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Momentum: Definition 2 Newton used the concept of momentum to explain the results of collisions Momentum = mass x velocity p = m v Units : p (kg m/s) = m (kg) x (m/s) Note since velocity is a vector quantity, (both magnitude and direction) then momentum is also a vector quantity
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Conservation of Momentum 1
When objects collide, assuming that there are no external forces, then momentum is always conserved.... Definition : When two or more objects interact, the total momentum remains constant provided that there is no external resultant force Mass 75 kg Velocity 4m/s Mass 125 kg Velocity ??? m/s Mass 50 kg Velocity 0m/s
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Types of Collision 1 When objects hit each other the resulting collision can be considered to be either elastic or inelastic. Momentum and total energy are always conserved in both cases. Elastic : momentum conserved, kinetic energy conserved, total energy conserved Inelastic : momentum conserved, kinetic energy NOT conserved, total energy conserved In an Inelastic collision some of the kinetic energy is converted to other forms of energy (often heat & Sound)
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Types of Collision 2 Is the following collision elastic or inelastic?
A toy lorry of mass 2kg is travelling at 3m/s and crashes into a smaller a toy car with a mass of 800g which is travelling at 2 m/s in the same direction as the lorry. The velocity of the lorry after the collision is 2.6 m/s. What is the velocity of the car after the collision and is the crash elastic or inelastic?
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Types of Collision 3 Mass 800g Velocity ? m/s Mass 800 g
Mass 2 kg Velocity 2.6 m/s Mass 2 kg Velocity 3 m/s Total momentum after= 7.6 kgm/s Lorry Momentum = 2 x 2.6 Lorry Momentum = 5.2 kgm/s Car Momentum = Total - Lorry Car Momentum = 7.6 – 5.2 Car Momentum = 2.4 kgm/s Car Momentum = 0.8v v = 2.4 / 0.8 = 3 m/s Lorry Momentum = 2 x 3 Lorry Momentum = 6 kgm/s Car Momentum = 0.8 x 2 Car Momentum = 1.6 kgm/s Total momentum before = 7.6 kgm/s
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Types of Collision 3 Mass 800g Velocity 3 m/s Mass 800 g
Mass 2 kg Velocity 2.6 m/s Mass 2 kg Velocity 3 m/s Lorry Ek = ½ x 2 x (3)2 Lorry Ek = 9J Car Ek = ½ x 0.8 x (2)2 Car Ek = 1.6J Total Ek before = 10.6J Lorry Ek = ½ x 2 x (2.6)2 Lorry Ek = 6.76J Car Ek = ½ x 0.8 x (3)2 Car Ek = 3.6J Total Ek after= 10.36J Total Ek before Total Ek after Inelastic Collision Where is the energy likely to have gone?
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Problems 1 Two trolleys on an air track are fitted with repelling magnets. The masses are 0.1kg and 0.15kg respectively. When they are released the lighter trolley moves to the left at 0.24m/s. What is the velocity of the heavier trolley A ball of 0.6kg moving at 5m/s collides with a larger stationary ball of mass 2kg. The smaller ball rebounds in the opposite direction at 2.4m/s Calculate the velocity of the larger ball Is the Collision elastic or inelastic. Explain your answer
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Momentum Learning Objectives
Book Reference : Pages 4-17 To revisit Newton’s 2nd law in terms of momentum. To define the impulse of a force and connect it to the change in momentum To understand the significance of the area under a force v time graph To be able to complete “impulse of a force” calculations
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Newton’s 2nd Law Newton’s 2nd law :
The rate of change of momentum of an object is proportional to the resultant force on it. The resultant force is proportional to the change in momentum per second At AS we simply considered this to be F=ma We will now revisit this is terms of momentum
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Newton’s 2nd Law Consider an object of constant mass m acted on by a constant force F. The force causes an acceleration from the initial speed of u to the final speed v. Therefore initial momentum is mu and the final momentum is mv. So the change in momentum is mv –mu F change in momentum mv –mu time taken t
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Newton’s 2nd Law F mv –mu can be rewritten as t
F m(v – u) From SUVAT a = (v-u)/t F ma after defining a suitable constant of proportionaility F = kma We can make k=1 by defining the unit of force.....
