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Published byMarilyn Hardy Modified over 9 years ago
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DEMIGUISE STORAGE An Anonymous File Storage System VIJAY KUMAR RAVI PRAGATHI SEGIREDDY COMP 512
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SYNOPSIS Introduction Abstract Existing System Proposed System Architecture Server Client Peer Implementation
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Introduction DEMIGUISE Storage System DEMIGUISE is a magical creature that makes itself invisible Necessity for such System Goal of the System To ensure sender/receiver anonymity
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EXISTING SYSTEM & PROPOSED SYSTEM Existing System: The existing system focusses on anonymous communication Achieved through various routing protocols One such protocol is Onion Routing protocol Used in peer to peer architecture Proposed System: To achieve anonymous file storage in a network Uses Client/Server architecture
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ARCHITECTURE Server/Client Architecture Communication by Message passing
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SERVER Responsible for handling requests from Clients Capable of connecting with multiple Clients Uses Sockets for connection Also responsible for load balancing in the network Maintains a database
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SERVER – DATABASE Two Tables File Store Table Status Table File Store Table Origin, Destination, File Name of each file stored in the network Both Origin & Destination are client ids. Status Table Contains information about the status of each client Used for load balancing
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CLIENT Typically send requests to Server for service Types of requests Store a File Retrieve a File Delete a File Maintains a database with list of files stored in the network
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PEER Peer is essentially each client in the network Responsible for accepting requests from Server Requests include Store File Retrieve File Delete a File
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Implementation Request Reply Messages between Server/Client Store a File – Client Requests Request Server to Store a file Send the File Store a File – Server Actions Request peer to store the file Ask Client for File Forward file to peer Similar procedure to retrieve file
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Socket Connections in Server Two Sockets Client connect Peer Connect Client Connect Connects multiple clients Used for communication with client – message passing Peer Connect Connects to the required peer to store/retrieve file Used for communication with peer
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Event Flow Diagram – Connected to Server
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Event Flow – Store Request CLIENT Client Sends “Request Store“ Receive Ack and if it is “Ok To Send” then send the file Wait for Ack from Server SERVER Receive “message” Check if message is “Request Store” and reply with “Ok To Send” Receive the File Check from database which peer is available to store the file Forward the file to peer Insert File Name, Origin, Destination to File Store Table Send “File Transfer Successful” to Client
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Event Flow – Retrieve Request CLIENT Client Sends “Retrieve Store along with Filename“ Wait for File from Server SERVER Receive “message” Check if message is “Retrieve Store” Check from File Store Table the Destination Forward the request to peer Receive the file from peer Send the file to client
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Validation of Requests in Server Validation of connection request done in Server To ensure the identity of the Client Uses a unique Client_Id while the client connects.
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LOAD BALANCING Server forwards the store request to the peer Balanced load can be maintained in network Server has information about load on each client Uses this to decide which peer to forward the incoming file
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FUTURE IMPROVEMENTS Proxy Servers can be used to handle requests Use of encryption/decryption mechanisms Authentication based on users instead of client id Replication of files in more than one system based for more robust system
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Questions?
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Thank You
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