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Published byMaryann Davidson Modified over 9 years ago
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Carrie Kosmicki Amy Zgoda Nicole Whitley Darci Larson Laura Bazant
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Computers in Individual and Group Learning Computer Enriched Classrooms Internet Advantages in the Classroom Educational Software Programs
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Advantages of Computers in the Classroom Individual Potential Group Interaction
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Computers allow students to gain individual attention in large group Free teachers from other responsibilities so they can assist students Students have the support necessary to progress at own rates (DAP) Allow for easier integration of different subjects
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Competition More Time for Individual Progress
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Both Individual and Group Activities Simultaneously Strengthening of Group Skills Groups as a Whole
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Integration Teacher Roles
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Respects the interrelationships of the disciplines Children Should Exercise all of the Developmental or Curricular Domains Activities Should be Chosen Based on the Desire to Further Explore Specific Concepts Teacher Would Then Determine the Most Effective Medium for Supporting Activities Selected
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Instructor Coach Model Critic
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Computers integrated into the classroom must be applied to real problems and real purposes. Children will gain the most valuable skill, the ability to use computers as learning tools.
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Virtual Field Trip Global Communication Publishing Interactive Activities
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Brings the environment to your students Saves Money Visit Besty Ross’ House http://www.libertynet.org/iha/betsy/house/intro.html Explore sea life at http://www.Viewseum.com/sea_life/quantumleap2.html
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Opens the classroom doors to people across the globe Communicating with others in distant places Monster, Monster, Monster http://www.2cyberlinks.com/monster.html
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Observation Web Sites –Education by Design: http://www.edbydesign.com/kidsact.html –Kidpub: http://www.Kidpub.org/kidpub /
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What should be included in an interactive web site Simulated learning experience Compared to software Websites –Light: http://www.imaginengine.com/dark –Sounds : http://www.kids-space.org:80/HPT/menu.html
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Age appropriate software Developmentally appropriate software Culturally Appropriate Software
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Compelling for young children Sounds and graphics gain their attention Software can be age appropriate starting at 2 Years of age
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Should engage children in active creative play, mastery learning, problem solving and conversation should grow in dimension with the child teacher’s must match children to their own abilities.
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Technology can be used to reflect a child’s diverse cultures, languages and ethnic heritages Should portray diverse family settings and experiences
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Promotes positive social values nonviolent ways to correct mistakes or wrong answers promotes a positive representation of gender, cultural and linguistic diversity
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Fisher Price Ready for School JumpStart Math for Kindergartners Dr. Seuss Kindergarten
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Activities Educational Value Kid Appeal
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Activities Educational Value Kid Appeal
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Activities Educational Value Kid Appeal
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The Education Digest, Nov 1999 Http://www.kidsource.com/kidssource/con tent2/Integrate.computers.html Early Childhood Education Journal, Vol. 27 No. 2, 1999 pg. 109-114 Http://www.naeyc.org/about/about_index. htm Http://www.superkids.com
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