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1 TTNet eLearning Project Training of Teachers & Trainers: Innovative Practices, Skills and Competencies in the field of eLearning Dr David Gray, Malcolm Ryan, Arnaud Coulon
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2 What is innovative practice? Initiatives, projects and activities that have a tangible impact on improving trainers and/or teachers’ skills, professionalisation and working environment; and proven to be sustainable in their social, pedagogical and organisational components and/or through lasting changes in policy and decision-making.
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3 Project objectives Identify examples of innovative practice for the training of trainers/teachers with specific reference to eLearning Identify and describe the activities, competencies and roles involved in innovative practices
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4 The evolution of e-learning 1970s 1980s E-learning Transmitted knowledge Discussion Negotiated knowledge 1990s Now Harvested knowledge Pages Sites Archives Portals Databases Next?
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5 Overview of process TCsNLsTCsNLsTCs Case Study templates & tools Select case studies Data Integrate Report
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6 Overview of achievements Set of data gathering/analysis tools Variety of cases that illustrate diverse approaches to use of eLearning in the training of trainers Transnational perspectives on above Identified a range of issues related to using eLearning Identified examples of innovative practice in the training of trainers Piloted a new way of working within TTNet
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7 Diverse learning strategies
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8 Impact on practice T SSS SSS T S S S S S S Didactic Facilitative
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9 Diverse approaches From didactic delivery to.. KM system of products & practice Video simulations Asynchronous discussions End-users designing web sites Virtual community of practice
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10 Diversity of scale
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11 Competencies & project teams Project manager System Instructional designer Product Instructional designer Learning Administrator Tutors Writers Assembly Line LARGE Integrated Project team Integrated Project Team SMALL Design team
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12 Competencies & development Teachers Professional designers External designers System engineers Multi- disciplinary Classroom Paper-based Computer (HCI) Evaluation Traditional teaching skills eTutoring skills Learner administration TNA Instructional Design Development Delivery Evaluation Traditional TNA E-learning
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13 Issues & challenges Pedagogicmodels Projectmanagement eTutoring Costs Developmenttime Transferability Culturalchange
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14 Recommendations: Practitioners Determine own eLearning strategy Have a clear rationale for employing eLearning Adopt a participative approach Make platforms ‘human friendly’ Determine performance indicators
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15 Recommendations: National Policy makers Identify clear add-on value of eLearning, if any Encourage use of learner-centred learning models Develop policies/strategies for improving ICT skills of end-users
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16 Recommendations: EU policy makers Establish and promote coherent set of European e-tutoring competency standards/qualifications Encourage diversity in projects Continue to promote sharing of best practice Require a clear business case from all potential eLearning project developers
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17 Discussion
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