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Eric Keller Oral General Exam 5/5/08 Multi-Level Architecture for Data Plane Virtualization
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2 The Internet (and IP) Usage of Internet continuously evolving The way packets forwarded hasn’t (IP) –Meant for communication between machines –Address tied to fixed location –Hierarchical addressing –Best-effort delivery –Addresses easy to spoof Great innovation at the edge (Skype/VoIP, BitTorrent) –Programmability of hosts at application layer –Can’t add any functionality into network
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3 Proposed Modifications Many proposals to modify some aspect of IP –No single one is best –Difficult to deploy Publish/Subscribe mechanism for objects –Instead of routing on machine address, route on object ID –e.g. DONA (Data oriented network architecture), scalable simulation Route through intermediary points –Instead of communication between machines –e.g. i3 (internet indirection infrastructure), DOA (delegation oriented architecture) Flat Addressing to separate location from ID –Instead of hierarchical based on location –e.g. ROFL (routing on flat labels), SEIZE (scalable and efficient, zero-configuration enterprise)
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4 Challenges Want to Innovate in the Network –Can’t because networks are closed Need to lower barrier for who innovates –Allow individuals to create a network and define its functionality Virtualization as a possible solution –For both network of future and overlay networks –Programmable and sharable –Examples: PlanetLab, VINI
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5 Network Virtualization Running multiple virtual networks at the same time over a shared physical infrastructure –Each virtual network composed of virtual routers having custom functionality Physical machine Virtual router Virtual network – e.g. blue virtual routers plus Blue links
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6 Virtual Network Tradeoffs Performance Programmability Isolation Goal: Enable custom data planes per virtual network –Challenge: How to create the shared network nodes
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7 Virtual Network Tradeoffs Performance Programmability Isolation Goal: Enable custom data planes per virtual network –Challenge: How to create the shared network nodes How easy is it to add new functionality? What is the range of new functionality that can be added? Does it extend beyond “software routers”?
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8 Virtual Network Tradeoffs Performance Programmability Isolation Goal: Enable custom data planes per virtual network –Challenge: How to create the shared network nodes Does resource usage by one virtual networks have an effect on others? Faults? How secure is it given a shared substrate?
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9 Virtual Network Tradeoffs Performance Programmability Isolation Goal: Enable custom data planes per virtual network –Challenge: How to create the shared network nodes How much overhead is there for sharing? What is the forwarding rate? Throughput? Latency?
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10 Virtual Network Tradeoffs Network Containers –Duplicate stack or data structures –e.g. Trellis, OpenVZ, Logical Router Extensible Routers –Assemble custom routers from common functions –e.g. Click, Router Plug Ins, Scout Virtual Machines+Click –Run operating system on top of another operating system –e.g. Xen, PL-VINI (Linux-VServer) Programability, Isolation, Performance Programmability, Isolation, Performance Performance Programmability Isolation
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11 Outline Architecture Implementation –Virtualizing Kernel –Challenges with kernel execution –Extending beyond commodity hardware Evaluation Conclusion/Future Work
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12 Outline Architecture Implementation –Virtualizing Kernel –Challenges with kernel execution –Extending beyond commodity hardware Evaluation Conclusion/Future Work
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13 Custom functionality –Custom user environment on each node (for controlling virtual router) –Specify single node’s packet handling as graph of common functions Isolated from others sharing same node –Allocated share of resources (e.g. CPU, memory, bandwidth) –Protected from faults in others (e.g. another virtual router crashing) Highest performance possible Config/Query interface User Control Environment User Experience (Creating a virtual network) A1A2A3 A4A5 To devices From devices Determine Shortest Path Populate routing tables Check Header, Destination Lookup For example…
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14 Combine graphs into single graph –Provides lightweight virtualization Add extra packet processing (e.g. mux/demux) –Needed to direct packets to the correct graph Add resource accounting Lightweight Virtualization Master graph Graph 1 Graph 2 combine Graph 1 Graph 2 Input port Output port Master Graph
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15 Increasing Performance and Isolation Partition into multiple graphs across multiple targets –Each target with different capabilities Performance, Programmability, Isolation –Add connectivity between targets –Unified run-time interface (it appears as a single graph) To query and configure the forwarding capabilities Master graph partition Target0 graph Target1 graph Target2 graph Graph 1 Graph 2 combine
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16 Examples of Multi-Level Fast Path/Slow Path –IPv4: forwarding in fast path, exceptions in slow path –i3: Chord ring lookup function in fast path, handling requests in slow path Preprocessing –IPSec – do encryption/decryption in HW, rest in SW Offloading –TCP Offload –TCP Splicing Pipeline of coarse grain services –e.g. transcoding, firewall –SoftRouter from Bell Labs
