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Published byMeryl Kelley Modified over 9 years ago
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Agile Design Exploration: User Interface Concepts for Future Navigation Systems Volker Paelke, Karsten Nebe Leibniz University Hannover, University of Paderborn Germany
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Motivation Navigation becomes a commodity PDAs, PNDs, Smartphones Extensions: 3D display, landmarks, POIs, “intelligent routing” More than Eye Candy ? At the same time: limited to conventional metaphors 2
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Approach: Exploration of the Design Space Agile development method 3 User Requirements Changing user groups User Requirements Changing user groups Available Design Space Expanded by new Technologies Available Design Space Expanded by new Technologies Establish a framework for dynamic maps Establish a framework for dynamic maps Explore promising concepts with users Explore promising concepts with users
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Exploratory Design Agile Scrum Process 4
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Exploratory Design Extended Scrum Process 5
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Prototypes: “Dynamic Maps” for Car Navigation Adaptive On-/Offroad-Navigation Specific requirements beyond current PNDs 6
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Prototypes: “Dynamic Maps” for Car Navigation On-/Offroad-Navigation Adaptation of display configuration 7
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Prototypes: “Dynamic Maps” for Car Navigation On-/Offroad-Navigation Adaptation of display configuration 8
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Prototypes: “Dynamic Maps” for Car Navigation On-/Offroad-Navigation Multiple input modalities (touch, rotary selector, speech) 9
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Prototypes: “Dynamic Maps” for Car Navigation On-/Offroad-Navigation Iterative Prototyping in an Agile UCD Process involving hardware, software and UI design 10
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Prototypes: “Dynamic Maps” for Car Navigation On-/Offroad-Navigation User tests integrated into design iterations Display adaptation well accepted Input adaptation irritating if not notified Preference for parallel input modalities 11
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Prototypes: “Dynamic Maps” for Pedestrian Navigation 12
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Prototypes: “Dynamic Maps” for Pedestrian Navigation 13 Indoor Outdoor Indoor: Preference for simple abstracted 3D visualizations with 2D guidance Outdoor: Preference for maps augmented with landmarks Visualization style dependent on landmark type
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Conclusions A large opportunity exists to improve the usability of future navigation systems through “dynamic map” concepts improving input improving output better functionality adapting to users, environment and task A user-centred process is required to develop innovations that are of actual benefit to the user An agile design process seems to be well suited Selected system probes were developed and tested to validate key assumptions and to inform future design decisions 14
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Thank you for your attention! 15
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