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Media & Learning 2011.  Project start – 2007  Monkey Labs – 2008 – Age 12-13  Monkey Tales Games – 2009 – Ages 10-12  Monkey Tales Games 2.0 – 2011.

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Presentation on theme: "Media & Learning 2011.  Project start – 2007  Monkey Labs – 2008 – Age 12-13  Monkey Tales Games – 2009 – Ages 10-12  Monkey Tales Games 2.0 – 2011."— Presentation transcript:

1 Media & Learning 2011

2  Project start – 2007  Monkey Labs – 2008 – Age 12-13  Monkey Tales Games – 2009 – Ages 10-12  Monkey Tales Games 2.0 – 2011 – Ages 7-12 The Past 5 years of R&D on trying to make an educational game that works

3  Competition with other media  Differentiation and Adaptivity  Different standards in different countries  Extending beyond math  Becoming teacher-approved and parent-trusted  Finding the right platforms The challenges Issues we discovered

4  Diversification to different platforms & scalability  Coming to Mac, browser, … The solutions How we intend to tackle our challenges

5  Be a real game “Monkey Tales Games are a great educational series that provides kids with an opportunity to learn at their own level and have fun at the same time, and I whole heartedly recommend it to educators and to parents looking to give their kids a leg up." Source: http://brutalgamer.com/2011/11/18/monkey-tales-games-pc-review/http://brutalgamer.com/2011/11/18/monkey-tales-games-pc-review/ The solutions How we intend to tackle our challenges

6  Spread the word – Parents "Playing this game with my son and seeing his reaction while playing the game and learning math skills at the same time is very gratifying and fun, too." Source: http://konaskorner.com/2011/11/18/play- and-learn-with-monkey-tales-games/http://konaskorner.com/2011/11/18/play- and-learn-with-monkey-tales-games/ The solutions How we intend to tackle our challenges

7  Spread the word - Teachers !  Monkey Tales is free for teachers  Unlimited licenses to use in their class  Teachers are being invited to give their feedback The solutions How we intend to tackle our challenges

8  Adapt to local standards  Now available in Belgium, UK, USA, Poland  Soon coming in Russia, France, Germany, The Netherlands The solutions How we intend to tackle our challenges

9  Adaptivity & differentiation  Micro-targetting of gameplay  Algorithmic approach The solutions How we intend to tackle our challenges

10  The G@S project  Import existing learning objects  Allow teachers/parents to modify content  Demonstrate efficiency  Improve adaptivity  Extend method to other domains The solutions How we intend to tackle our challenges

11 Questions ? Free version for teachers @ www.monkeytalesgames.com www.monkeytalesgames.com www.larian.com www.monkeytalesgames.com www.diekeure.be


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