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Embedded Systems Design: A Unified Hardware/Software Introduction 1 Microprocessors.

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1 Embedded Systems Design: A Unified Hardware/Software Introduction 1 Microprocessors

2 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 2 CMOS transistor on silicon Transistor –The basic electrical component in digital systems –Acts as an on/off switch –Voltage at “gate” controls whether current flows from source to drain –Don’t confuse this “gate” with a logic gate source drain oxide gate IC packageIC channel Silicon substrate gate source drain Conducts if gate=1 1

3 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 3 CMOS transistor implementations Complementary Metal Oxide Semiconductor We refer to logic levels –Typically 0 is 0V, 1 is 5V Two basic CMOS types –nMOS conducts if gate=1 –pMOS conducts if gate=0 –Hence “complementary” Basic gates –Inverter, NAND, NOR x F = x' 1 inverter 0 F = (xy)' x 1 x y y NAND gate 0 1 F = (x+y)' x y x y NOR gate 0 gate source drain nMOS Conducts if gate=1 gate source drain pMOS Conducts if gate=0

4 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 4 Basic logic gates F = x y AND F = (x y)’ NAND F = x  y XOR F = x Driver F = x’ Inverter x F F = x + y OR F = (x+y)’ NOR x F x y F F x y x y F x y F x y F F = x y XNOR F y x x 0 y 0 F 0 010 100 111 x 0 y 0 F 0 011 101 111 x 0 y 0 F 0 011 101 110 x 0 y 0 F 1 010 100 111 x 0 y 0 F 1 011 101 110 x 0 y 0 F 1 010 100 110 xF 0 0 11 xF 0 1 10

5 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 5 Combinational logic design A) Problem description y is 1 if a is to 1, or b and c are 1. z is 1 if b or c is to 1, but not both, or if all are 1. D) Minimized output equations 00 0 1 011110 0 1 010 111 a bc y y = a + bc 00 0 1 011110 0 0 101 111 z z = ab + b’c + bc’ a bc C) Output equations y = a'bc + ab'c' + ab'c + abc' + abc z = a'b'c + a'bc' + ab'c + abc' + abc B) Truth table 10111 11011 11111 00101 01001 01110 10010 00000 Inputs abc Outputs yz E) Logic Gates a b c y z

6 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 6 Combinational components With enable input e  all O’s are 0 if e=0 With carry-in input Ci  sum = A + B + Ci May have status outputs carry, zero, etc. O = I0 if S=0..00 I1 if S=0..01 … I(m-1) if S=1..11 O0 =1 if I=0..00 O1 =1 if I=0..01 … O(n-1) =1 if I=1..11 sum = A+B (first n bits) carry = (n+1)’th bit of A+B less = 1 if A<B equal =1 if A=B greater=1 if A>B O = A op B op determined by S. n-bit, m x 1 Multiplexor O … S0 S(log m) n n I(m-1) I1I0 … log n x n Decoder … O1O0O(n-1) I0 I(log n -1) … n-bit Adder n A B n sumcarry n-bit Comparator nn AB lessequalgreater n bit, m function ALU n n AB … S0 S(log m) n O

7 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 7 Sequential components Q = 0 if clear=1, I if load=1 and clock=1, Q(previous) otherwise. Q = 0 if clear=1, Q(prev)+1 if count=1 and clock=1. clear n-bit Register n n load I Q shift IQ n-bit Shift register n-bit Counter n Q Q = lsb - Content shifted - I stored in msb

8 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 8

9 Gated R-S Latch (clocked S-R flip-flop) 9 Enb = 1, latch closed (outputs unchanged) Enb = 0, enabled (outputs depend on inputs)

10 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis J-K Flip-flop 10 How to eliminate the forbidden state? Idea: use output feedback to guarantee that R and S are never both one J, K both one yields toggle Characteristic Equation: Q+ = Q K + Q J

11 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis

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13 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 13 Sequential logic design A) Problem Description You want to construct a clock divider. Slow down your pre- existing clock so that you output a 1 for every four clock cycles 0 12 3 x=0 x=1 x=0 a=1 a=0 B) State DiagramC) Implementation Model Combinational logic State register a x I0 I1 Q1 Q0 D) State Table (Moore-type) 10111 11011 11100 00101 01001 01110 10010 00000 Inputs Q1Q0a Outputs I1I0 1 0 0 0 x Given this implementation model –Sequential logic design quickly reduces to combinational logic design

14 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 14 Sequential logic design (cont.) 0 0 1 Q1Q0 I1 I1 = Q1’Q0a + Q1a’ + Q1Q0’ 01 1 1 010 0011 10 a 01 0 0 0 101 1 00 01 11 a 1 10 I0 Q1Q0 I0 = Q0a’ + Q0’a 0 1 00 0 1 1 0 0 00 01 11 10 x = Q1Q0 x 0 1 0 a Q1Q0 E) Minimized Output EquationsF) Combinational Logic a Q1 Q0 I0 I1 x