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Newton’s 2nd Law The Newton is the amount of force that gives an object of mass 1kg and acceleration of 1 m/s2 We can write the 2nd law as: F = (mv) t This can be used in two scenarios: Firstly if the mass is constant then (mv)/t becomes m v/t Change in velocity i.e. acceleration
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Newton’s 2nd Law Secondly if the mass is changes at a constant rate then (mv)/t becomes v m/t Where m/t is the change in mass per second This could be applied to a rocket which is losing mass each second in the form of hot exhaust gas
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Impulse of a Force Definition :
The impulse of a force is defined as the product of the force and the time which the force acts for The impulse = Ft = mv The impulse of the force acting upon an object is equal to the change of momentum for the force
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Force v Time Graphs An object of constant mass m is acted upon by a constant force F which results in a change of velocity from u to v From the 2nd law F = (mv – mu )/t Rearranging : Ft = mv – mu Graphically..... F Area under graph “Ft” = change of momentum force time t
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Force v Time Graphs Units of momentum revisited :
From the area under the graph F x t we naturally arrive at units of “Ns” for change of momentum and hence momentum itself. Ns is simply an alternative form of kgm/s
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Problems 1... A train of mass 24,000kg moving at a velocity of 15m/s is stopped by a braking force of 6000N. Calculate : The initial momentum of the train The time taken for the train to stop An aircraft with total mass 45,000kg accelerates on the runway from rest to 120m/s at which point it takes off. The engines provide a constant driving force of 120kN. Calculate the gain in momentum and the take of time
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Problems 2... The velocity of a car of mass 600kg was reduced from a speed of 15m/s by a constant force of 400N which acted for 20s and then by a constant force of 20N for a further 20s. Sketch a force v time graph Calculate the initial momentum of the car Use your Force v time graph to establish the change in momentum Show the final velocity of the car is 1m/s
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Momentum : Real World Examples
Learning Objectives Book Reference : Pages 4-17 To Summarise what has been learnt about momentum by looking at specific real world examples. To revisit car safety Rebound impacts including oblique impacts Dropped balls Explosions & Guns
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Car Safety The impulse = Ft = mv
During the Y11 course of study, it was discussed how many car safety features such as seatbelts, crumple zones and air bags increase safety by making the crash “last longer” During our Y12 presentations, change in momentum was connected to car safety. Now taking it further and considering the impulse of a force : The impulse = Ft = mv For a given crash the mass & velocity of the vehicle are defined. By increasing t we decrease the force acting on the occupants
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Rebound Impacts 1 We have seen that momentum is a vector quantity since it’s related to velocity which is a vector quantity. direction is important and therefore we need a “sign” convention to take this into account. If we consider a ball with mass m hitting a wall and rebounding normally, (i.e. at 90°): Towards the wall we take as positive Away from the wall we take as negative Initial velocity = +u Initial momentum = +mu
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Rebound Impacts 2 Final velocity = -u Final momentum = -mu If we assume there is no loss of speed after the impact then considering the change in momentum... Ft = final momentum – initial momentum Ft = -mu – (+mu) F = -2mu /t
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Rebound Impacts 3 When the impact is oblique, (i.e. At an angle, not normally at 90°): Initial velocity = +u Initial momentum = +mu In this case we use the normal components of the velocity. Initially, this is +(u cos ). Similarly this will give an overall change in momentum of : Ft = -2mu cos
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Dropped Bouncing balls 1
If we drop a perfectly bouncy ball onto a hard surface it should rebound to almost the original height it was dropped from. Kinetic energy just prior to impact will equal kinetic energy just after impact if it is a perfect elastic collision In this way we can make a connection between “elastic” and a perfectly bouncy ball
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Dropped Bouncing balls 2
When approaching “dropped ball” calculations one applies our SUVAT equations in a manner similar to the way we approach projectiles v = u + at (1) s = (u + v)t (2) 2 s = ut + ½at2 (3) v2 = u2 + 2as (4)
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Explosions 1 Explosion problems are categorised by all the components initially being at rest. Then after some event, two or more objects move apart. Since initially all objects are at rest, the total initial momentum is zero We use the “signed” nature of direction to again equate the total final momentum to zero Common examples include, trolleys or air track vehicles pushed part by springs or by repelling magnets The recoil in gun barrels are also a good example
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Explosions 2 Explosion problems can be tested with either sprung trolleys or air track vehicles: Spring loaded bolt Block Block B A Trolley A Trolley B When the sprung bolt is released the two trolleys move apart in opposite directions. The blocks A and B are positioned such that the trolleys strike them at the same moment. From s=d/t, since the time is identical, the ratio of the distances to the blocks is the same as the ratio of the speeds of the trolleys which is turn is the inverse of the mass ratios.
