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19/12/2015 12:35 Course Information: 91.546 Computer Graphics I Instructor: Dr. Hugh Masterman The MITRE Corporation email: hcm@mitre.org Texts:Interactive Computer Graphics (5 th edition) Angel, Edward Addison Wesley 2006 ISBN 0-321-53586-3 OpenGL Programming Guide (6 th edition) Neider, Davis, &Woo Addison Wesley 2008 ISBN 0-321-48100-3 Website: http://www.cs.uml.edu/~hmasterm/graphics1.htmlhttp://www.cs.uml.edu/~hmasterm/graphics1.html
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29/12/2015 12:35 Computer Graphics Computer graphics is the discipline concerned with all aspects of producing pictures or images using a computer. Interactive computer graphics implies user is in the loop of feedback process: Change Image React to Change Graphics SystemUser Input Device Display
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4 axiom A rule A = [&FL!A]>>>>>'[&FL!A]>>>>>>>'[&FL!A] rule F = S>>>>>F rule S = F L rule L = ['''^^c(4){-f+f+f-|-f+f+f}c(12)]
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59/12/2015 12:35 SAGE Air Defense System: ca. 1958
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69/12/2015 12:35 Ivan Sutherland Sketchpad (1963)
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79/12/2015 12:35 Computer Aided Design 1965 - Present
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89/12/2015 12:35 Screen Shot: Xerox Star ca. 1974
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99/12/2015 12:35 Early Night Simulator ca. 1970
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109/12/2015 12:35 Raster Graphics Daylight Simulator 1985
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119/12/2015 12:35 MD90 Cockpit Simulator 1990
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129/12/2015 12:35 Military Simulation: Realistic Environment
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139/12/2015 12:35 Data Visualization
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149/12/2015 12:35 Weather Visualization
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159/12/2015 12:35 Virtual Reality
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169/12/2015 12:35 Computer Animation
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179/12/2015 12:35 Computer Art
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189/12/2015 12:35 Computer Art
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199/12/2015 12:35 Graphics: Conceptual Model Real Object Human Eye Display Device Graphics System Synthetic Model Synthetic Camera Real Light Synthetic Light Source
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209/12/2015 12:35 Computer Graphics Conceptual Model Application Model Application Program Graphics System Output Devices Input Devices
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219/12/2015 12:35 What is an Image?
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229/12/2015 12:35 Nature of Light 350780 (nm) RadioIRX-raysLight Electromagnetic (wave) radiation: Particle: Ray propagation Quantum energy E=h Amplitude: L Frequency: Velocity: c
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239/12/2015 12:35 Characterization of Light Direction, Amplitude, Wavelength: ( d, L, ) Is this enough? Real world light rarely consists of a single wavelength! L
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249/12/2015 12:35 Human Eye
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259/12/2015 12:35 Human Perception of Color – 3 Types of Cones L( )
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269/12/2015 12:35 Metameric Colors
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279/12/2015 12:35 RGB Color Space Green (0,1,0) Blue (0,0,1) Red (1,0,0) Yellow (1,1,0) Magenta (1,0,1) Blk Cyan (0,1,1) White (1,1,1) G B R
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289/12/2015 12:35 CIE Color Space
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299/12/2015 12:35 HSL Color Space
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309/12/2015 12:35 Combination of Primary Colors Additive Color Subtractive Color
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319/12/2015 12:35 Output Devices 0 Hard copy -Printers =Dot matrix =Ink jet =Thermal transfer =Laser -Plotters 0 Soft copy -CRT -Flat panel =LCD =Electroluminescent =Plasma -Projector
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329/12/2015 12:35 Flat Panel Pixel Arrangements
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339/12/2015 12:35 CRT: Raster Scan
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349/12/2015 12:35 Color CRT Phosphor Pattern Versus Spot Size
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359/12/2015 12:35 RGB Components of an Image
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369/12/2015 12:35 Raster Display System Architecture With Peripheral Display Processor System Bus CPU DP Memory Frame Buffer I/O Video Controller Display Processor System Memory
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379/12/2015 12:35 Monochrome Frame Buffer 10110011 D/A Converter Bit 1 Bit 2 Bit 3 Bit 4 Bit n CRT
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389/12/2015 12:35 Color Frame Buffer 10110011 Bit 1 Bit 2 Bit 3 Bit 4 Bit n CRT 0101 Red D/A Green D/A Blue D/A
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399/12/2015 12:35 Video Look-up Table 10110011 CRT 0101 Red D/A Green D/A Blue D/A 101100110101 Look Up Table Bit 1 Bit 2 Bit 3 Bit 4 Bit n 10110011 179 178 180 = 179 177
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