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TelePresence Tracking Project Results Psychological Processing of Media Spring 2013.

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Presentation on theme: "TelePresence Tracking Project Results Psychological Processing of Media Spring 2013."— Presentation transcript:

1 telePresence Tracking Project Results Psychological Processing of Media Spring 2013

2 Sample Demographic N=23

3 Sample Demographic

4

5 One experience per day most common Note first day anomaly, trailing off Frequency of Presence Experience 38 people 115 experiences

6 Media Technology  Computer, smartphone, TV and tablet  No landline phone  Film affected by time of semester?

7 Media Element  Moving image/sound dominates  Confusion about moving image including sound?  Text well represented  Many combos

8 Intensity Mean = 4.96 SD = 1.398 N = 115 Mean above scale midpoint Every point represented

9 Enjoyment Mean = 5.56 SD = 1.534 N = 115 High mean Every point represented

10 Type of Presence

11 Media Technology and Presence Intensity M=4.20M=4.25M=4.00M=5.00M=5.33M=4.71M=6.13M=5.11 M=4.74M=4.78

12 Media Technology and Presence Enjoyment M=5.60M=6.25M=5.67M=6.00 M=5.14M=6.25M=5.28 M=5.68M=5.25

13 Computer: All types TV: Engagement, social Film: Transportation Phone: Spatial, social Media Technology and Type of Presence

14 Time  Early evening most common  Then late morning  Every time represented

15 Duration (Minutes)  M=30.978  Median=15  Range=20 seconds – 190 minutes Minutes

16 Place  Home dominates  Public Space and School follows

17 Interaction with People

18 How the Experience Ends  Break in presence rare  “I gasped extremely loud which interrupted my experience”.  “The poor connection of network” (Technology fail)

19 Gender Differences Females report slightly stronger and more enjoyable experience

20 Additional Comments  Movie/Music  “I was watching The Office and several characters broke the 4th wall. They talked to you while looking at you at the camera. It felt like I was talking with them”.  “Happened to see end of Austin City Limits on PBS with Kat Edmondson, who I'd never heard of; her voice and the instruments were so clear and distinct and 'real' and 'present'; I was able to think how I was experiencing presence as I was experiencing it, very '2-track'...”  “Was listening to music, felt like I was next to the person performing”.

21 Additional Comments  Mobile phone/Online text  “My sister snap chatted me videos of her talking to my dogs. It felt so real, like I was really there next to her”.  “I was browsing the internet and was in an online forum. I quickly became engaged in the forum. After being on the website for a long enough time, despite being a text-only forum with posts from a few hours ago, it felt as if I was actually communicating in real-time with the other posts”.  “I was reading an e-mail from my advisor, while I was able to see her expression and gestures by reading her words”.

22 Additional Comments  Videogame/Other technology  “I was playing an iPad game: D-day that I felt I was right on the battlefield”.  “The screen is too small, otherwise the experience should be stronger”.  “I went to the movies and saw a film in 3-d”.

23 Bugs and Questions  Primary medium instead of “check all that apply”?  How complete was reporting?  “Who else was with you?”: mediated or not mediated?  How did you decide what to report and not to report?  Future questions: time by medium, time by enjoyment, etc.  Add tech failure, media presentation change?  Moving images without sound?  “Check all that apply” problems

24 Conclusions  Telepresence is common  At least once a day  Home  Alone  Not with real people in real-time  In early evening  With computer and phone  With moving image/sound  Mildly intense, very enjoyable  Engagement, social and spatial  Research is challenging, but we did good.


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