cinema Combining classic storytelling with cutting- edge filmmaking, The Polar Express debuts a highly advanced version of motion capture technology developed and tailored to meet Zemeckis' uncompromising vision and is the first feature ever to be shot entirely in this format.

15 MIM 482 E 2006-2007 SPRING TERM Graphics file formatsGraphics file formats like GIF, MNG, SVG and Flash (SWF) allow animation to be viewed on a computer or over the Internet.GIFMNGSVGFlash Environment in animation Cinema

16 MIM 482 E 2006-2007 SPRING TERM Environment in animation Cinema

17 MIM 482 E 2006-2007 SPRING TERM The City in animation: SIM CITY GAME Environment in animation Cinema

18 MIM 482 E 2006-2007 SPRING TERM The City in animation: SIM CITY GAME Environment in animation Cinema

19 MIM 482 E 2006-2007 SPRING TERM The City in animation: SIM CITY GAME Environment in animation Cinema

20 MIM 482 E 2006-2007 SPRING TERM The City in animation: SIM CITY GAME Environment in animation Cinema


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