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Social Facilitation Learning Objectives: 1)Explore the performance outcomes of a variety of skills on performance. 2)Understand the relationship between.

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Presentation on theme: "Social Facilitation Learning Objectives: 1)Explore the performance outcomes of a variety of skills on performance. 2)Understand the relationship between."— Presentation transcript:

1 Social Facilitation Learning Objectives: 1)Explore the performance outcomes of a variety of skills on performance. 2)Understand the relationship between Drive theory and Social Facilitation theory.

2 Experiment…Predictions Level of performance after completing the skills, in the different conditions (Strongest, moderate and weakest) Skill Condition/ Situation Gross skill (laps of gym) Fine skill (Table tennis accuracy serve) Learned Simple (Punching accuracy) Poorly learned Complex (Punching combination – Kicks) Own1 3 (lazy) 13 – 1 2lazy 32321 Presence of others 3 2 (NAF) 22 321213 Competitive2 13 3 21 32

3 AROUSAL AND DRIVE THEORY WITH INCREASED AROUSAL  the dominant habit / most usual behaviour will be reproduced  a poorly-learned skill will give a performance full of mistakes  a well-learned skill will give a skilled performance DRIVE THEORY the higher the arousal level the higher the achievement / performance level the more likely that a well-learned skill (a dominant response) will be produced

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5 THE DOMINANT RESPONSE AROUSAL CAUSED BY AUDIENCE EVALUATION AND DEVELOPMENT OF A CORRECT DOMINANT RESPONSE  audience evaluation causes arousal  if a skill is poorly learnt (early in the learning curve)  then arousal causes incorrect response  because incorrect response is dominant if a skill is well-learnt (later in the learning curve) then arousal causes correct response because the correct response is dominant look at inverted U theory for connection between arousal and performance

6 SOCIAL FACILITATION  the effect that the presence of spectators  has on the way sportspeople play or perform  can be positive  facilitation  example : crowd encourages a team playing well  can be negative  inhibition  example : crowd jeers at a team not playing well DIFFERENT TYPES OF AUDIENCE  passive others (social facilitation)  audience  coactors  interactive others  competitors  spectators

7 SOCIAL FACILITATION CO-ACTORS  a passive form of audience  involved in the same activity  at the same time as the performer  but not competing directly  examples :  officials / umpires / referees  members of own team  ball boys / helpers FACTORS AFFECTING PERFORMANCE  size of audience  proximity of audience  intentions of the audience  skill level of the task  personality of the performer  type of task

8 FACILITATION AND INHIBITION FACILITATION  high arousal leads to improved performance by  highly skilled performer  gross skills  simple skills  extrovert performer INHIBITION  high arousal leads to reduced performance by  novices  fine skills  complex skills  introvert performer

9 SOCIAL FACILITATION AND EVALUATION APPREHENSION SOCIAL FACILITATION (ZAJONC)  the mere presence of others creates arousal  which then affects performance  depending on which part of the learning curve  performance is only improved if the dominant response is the one desired EVALUATION APPREHENSION (COTTRELL)  audience is perceived as evaluating performance causing anxiety  thus evaluation apprehension causes arousal  coping strategies include  stress management  mental rehearsal  selective attention (away from evaluators)  lowering the importance of the situation  training with an audience present


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