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1 Pertemuan 20 Teknik Routing Matakuliah: H0174/Jaringan Komputer Tahun: 2006 Versi: 1/0.

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Presentation on theme: "1 Pertemuan 20 Teknik Routing Matakuliah: H0174/Jaringan Komputer Tahun: 2006 Versi: 1/0."— Presentation transcript:

1 1 Pertemuan 20 Teknik Routing Matakuliah: H0174/Jaringan Komputer Tahun: 2006 Versi: 1/0

2 2 Learning Outcomes Pada akhir pertemuan ini, diharapkan mahasiswa akan mampu : Menunjukkan teknik routing

3 3 Outline Materi Routing table Routing Algorithm Routing Protocol

4 4 Routing Routing is the process of deciding what path to take from sender to receiver (packet forwarding) Usually there is more than one route possible; devices that perform routing must keep tables to make decisions about which path to send packets on to reach a given destination (routing table) Routing decisions on the Internet are usually handled by special purpose devices called Routers, that maintain their own routing tables End systems and routers maintain routing tables Routing table indicates next router to which datagram should be sent

5 5 Routing Techniques Criteria Performance Criteria Number of hops Cost Delay Throughput Decision Time Packet (datagram) Session (virtual circuit) Decision Place Each node (distributed) Central node (centralized) Originating node (source) Network Information Source None Local Adjacent node Nodes along route All nodes Network Information Update Timing Continuous Periodic Major load change Topology change

6 6 Routing Strategies Fixed Flooding Random Adaptive

7 7 Routing Protocols Routing Information –About topology and delays in the internet Routing Algorithm –Used to make routing decisions based on information Routing algorithms are implemented using routing protocols

8 8 Autonomous Systems (AS) Group of routers –Exchange information –Common routing protocol Set of routers and networks managed by single organization A connected network –There is at least one route between any pair of nodes

9 9 Interior Routing Protocol Routing protocols that operate within a network (called an autonomous system) are called interior routing protocols. Passes routing information between routers within AS Routing algorithms and tables may differ between different AS IRP needs detailed model

10 10 Exterior Routing Protocol Exterior router protocol (ERP) is used for operating outside of or between networks Because there are many more possible routes it is far more complex than interior routing It cannot maintain tables of every single route and have to concentrate instead on the main routes only. There may be more than one AS in internet Routing algorithms and tables may differ between different AS Routers need some info about networks outside their AS ERP supports summary information on reachability

11 11 Interior Routing Protocols - RIP Routing Information Protocol (RIP) Routing protocol commonly used on the Internet. Computers using RIP broadcast routing tables every minute or so. Now used on simpler networks The original dynamic distance vector protocol

12 12 Interior Routing Protocols - OSPF Open Shortest Path First (OSPF) Has overtaken RIP as the most popular interior routing protocol on the Internet Has the ability to incorporate traffic and error rate measures in its routing decisions. Sends updates state info, not entire routing tables, and only to other routers (not broadcasting them) Each router keeps list of state of local links to network Little traffic (less burdensome to the network since) as messages are small and not sent often Route computed on least cost based on user cost metric using Link State Routing Algorithm RFC 2328

13 13 Dynamic Routing Algorithms Routing Algorithms Distance Vector: which uses the least number of hops to decide how to route a packet Link State which uses a variety of information types and takes into account such factors as congestion and response time to decide how to route a packet. Because of its more sophisticated approach, link state routing algorithms have become more popular than distance vector algorithms.

14 14 Routing Distance vector Each node (router or host) exchange information with neighboring nodes (both are directly connected to same network) First generation routing algorithm for ARPANET Node maintains vector of link costs for each directly attached network and distance and next- hop vectors for each destination Requires transmission of lots of information by each router –Distance vector to all neighbors –Contains estimated path cost to all networks in configuration –Changes take long time to propagate

15 15 Bellman-Ford Algorithm Find shortest paths from given node subject to constraint that paths contain at most one link Find the shortest paths with a constraint of paths of at most two links and so on

16 16 Link-state Routing Designed to overcome drawbacks of distance- vector When router initialized, it determines link cost on each interface Advertises set of link costs to all other routers in topology and not just neighboring routers Then monitor link costs, if significantly changes, router advertises new set of link costs Each router can construct topology of entire configuration and can calculate shortest path to each destination network

17 17 Least Cost Algorithms Basis for routing decisions –Can minimize hop with each link cost 1 –Can have link value inversely proportional to capacity Given network of nodes connected by bi-directional links each link has a cost in each direction Define cost of path between two nodes as sum of costs of links traversed For each pair of nodes, find a path with the least cost Link costs in different directions may be different e.g. length of packet queue

18 18 Dijkstra’s Algorithm Djikstra's algorithm can accommodate weights on edges in graph Shortest path is then the path with lowest total weight (sum of weights of all edges) Shortest path not necessarily fewest edges (or hops) Find shortest paths from given source node to all other nodes, by developing paths in order of increasing path length

19 19 Bellman vs Dijkstra Results from two algorithms agree Bellman-Ford Calculation for node n involves knowledge of link cost to all neighboring nodes plus total cost to each neighbor from Each node can maintain set of costs and paths for every other node Can exchange information with direct neighbors, can update costs and paths based on information from neighbors and knowledge of link costs Dijkstra Each node needs complete topology Must know link costs of all links in network Must exchange information with all other nodes


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