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Published byRalf Bryant Modified over 9 years ago
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Use Cope-events which are like (0 0 1000 1 127) where element 1. is ontime in 1000s of second 2. is midi note (60 = middle C) 3. is duration in 1000s of second 4. is channel (1-16) 5. is loudness (0-127)
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Begins at time zero Middle C on piano Lasts a quarter note when tempo set to 60 beats per minute Channel 1 (can be any instrument you want) 16 in all though 10 to be avoided As loud as possible (0 – silence – useless?) rests not necessary
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Cope-events come in lists as in ‘((0 60 1000 1 127) (1000 62 1000 1 127) (2000 64 1000 1 127)(3000 65 1000 1 127) (4000 67 4000 1 127)) equals:
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Musical Instrument Digital Interface Watch it: “MIDI interface” is redundant Does not create sound Like a musical score Channels tell sequencers (Finale, iTunes, etc.) when to turn on a channel, turn off a channel, etc. Set the instrument in any channel you want
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Ontime: 0; Duration:500 = an eighth-note in music notation Ontime: 845; Duration:260 = gibberish in music notation Result: keep your cope-events in logical ontimes and logical durations Triplets, etc. = 333, 333, 334 durations, etc. If you want good notation-be careful!!!
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Performed MIDI files Must quantize to a given duration that often alters the music severely Non-performed MIDI files Works best for analyzing music
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Music notation is an algorithm Music notation is an algorithm created by other people Music notation is an algorithm created by other people that severely limits expression Ledger lines, rhythm, pitch, etc. MIDI need not have such limitations Only if you wish to see your music represented
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Sells the most? Performed the most? Listened to the most? Talked about the most? Differing arrangements the most? Quoted the most? Lasts the longest?
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The best restaurant would be Burger King The best film would be Titanic The best author would be Stephen King The best hotel would Best Western The best music would be the Star Spangled Banner
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Best: music that does the most with the least Worst: music that does the least with the most Or Best: music that gets better the more you listen to it Worst: music that you listen to once.
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Keep peeling off the layers and continue to discover something new.
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There is no such thing as good music. There is no such thing as bad music. There is only music you like or don’t like.
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