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Published byMatthew Rogers Modified over 9 years ago
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Internet of Things (IoT) influencing change in Education Gavenraj “Raj” Sodhi
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Children Parents Teachers Emotional Experience
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Challenges Today
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Situation Analysis Challenges: Did not pay attention to detail Lacked self-confidence, shy, and played by themselves Taking care of the environment was a concept never conceived Opportunities: Schools are very competitive Kids are looking for inspiration Kids are interested in finding ways to solve problems
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Project Examples Goal: Enable children to consider technology and smart methods to solve real-world problems 1.Smart School 2.Family life through Chinese Characters 3.Using sound to replace traditional gameplay
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Scaling to more classrooms and homes Costs are going done for electronics - Sensors - Robotics - Free open source software for Kids Government initiatives (Top Down Push) - 16 Millions kids in 4 Chinese provinces have Scratch in ICT program Rapid Prototyping and Innovation Better Data Gathering and Personalized Assessment
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IoT and Education integration Scratch 板 SDK/API – Open Sourced SDK/API – Open Sourced Scratch 2.0 Offline Editor Connected Devices
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After: Peer Learning and Social Skills Development
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After: Self-Confidence
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Taking learning to the Next Level Using your Imagination!
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Exceptional Innovation and Scaling through Public Partnerships
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Contact Information Raj Sodhi, gavenraj@qq.comgavenraj@qq.com M: 186 1153 0618
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