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Problems 1... A squash ball is released from rest above a flat surface. Describe how the energy changes is i) it rebounds to the same height, ii) It rebounds to a lesser height If the ball is released from a height of 1.20m and rebounds to a height of 0.9m show that 25% of the kinetic energy is lost upon impact
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Problems 2... A shell of mass 2kg is fired at a speed of 140m/s from a gun with mass 800kg. Calculate the recoil velocity of the gun A molecule of mass 5.0 x kg moving at a speed of 420m/s hits a surface at right angles and rebounds at the opposite direction at the same speed. The impact lasted 0.22ns. Calculate: The change in momentum The force on the molecule
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Problems 3... Repeat the last molecule question. This time the molecule strikes the surface at 60° to the normal and rebounds at 60° to the normal.
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Uniform Circular Motion
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Uniform Circular Motion
Learning Objectives Book Reference : Pages 22-23 To summarise the relationship between degrees and radians To understand the term angular displacement To define angular velocity To connect angular velocity to the period and frequency of rotation To connect angular velocity to linear speed
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Radians & Degrees Angles can be measured in both degrees & radians :
Arc length r The angle in radians is defined as the arc length / the radius For a whole circle, (360°) the arc length is the circumference, (2r) 360° is 2 radians Common values : 45° = /4 radians 90° = /2 radians 180° = radians Note. In S.I. Units we use “rad” How many degrees is 1 radian?
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Angular Displacement Angular velocity, for circular motion, has counterparts which can be compared with linear speed s=d/t. Time (t) remains unchanged, but linear distance (d) is replaced with angular displacement measured in radians. Angular displacement r Angular displacement is the number of radians moved r
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Angular Displacement Problems
For a watch calculate the angular displacement in radians of the tip of the minute hand in One second One minute One hour Each full rotation of the London eye makes takes 30 minutes. What is the angular displacement per second?
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Angular Velocity : Definition
Consider an object moving along the arc of a circle from A to P at a constant speed for time t: Arc length r P A Definition : The rate of change of angular displacement with time “The angle, (in radians) an object rotates through per second” = / t Where is the angle turned through in radians, (rad), yields units for of rad/s This is all very comparable with normal linear speed, (or velocity) where we talk about distance/time
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Angular Velocity : Period & Frequency
The period T of the rotational motion is the time taken for one complete revolution (2 radians). Substituting into : = /t = 2 / T T = 2 / From our earlier work on waves we know that the period (T) & frequency (f) are related T = 1/f f = / 2
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Angular Velocity : linear speed
Considering the diagram below, we can see that the linear distance travelled is the arc length Arc length r P A Linear speed (v) = arc length (AP) / t v = r /t Substituting... ( = / t) v = r
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Angular Velocity : Worked example
A cyclist travels at a speed of 12m/s on a bike with wheels which have a radius of 40cm. Calculate: The frequency of rotation for the wheels The angular velocity for the wheels The angle the wheel turns through in 0.1s in i radians ii degrees
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Angular Velocity : Worked example
The frequency of rotation for the wheels Circumference of the wheel is 2r = 2 x 0.4m = 2.5m Time for one rotation, (the period) is found using s =d/t rearranged for t t = d/s = T = circumference / linear speed T = 2.5/12 = 0.21s f = 1/T = 1/0.21 = 4.8Hz
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Angular Velocity : Worked example
The angular velocity for the wheels Using T = 2 / , rearranged for = 2 /T = 2 /0.21 = 30 rad/s