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17 Outline Architecture Implementation –Virtualizing Kernel –Challenges with kernel execution –Extending beyond commodity hardware Evaluation Conclusion/Future Work
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18 Implementation Each network has custom functionality –Specified as graph of common functions –Click modular router Each network allocated share of resources –e.g. CPU –Linux-VServer – single resource accounting for both control and packet processing Each network protected from faults in others –Library of elements considered safe –Container for unsafe elements Highest performance possible –FPGA for modules with HW option, Kernel for modules without
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19 Click Background: Overview Software architecture for building flexible and configurable routers –Widely used – commercially and in research –Easy to use, flexible, high performance (missing sharable) Routers assembled from packet processing modules (Elements) –Simple and Complex Processing is directed graph Includes a scheduler –Schedules tasks (a series of elements) FromDevice(eth0)DiscardCounter
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20 Linux-VServer
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21 Linux-VServer + Click + NetFPGA Click Coordinating Process Installer Click on NetFPGA click
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22 Outline Architecture Implementation –Virtualizing Click in the Kernel –Challenges with kernel execution –Extending beyond software routers Evaluation Conclusion/Future Work
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23 Virtual Kernel Mode Click Want to run in Kernel mode –Close to 10x higher performance than user mode Use library of ‘safe’ elements –Since Kernel is shared execution space Need resource accounting –Click scheduler does not do resource accounting –Want resource accounting system-wide (i.e. not just inside of packet processing)
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24 Resource Accounting with VServer Purpose of Resource Accounting –Provides isolation between virtual networks Unified resource accounting –For packet processing and control VServer’s Token Bucket Extension to Linux Scheduler –Controls eligibility of processes/threads to run Integrating with Click –Each individual Click configuration assigned to its own thread –Each thread associated with VServer context Basic mechanism is to manipulate the task_struct
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25 Outline Architecture Implementation –Virtualizing Kernel –Challenges with kernel execution –Extending beyond software routers Evaluation Conclusion/Future Work
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26 Unyielding Threads Linux kernel threads are cooperative (i.e. must yield) –Token scheduler controls when eligible to start Single long task can have short term disruptions –Affecting delay and jitter on other virtual networks Token bucket does not go negative –Long term, a virtual network can get more than its share Tokens added (rate A) Min tokens to exec (M) Tokens consumed (1 per scheduler tick) Size of Bucket (S)
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27 Unyielding Threads (solution) Determine maximum allowable execution time –e.g. from token bucket parameters, network guarantees Determine pipeline’s execution time –Elements from library have known execution times –Custom elements execution times are unknown Break pipeline up (for known) Execute inside of container (for unknown) elem1elem2elem3 elem1elem2elem3 elem1elem2elem3 From Kern To User
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28 Custom Elements Written in C++ Elements have access to global state –Kernel state/functions –Click global state Could… –Pre-compile in user mode –Pre-compile with restricted header files Not perfect: –With C++, you can manipulate pointers Instead, custom elements are unknown (“unsafe”) –Execute in container in user space
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29 Outline Architecture Implementation –Virtualizing Kernel –Challenges with kernel execution –Extending beyond commodity hardware Evaluation Conclusion/Future Work
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30 Extending beyond commodity HW PC + Programmable NIC (e.g. NetFPGA) –FPGA on PCI card –4 GigE ports –On board SRAM and DRAM Jon Turner’s “Pool of Processing Elements” – with crossbar –PEs can be GPP, NPU, FPGA –Switch Fabric = Crossbar Switch Fabric LC 1 PE 1 PE 2 LC 2 PE m LC n... Line Cards Processing Engines Partition between FPGA and Software Generalize: Partition among PEs
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31 FPGA Click Two previous approach –Cliff – Click graph to Verilog, standard interface on modules –CUSP – Optimize Click graph by parallelizing internal statements. Our approach: –Build on Cliff by integrating FPGAs into Click (the tool) Software Analogies –Connection to outside environment –Packet Transfer –Element specification and implementation –Run-time querying and configuration –Memory –Notifiers –Annotations FromDevice (eth0) Element (LEN 5) ToDevice (eth0)
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32 Outline Architecture Implementation –Virtualizing Kernel –Challenges with kernel execution –Extending beyond commodity hardware Evaluation Conclusion/Future Work
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33 Experimental Evaluation Is multi-level the right approach? –i.e. is it worth effort to support kernel and FPGA –Does programmability imply less performance? What is the overhead of virtualization? –From container: when you need to go to user space. –From using multiple threads: when running in kernel. Are the virtual networks isolated in terms of resource usage? –What is the maximum short-term disruption from unyeilding threads? –How long can a task run without leading to long-term unfairness?