15 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 15 Basic Architecture Control unit and datapath –Note similarity to single-purpose processor Key differences –Datapath is general –Control unit doesn’t store the algorithm – the algorithm is “programmed” into the memory Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status

16 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 16 Datapath Operations Load –Read memory location into register ALU operation –Input certain registers through ALU, store back in register Store –Write register to memory location Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... 10 +1 11

17 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 17 Control Unit Control unit: configures the datapath operations –Sequence of desired operations (“instructions”) stored in memory – “program” Instruction cycle – broken into several sub-operations, each one clock cycle, e.g.: –Fetch: Get next instruction into IR –Decode: Determine what the instruction means –Fetch operands: Move data from memory to datapath register –Execute: Move data through the ALU –Store results: Write data from register to memory Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1

18 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 18 Control Unit Sub-Operations Fetch –Get next instruction into IR –PC: program counter, always points to next instruction –IR: holds the fetched instruction Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1100 load R0, M[500]

19 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 19 Control Unit Sub-Operations Decode –Determine what the instruction means Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1100 load R0, M[500]

20 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 20 Control Unit Sub-Operations Fetch operands –Move data from memory to datapath register Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1100 load R0, M[500] 10

21 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 21 Control Unit Sub-Operations Execute –Move data through the ALU –This particular instruction does nothing during this sub-operation Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1100 load R0, M[500] 10

22 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 22 Control Unit Sub-Operations Store results –Write data from register to memory –This particular instruction does nothing during this sub-operation Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1100 load R0, M[500] 10

23 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 23 Instruction Cycles Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1 PC= 100 10 Fetch ops Exec. Store results clk Fetch load R0, M[500] Decode 100

24 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 24 Instruction Cycles Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1 10 PC= 100 FetchDecode Fetch ops Exec. Store results clk PC= 101 inc R1, R0 Fetch Fetch ops +1 11 Exec. Store results clk 101 Decode

25 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 25 Instruction Cycles Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status 10... load R0, M[500] 500 501 100 inc R1, R0 101 store M[501], R1 102 R0R1 1110 PC= 100 FetchDecode Fetch ops Exec. Store results clk PC= 101 FetchDecode Fetch ops Exec. Store results clk PC= 102 store M[501], R1 Fetch Fetch ops Exec. 11 Store results clk Decode 102

26 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 26 Architectural Considerations N-bit processor –N-bit ALU, registers, buses, memory data interface –Embedded: 8-bit, 16- bit, 32-bit common –Desktop/servers: 32- bit, even 64 PC size determines address space Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status

27 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 27 Architectural Considerations Clock frequency –Inverse of clock period –Must be longer than longest register to register delay in entire processor –Memory access is often the longest Processor Control unitDatapath ALU Registers IRPC Controller Memory I/O Control /Status

28 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 28 Pipelining: Increasing Instruction Throughput 12345678 12345678 12345678 12345678 Fetch-instr. Decode Fetch ops. Execute Store res. 12345678 12345678 12345678 12345678 12345678 Wash Dry Time Non-pipelinedPipelined Time Pipelined pipelined instruction execution non-pipelined dish cleaningpipelined dish cleaning Instruction 1

29 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 29 Superscalar and VLIW Architectures Performance can be improved by: –Faster clock (but there’s a limit) –Pipelining: slice up instruction into stages, overlap stages –Multiple ALUs to support more than one instruction stream Superscalar –Scalar: non-vector operations –Fetches instructions in batches, executes as many as possible May require extensive hardware to detect independent instructions –VLIW: each word in memory has multiple independent instructions Relies on the compiler to detect and schedule instructions Currently growing in popularity

30 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 30 Two Memory Architectures Processor Program memory Data memory Processor Memory (program and data) HarvardPrinceton –Fewer memory wires Harvard –Simultaneous program and data memory access

31 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 31 Cache Memory Memory access may be slow Cache is small but fast memory close to processor –Holds copy of part of memory –Hits and misses Processor Memory Cache Fast/expensive technology, usually on the same chip Slower/cheaper technology, usually on a different chip

32 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 32 Programmer’s View Programmer doesn’t need detailed understanding of architecture –Instead, needs to know what instructions can be executed Two levels of instructions: –Assembly level –Structured languages (C, C++, Java, etc.) Most development today done using structured languages –But, some assembly level programming may still be necessary –Drivers: portion of program that communicates with and/or controls (drives) another device Often have detailed timing considerations, extensive bit manipulation Assembly level may be best for these

33 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 33 Assembly-Level Instructions opcodeoperand1operand2 opcodeoperand1operand2 opcodeoperand1operand2 opcodeoperand1operand2... Instruction 1 Instruction 2 Instruction 3 Instruction 4 Instruction Set –Defines the legal set of instructions for that processor Data transfer: memory/register, register/register, I/O, etc. Arithmetic/logical: move register through ALU and back Branches: determine next PC value when not just PC+1