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Angular Velocity : Worked example
The angle the wheel turns through in 0.1s in i radians ii degrees Using = / t re-arranged for = t = 30 x 0.1 = 3 rad = 3 x (360°/2) = 172°
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Centripetal acceleration & Force
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Centripetal acceleration & Force
Learning Objectives Book Reference : Pages 24-25 To consider speed & velocity around a circle To consider acceleration as a change in velocity To define an equation for centripetal acceleration To define an equation for centripetal force
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Centripetal Acceleration : Introduction
If an object is moving in a circle with a constant speed, it’s velocity is constantly changing.... Because the direction is constantly changing.... If the velocity is constantly changing then by definition the object is accelerating If the object is accelerating, then an unbalanced force must exist Velocity v acceleration
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Centripetal Acceleration : Proof 1
Consider an object moving in circular motion with a speed v which moves from point A to point B in t seconds Velocity vB B Velocity vA C A (From speed=distance/time), the distance moved along the arc AB, s is vt v The vector diagram shows the change in velocity v : (vB – vA) Velocity vA Velocity vB
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Centripetal Acceleration : Proof 2
The triangles ABC & the vector diagram are similar Velocity vB B Velocity vA C A If is small, then v/v = s/r Substituting for s = vt v/v = vt /r (a = change in velocity / time) a = v/ t = v2/r v Velocity vA Velocity vB
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Centripetal Acceleration : angular
We can substitute for angular velocity.... a = v2/r From the last lesson we saw that: v = r (substituting for v into above) a = (r)2/r a = r2
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Centripetal Force In exactly the same way as we can connect force f and acceleration a using Newton’s 2nd law of motion, we can arrive at the centripetal force which is keeping the object moving in a circle f = mv2/r or f = mr2 Any object moving in a circle is acted upon by a single resultant force towards the centre of the circle. We call this the centripetal force
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Centripetal Force : Gravity & Orbits
Gravity which keeps satellites in orbit around Earth and the Earth in orbit around the sun is a classic example of a centripetal force. satellite Gravity Planet
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Worked example 1 The wheel of the London Eye has a diameter of 130m and takes 30mins for 1 revolution. Calculate: The speed of the capsule The centripetal acceleration The centripetal force on a person with a mass of 65kg
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Worked example 1 The speed of the capsule : Using v = r
we know that we do a full revolution (2 rad) in 30mins (1800s) v = (130/2) x (2 / 1800) v = 0.23 m/s
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Worked example 1 The centripetal acceleration: Using a = v2/r
a = x 10-4 m/s2 The centripetal force: Using f = ma F = 65 x x 10-4 F = N
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Problem 1 An object of mass 0.15kg moves around a circular path which has a radius of 0.42m once every 5s at a steady rate. Calculate: The speed and acceleration of the object The centripetal force on the object
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Centripetal Force & the Road
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Centripetal Force & The Road
Learning Objectives Book Reference : Pages 26-27 To show that the centripetal force is provided by real world forces such as tension, gravity & friction To consider three particular cases of motion: Over the top of a hill or humped back bridge Around flat curves (roundabouts) Around banked curves
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Centripetal Acceleration : Recap
During the last lesson we saw that an object moving in a circle has a constantly changing velocity, it is therefore experiencing acceleration and hence a force towards the centre of rotation. We called this the centripetal force: The force required to keep the object moving in a circle. In reality this force is provided by another force, e.g. The tension in a string, friction or the force of gravity.