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34 Setup PC3000 on Emulab 3GHz, 2GB RAM *Generates Packets from n0 to n1, tagged with time * Receives packets, diffs the current time and packet time (and stores avg in mem) n0 n1 n2 n3 rtr The router under test (Linux or a Click config) Modify header (IP and ETH) To be from n1 to n2.
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35 Is multi-Level the right approach? Performance benefit going from user to kernel, and –Kernel to FPGA Programmability imply less performance? –Not sacrificing performance by introducing programmability
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36 What is the overhead of virtualization? From container When you must go to user space, what is the cost of executing in a container? Overhead of executing in a VServer is minimal
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37 What is the overhead of virtualization? From using multiple threads 4portRouter (compound element) RoundRobinPollDevice 4portRouter (compound element) ToDevice Thread (each runs X tasks/yield) Put same click graph in each thread Round robin traffic between them
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38 How long to run before yielding # tasks per yield: –Low => high context switching, I/O executes often –High => low context switching, I/O executes infrequently
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39 What is the overhead of virtualization? From using multiple threads Given sweet spot for each # of virtual networks –Increasing number of virtual networks from 1 to 10 does not hurt aggregate performance significantly Alternatives to consider –Single threaded with VServer –Single threaded, modify Click to do resource accounting –Integrate polling into threads
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40 What is the maximum short-term disruption from unyeilding threads? Profile of (some) Elements –Standard N port router example - ~ 5400 cycles (1.8us) –RadixIPLookup (167k entries) - ~1000 cycles –Simple Elements CheckLength - ~400 cycles Counter - ~700 cycles HashSwitch - ~450 cycles Maximum Disruption is length of longest task –Possible to break up pipelines RoundTrip CycleCount Infinite Source Elem Discard NoFree
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41 Chewy How long can a task run without leading to long-term unfairness? 4portRouter (compound element) Count cycles Infinite Source Discard 4portRouter (compound element) Infinite Source Discard Limited to 15%
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42 How long can a task run without leading to long-term unfairness? Tasks longer than 1 token can lead to unfairness Run long executing elements in user-space –performance overhead of user-space is not as big of an issue Zoomed In ~10k extra cycles / task
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43 Outline Architecture Implementation –Virtualizing Kernel –Challenges with kernel execution –Extending beyond commodity hardware Evaluation Conclusion/Future Work
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44 Conclusion Goal: Enable custom data planes per virtual network Tradeoffs –Performance –Isolation –Programmability Built a multi-level version of Click –FPGA –Kernel –Container
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45 Future Work Scheduler –Investigate alternatives to improve efficiency Safety –Process to certify element as safe (can it be automated?) Applications –Deploy on VINI testbed –Virtual router migration HW/SW Codesign Problem –Partition decision making –Specification of elements (G language)
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46 Questions Click! MultiLevel
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47 Backup
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48 Signs of Openness There are signs that network owners and equipment providers are opening up Peer-to-peer and network provider collaboration –Allowing intelligent selection of peers –e.g. Pando/Verizon (P4P), BitTorrent/Comcast Router Vendor API –allowing creation of software to run on routers –e.g. Juniper PSDP, Cisco AXP Cheap and easy access to compute power –Define functionality and communication between machines –e.g. Amazon EC2, Sun Grid
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49 Example 1: User/Kernel Partition Execute “unsafe” elements in container –Add communication elements s1s2s3 u1 s1s2s3 tufu fktk User Kernel container u1 Safe (s1, s2, s3) Unsafe (u1) ToUser (tu), FromKernel (fk) ToKernel(tk), FromUser (fu)