34 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 34 A Simple (Trivial) Instruction Set opcode operands MOV Rn, direct MOV @Rn, Rm ADD Rn, Rm 0000Rndirect 0010Rn 0100RmRn Rn = M(direct) Rn = Rn + Rm SUB Rn, Rm 0101Rm Rn = Rn - Rm MOV Rn, #immed. 0011Rnimmediate Rn = immediate Assembly instruct.First byteSecond byteOperation JZ Rn, relative 0110Rnrelative PC = PC+ relative (only if Rn is 0) Rn MOV direct, Rn 0001Rndirect M(direct) = Rn Rm M(Rn) = Rm

35 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 35 Addressing Modes Data Immediate Register-direct Register indirect Direct Indirect Data Operand field Register address Memory address Data Memory address Data Addressing mode Register-file contents Memory contents

36 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 36 Sample Programs int total = 0; for (int i=10; i!=0; i--) total += i; // next instructions... C program MOV R0, #0; // total = 0 MOV R1, #10; // i = 10 JZ R1, Next; // Done if i=0 ADD R0, R1; // total += i MOV R2, #1; // constant 1 JZ R3, Loop; // Jump always Loop: Next:// next instructions... SUB R1, R2; // i-- Equivalent assembly program MOV R3, #0; // constant 0 0 1 2 3 5 6 7 Try some others –Handshake: Wait until the value of M[254] is not 0, set M[255] to 1, wait until M[254] is 0, set M[255] to 0 (assume those locations are ports). –(Harder) Count the occurrences of zero in an array stored in memory locations 100 through 199.

37 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 37 Application-Specific Instruction-Set Processors (ASIPs) General-purpose processors –Sometimes too general to be effective in demanding application e.g., video processing – requires huge video buffers and operations on large arrays of data, inefficient on a GPP –But single-purpose processor has high NRE, not programmable ASIPs – targeted to a particular domain –Contain architectural features specific to that domain e.g., embedded control, digital signal processing, video processing, network processing, telecommunications, etc. –Still programmable

38 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 38 A Common ASIP: Microcontroller For embedded control applications –Reading sensors, setting actuators –Mostly dealing with events (bits): data is present, but not in huge amounts –e.g., VCR, disk drive, digital camera (assuming SPP for image compression), washing machine, microwave oven Microcontroller features –On-chip peripherals Timers, analog-digital converters, serial communication, etc. Tightly integrated for programmer, typically part of register space –On-chip program and data memory –Direct programmer access to many of the chip’s pins –Specialized instructions for bit-manipulation and other low-level operations

39 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 39 Another Common ASIP: Digital Signal Processors (DSP) For signal processing applications –Large amounts of digitized data, often streaming –Data transformations must be applied fast –e.g., cell-phone voice filter, digital TV, music synthesizer DSP features –Several instruction execution units –Multiple-accumulate single-cycle instruction, other instrs. –Efficient vector operations – e.g., add two arrays Vector ALUs, loop buffers, etc.

40 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 40 Trend: Even More Customized ASIPs In the past, microprocessors were acquired as chips Today, we increasingly acquire a processor as Intellectual Property (IP) –e.g., synthesizable VHDL model Opportunity to add a custom datapath hardware and a few custom instructions, or delete a few instructions –Can have significant performance, power and size impacts –Problem: need compiler/debugger for customized ASIP Remember, most development uses structured languages One solution: automatic compiler/debugger generation –e.g., www.tensillica.comwww.tensillica.com Another solution: retargettable compilers –e.g., www.improvsys.com (customized VLIW architectures)www.improvsys.com

41 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 41 Programmer Considerations Program and data memory space –Embedded processors often very limited e.g., 64 Kbytes program, 256 bytes of RAM (expandable) Registers: How many are there? –Only a direct concern for assembly-level programmers I/O –How communicate with external signals? Interrupts

42 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 42 Selecting a Microprocessor Issues –Technical: speed, power, size, cost –Other: development environment, prior expertise, licensing, etc. Speed: how evaluate a processor’s speed? –Clock speed – but instructions per cycle may differ –Instructions per second – but work per instr. may differ –Dhrystone: Synthetic benchmark, developed in 1984. Dhrystones/sec. MIPS: 1 MIPS = 1757 Dhrystones per second (based on Digital’s VAX 11/780). A.k.a. Dhrystone MIPS. Commonly used today. –So, 750 MIPS = 750*1757 = 1,317,750 Dhrystones per second –SPEC: set of more realistic benchmarks, but oriented to desktops –EEMBC – EDN Embedded Benchmark Consortium, www.eembc.orgwww.eembc.org Suites of benchmarks: automotive, consumer electronics, networking, office automation, telecommunications

43 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 43 General Purpose Processors Sources: Intel, Motorola, MIPS, ARM, TI, and IBM Website/Datasheet; Embedded Systems Programming, Nov. 1998

44 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 44 Microprocessor Architecture Overview If you are using a particular microprocessor, now is a good time to review its architecture

45 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 45

46 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis Microcontroller catalogue

47 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis 47

48 Embedded Systems Design: A Unified Hardware/Software Introduction, (c) 2000 Vahid/Givargis

49 Microcontroller packaging 49


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