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Over the top 1 Consider a car with mass m and speed v moving over the top of a hill... S mg r
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Over the top 2 At the top of the hill, the support force S, is in the opposite direction to the weight (mg). It is the resultant between these two forces which keep the car moving in a circle mg – S = mv2/r If the speed of the car increases, there will eventually be a speed v0 where the car will leave the ground (the support force S is 0) mg = mv02/r v0 = (gr)½ Any faster and the car will leave the ground
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Around a Roundabout 1 On a level road, when a car travels around a roundabout the centripetal force required to keep the car moving in a circle is provided by the friction between the road surface and tyres velocity friction Force of Friction F F = mv2/r
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Around a Roundabout 2 To avoid skidding or slipping, the force of friction F0 must be less than the point where friction is overcome which occurs at speed v0 Friction is proportional to weight and can be given by the coefficient of friction (): F mg F = mg At the point of slipping: F0 = mv02/r mg = mv02/r v0 = (gr)½
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Banked Tracks 1 For high speed travel, race tracks etc have banked corners. In this way a component of the car’s weight is helping friction keep the car moving in a circle N1 N2 Towards centre of rotation mg
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Around a Roundabout 2 Without any banking the centripetal force is provided by friction alone. Banked corners allows greater speeds before friction is overcome The centripetal force is provided by the horizontal components of the support forces (N1 + N2) sin = mv2/r and the vertical components balance the weight (N1 + N2) cos = mg
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Around a Roundabout 3 Rearranging sin = mv2/ (N1 + N2) r
cos = mg / (N1 + N2) and since tan = sin / cos tan = mv2/ (N1 + N2) r x (N1 + N2) / mg tan = mv2 / mgr v2 = gr tan Thus there is no sideways frictional force if the speed v is such that v2 = gr tan
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Problems 1 A car with mass 1200kg passes over a bridge with a radius of curvature of 15m at a speed of 10 m/s. Calculate: The centripetal acceleration of the car on the bridge The support force on the car when it is at the top The maximum speed without skidding for a car with mass 750kg on a roundabout of radius 20m is 9m/s. Calculate: The centripetal acceleration of the car on the roundabout The centripetal force at this speed
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Problems 2 A car is racing on a track banked at 25° to the horizontal on a bend with radius of curvature of 350m Show that the maximum speed at which the car can take the bend without sideways friction is 40m/s Explain what will happen if the car takes the bend at ever increasing speeds
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Centripetal Force & the Fairground
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Centripetal Force & the Fairground
Learning Objectives Book Reference : Pages 28-29 To apply what we have learnt about circular motion to rides at the fairground To consider three particular cases of motion: The big dipper The long swing The “centrifuge” wall of death
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Centripetal Force: Big Dippers 1
At the bottom of a big dipper you are pushed into your seat and feel “heavier”... Centre of curvature S velocity mg
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Centripetal Force: Big Dippers 2
At the bottom of the dip at speed v with radius r, Resolving the vertical forces: S – mg = mv2/r S = mg + mv2/r The “extra” weight you experience when feeling “heavy” is given by the centripetal force
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Centripetal Force: The Long Swing 1
Consider a person of mass m on a very long swing of length r To winch r Fixed point Initial position S Velocity mg
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Centripetal Force: The Long Swing 2
As the swing is released we can consider the conservation of energy, loss in potential energy is the gain in the kinetic energy mgh = ½mv2 v2 = 2gh The passenger is on a circular path with radius r. At the bottom of the swing the support force S acts against the person’s weight mg. This provides the centripetal force: S – mg = mv2/r
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Centripetal Force: The Long Swing 3
Substituting for v2: S – mg = mv2/r S – mg = 2mgh/r S = mg + 2mgh/r The person “feels heavier” by 2mgh/r, if the swing drops through 90°, then the extra support force is twice the persons weight (mg)
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Centripetal Force: The wall of death 1
Consider a fairground ride which spins fast enough to keep you in place even when upside down at the top of the ride.... Velocity Reaction R & weight mg Rotation
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Centripetal Force: The wall of death 2
The wheel turns fast enough to keep the passenger in position as they pass over the top. At the top, the reaction R acts downwards and together with the weight provides the centripetal force: mg + R = mv2/r R = mv2/r – mg At a certain speed v02 such that v02 = gr, then the reaction from the wall will be zero
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Problems 1 A car on a big dipper starts from rest and descends though 45m into a dip which has a radius of curvature of 78m. Assuming that air resistance & friction are negligible. Calculate: The speed of the car at the bottom of the dip The centripetal acceleration at the bottom of the dip The extra force on a person with a weight of 600N in the train
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Problems 2 A swing at a fair has a length of 32m. A passenger of mass 69kg falls from the position where the swing is horizontal. Calculate: The speed of the person at the lowest point The centripetal acceleration at the lowest point The support force on the person at the lowest point
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Problems 3 A wall of death ride at the fairground has a radius of 12m and rotates once every 6s. Calculate: The speed of rotation at the perimeter of the wheel The centripetal acceleration of a person on the perimeter The support force on a person of mass 72kg at the highest point
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