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50 Example 2: Non-Commodity HW PC + Programmable NIC (e.g. NetFPGA) –FPGA on PCI card –4 GigE ports –On board SRAM and DRAM Jon Turner’s “Pool of Processing Elements” – with crossbar –PEs can be GPP, NPU, FPGA –Switch Fabric = Crossbar Switch Fabric LC 1 PE 1 PE 2 LC 2 PE m LC n... Line Cards Processing Engines Partition between FPGA and Software Generalize: Partition among PEs
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51 Example 2: Non-Commodity HW Redrawing the picture for FPGA/SW… –Elements can have HW implementation, SW implementation, or both (choose one) hw1hw2hw3 sw1 hw1hw2hw3 tcfc fdtd Software FPGA sw1 ToCPU (tc), FromDevice (fd) ToDevice(td), FromCPU (fc) Software (sw1) Hardware (hw1, hw2, hw3)
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52 Connection to outside environment In Linux, the “Board” is set of devices (e.g. eth0) –Can query Linux for what’s available –Network driver (to read/write packets) –Inter process communication (for comm with handlers) FPGA is a chip on a board –Using “eth0” needs Pins to connect to Some on chip logic (in form of IP Core) Board API –Specify available devices –Specify size of address block - used by char driver –Provide elaborate() function Generates a top level Verilog module Generates a UCF file (pin assignments)
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53 Packet Transfer In software it is a function call In FPGA use a pipeline of elements with a standard interface Option1: Stream packet through, 1 word at a time –Could just be the header –Push/Pull a bit tricky Option2: Pass pointer –But would have to go to memory (inefficient) Element1Element2 data ctrl valid ready
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54 Element specification and implementation Need –Meta-data –Specify packet processing –Specify run-time querying handling (next slide) Meta-data –Use Click C++ API –Ports –Registers to use specific devices e.g. FromDevice(eth0) registers to use eth0 Packet Processing –Use C++ to print out Verilog Specialized based on instantiation parameters (config. string) –Standard interface for packet –Standard interface for handler Currently memory mapped register
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55 Run-time querying and configuration Query state and update configuration in elements –e.g. “add ADDR/MASK [GW] OUT” When Creating Element –Request Addr Block –Specify software handlers –Uses read/write methods to get data Allocating Addresses –Given total size, and –size of each elements requested block Generating Decode Logic click char driver telnet decode elem1elem2elem3 PCI kernel user FPGA
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56 Memory In software –malloc –static arrays –Share table through global variables or passing pointer –Elements that do no packet processing (passed as configuration string to elements) In FPGA –Elements have local memory (registers/BRAM) –Unshared (off-chip) memories – treat like a device –Shared (off-chip) global memories (Unimplemented) Globally shared vs. Shared between subset of elements –Elements that do no packet processing (Unimplemented)
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57 Notifiers, Annotations Notifiers –Element registers as listener or notifier –In FPGA, create extra signal(s) from notifier to listener Annotations –Extra space in Packet data structure –Used to mark packet with info not in packet Which input port packet arrived in Result of lookup –In software fixed byte array –In FPGA packet is streamed through, so adding extra bytes is simple
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58 User/Kernel Communication Add communication elements –Use mknod for each direction –ToUser/FromUser store packets and provide file functions –ToKernel/FromKernel use file I/O s1s2s3 u1 s1s2s3 tufu fktk User Kernel container u1 Safe (s1, s2, s3) Unsafe (u1) ToUser (tu), FromKernel (fk) ToKernel(tk), FromUser (fu)
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59 FPGA/Software Communication Add communication elements –ToCPU/FromCPU uses device that communicates with Linux over PCI bus –Network driver in Linux –ToDevice/FromDevice – standard Click element hw1hw2hw3 sw1 hw1hw2hw3 tcfc fdtd Software FPGA sw1 ToCPU (tc), FromDevice (fd) ToDevice(td), FromCPU (fc) Software (sw1) Hardware (hw1, hw2, hw3)
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