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Definition of Computer Graphics

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Presentation on theme: "Definition of Computer Graphics"— Presentation transcript:

1 Definition of Computer Graphics
Computer aided synthesis of pictures from non-pictorial form Related fields Image Processing Computer Aided Design (CAD) Computer Aided Manufacture (CAM) Computer Vision Image Processing Visualization Programs, data, interactive devices Camera, sensors Displays, film recorders, plotters, printers Printers, removable disks, etc Symbolic computation Visualization CAM Computer Vision CAD

2 Computer Graphics Goals
Realism Interactivity Real-time image generation Sometimes these goals are mutually exclusive (more realism = more calculations = less possibility of real-time image creation)

3 Distinctiveness of CG Dynamic environment – real-time image support
Interactive environment for The creator The consumer Simulation environment Provides an environment for visualizing large quantities of data.

4 Computer Graphics “Operations
Modeling Coordinates of the ‘corners’ of objects Primitives (2 & 3D geometric objects) Equations that define the 2 & 3D shape of objects Attributes (color, surface texture, etc.)

5 Computer Graphics “Operations”
Storing (first in memory), then on disk Manipulating Change shape Change position Change characteristics Rendering– create a picture by applying an algorithmic version of the physics of the real world to create the artificial image.

6 Computer Graphics “Operations”
Viewing – display scene from various viewpoints

7 Major application areas
Business graphics Much of the profit of CG comes from this area Low quality (and simple) bar charts, line graphs, pie charts, presentation graphics systems Much effort spent on hardware development (overhead display panels, film recorders) & software (charting & presentation graphics) to support this area

8 Major application areas
Computer-aided design & computer-aided manufacturing (CAD/CAM) Virtual Plant design - 777 design – Circuit design and layout - The Boeing 777 is the first jetliner to be 100 percent digitally designed using three-dimensional computer graphics. Throughout the design process, the airplane was "pre-assembled" on the computer, eliminating the need for a costly, full-scale mock-up.

9 Major application areas
Data plotting & visualization “see” the structure of massive data sets Genomics - Computer vision - See plate 14 & page 9

10 Major application areas
Entertainment Film makingToy Story, TRON, Star Wars, Twister, Perfect Storm, Jurassic Park III - Video Games - Music Videos Morphing – transform one object into another -

11 Major application areas
Computer Art Paintbrush programs Graphics tablet (digitizer) Stylus (brush shapes, sizes, colors)

12 Reasons for using of CG User can take in more information
Tables versus graphs Easy to make changes Circuit design Can simulate Auto design Flight simulators - Can do the impossible Not obey the laws of physics Captain Kirk and USS Enterprise travel through spiral interior of DNA molecule 1. H&B p H&B p6 1.5 CGW 6/97 p58 H&B p

13 Why is CG hard? Computationally expensive
Still developing new algorithms for realism Regular objects easy Surface of revolution Surface texture Toys vs people Texture mapping See plate 22, 23, 24, 25.

14 Why so Hard, cont. Imperfections Reflectivity
Matt surfaces versus specular surfaces Fur, hair, etc.

15 Why so hard continued Motion Fur, Fire, Fern Fun
Model by hand – animators and key frames Model by physical equations Motion capture Fur, Fire, Fern Fun Dynamic systems - “grow” the processes – particle systems, etc


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