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Be prepared for the future Bulgaria 7 th -14 th May 2014 Birmingham
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Fortune favors the prepared mind Louis Pasteur
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The 21 st century skills To prepare students for their future lives and careers, they need to wrestle with real life problems that are engaging and relevant. The 21 st century skills are creativity, critical thinking, collaboration and communication. We have always wanted students to be creative thinkers and problem solvers who have the skills necessary to function effectively in society and in the workplace. However, the way in which these skills are incorporated in the classroom and how technology is integrated will greatly change instruction. Indeed, with technology, today’s classroom transcends physical walls and reaches around the globe.
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Need for creative thinking The basis of creativity is the need for creativity. " The feeling and thought move human creativity." T.Ribo Vygotsky adds that "any dominant thought is supported by need or desire, affective (emotional ) component". Practical work is possible in the process of almost all human activities. Subjects of practical work can be found everywhere, even in classroom at school.
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Creative thinking Creative thinking is an integral part of the process of training. It is impossible the generation of ideas and development without it. The essence of the methods for stimulating creative thinking is to create an environment and conditions under which students receive new knowledge through appropriate approaches and tools.
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Students Students as a subject of creative activity and creative thinking are active and lively, energetic and inquisitive, full of inner strength and motivated to increase and improve their spiritual wealth. They organize and use their personal experience and utilize to date information in order to meet modern expectations of the society, to reach a new and original solution to emerging problems.
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The creativity of students has a system of cognitive and personality characteristics that favor the formulation of new, original ideas, reveal important relationships between objects, phenomena, identifying ways to solve problems and issues arising in the theory and practice.
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Signs of creativity in the classroom - sensitivity to the new knowledge - rich fantasy of reasoning, the creative activity - awareness of new problems and creative initiative and solve them - distance between associations to the one another - flexibility and originality of thought and imagination, which is the basis of creative action
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- depth summaries and unexpectedness in the reflection of the new features of the object or phenomena and relations between them - richness and diversity of ideas or free association game - a necessary stage in the process of insight - combination of shape, divergent, lateral thinking and intuitive vision, insight primary -higher level of self-regulation, self-control and self-criticism in the activity. All this forms readiness for future implementation of students.
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Accessing role in the classroom provides gaining experience and knowledge in an alternate reality (imaginary situation) saturated with links, relationships, conflicts and various behavioral patterns providing students an opportunity to master the different ways to explore their own personality and the personality of others through the prism of the unreal. This is an activity that involves children in active role playing situation designed preparation for the real world, which contributes to the development of their creative thinking. Thanks mainly to the art, children form truth and reliable criteria for good and bad, beautiful and ugly, comic and tragic, etc.
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"Notes on Bulgarian Uprisings." To come into play in the classroom commonly used scenario and dramatic projects through which stimulate certain behavior in a situation arose and identified as a problem or problem situation. To use the creative talents of students in the classroom level short scenes were prepared from the classic "Notes on Bulgarian Uprisings."
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Preparation Children's creativity that occurs under certain conditions, passes through an external ("anonymous") and stage occurs and develops in and through creative activity. It is realized (crystallized) in a relevant result or product. Come into play in the classroom is a process that provides participating through various stages as the "choice of a play rehearsal, preparation of stage design, and presentation, but achieving a goal that is a team of like-minded, ready for implementation and subsequent projects.
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Theoretical model of creativity Components of creativity as a system in the following sequence: creative environment creative personality creative process creative product.
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Theoretical model of creativity
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Students prepare for a particularly active role in the entry. They examine the character, which must reincarnate, its history, characteristics and behavior, improvise with different techniques in his presentation to the other - the audience. All this is a prerequisite for intuitive flash of a new, original idea. 7-mo_1klip-Karvavoto pismo 7-mo_1klip-Karvavoto pismo -
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Conclusion Through various genres of art conscious and unconscious mental processes, conditions, thoughts, emotions and feelings are evoked and expressed. They in turn have strong motives for behavior, including the design of future actions to stimulate motivated learning activity, a desire and a need for new knowledge and information. Art is a "self-initiative and self-control activity," which allows for creativity, self-expression and self-realization. Active participation in the creative process makes it possible to experience growth and achievements, and the subject of creative activity feel personal satisfaction.
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As a subject of creative thinking and activity students use elements of past internalized in their personal experience, they connect them, synthesize, transform, combine, integrate and create a new, original product. The creativity of students has a system of cognitive and personality characteristics that favor the formulation of new, original ideas reveal important relationships between objects, phenomena, identifying ways to solve problems and issues arising in the theory and practice.
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Results Reducing conflict,improving relationships between peers,develop new partnerships. Students learn to choose the time and space to analyze, synthesize and summarize the construct in their thoughts, feelings and emotions. By promoting their self-esteem, given incentives to develop creative improvisation and creative thinking combine objects, phenomena and processes. Learn to design their fantasies and imagination, their behavior, including the environment that surrounds them.
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Thank you for your attention! Mariya Chaparova Mariya Peevska
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