Download presentation
Published byCharla Francis Modified over 9 years ago
1
Chapter 18. Virtual-Circuit Networks: Frame Relay and ATM
18.3 ATM LANs Computer Networks
2
Wide area network and switching methods
Computer Networks
3
Circuit switching Create a real circuit (dedicated line) between source and destination Physical layer technology Computer Networks
4
Packet Switching: Datagram Approach
Mostly used in the network layer Routing (selecting the best route for a packet) is performed at each router Computer Networks
5
Packet Switching: Virtual Circuit Approach
Packets (frames) are switched along a pre-determined path from source to destination Virtual circuit network has two addresses Global address which is unique in the WAN Virtual circuit identifier which is actually used for data transfer VCI has switch scope; it is used between two switches Each switch can use its own unique set of VCIs Computer Networks
6
VCI Phases Two approaches for the VC setup
Permanent virtual circuit (PVC): Switched virtual circuit (SVC): setup, data transfer, teardown Computer Networks
7
Data Transfer Phase All switches need to have a table entry for the virtual circuit Computer Networks
8
Data Transfer using VCI
Computer Networks
9
SVC Setup: Request and Acknowledgment
Computer Networks
10
Frame Relay Frame Relay is a virtual circuit wide area network
VCIs in Frame Relay are called DLCIs(Data Link Connection Identifier) Computer Networks
11
Frame Relay Features Frame relay operates at a higher speed. It can easily be used instead of a mesh of T-1 or T-3 lines (1.544 Mbps or Mbps) Frame relay operates just the physical and data link layers. It is good as a backbone to provide services to protocols that already have a network layer protocol, such as Internet It allows bursty data It allows a frame size of 9000 bytes accommodating all LAN frame sizes It is less expensive than other traditional WANs It has error detection at the data link layer only. There is no flow control pr error control X.25 Leased Lines Frame Relay Computer Networks
12
Frame Relay vs. T-line Network
Computer Networks
13
Frame Relay vs. X.25 Network
Computer Networks
14
Frame Relay Layers Frame relay operates only at the physical and data link layers Computer Networks
15
Comparing Layers: X.25 & Frame Relay
Computer Networks
16
Frame Relay Frame Computer Networks
17
Congestion Control Frame relay requires congestion control, because
Frame Relay does not have a network layer No flow control at the data link layer Frame Relay allows the user to transmit bursty data Congestion avoidance Two bits in the frame are used BECN(Backward Explicit Congestion Notification) FECN(Forward Explicit Congestion Notification) Discard eligibility(DE): Priority level of the frame for traffic control Discarding frame to avoid the congestion or collapsing Computer Networks
18
BECN Computer Networks
19
FECN Computer Networks
20
Four Cases of Congestion
Computer Networks
21
Extended Address: Three Address Formats
FRAD Computer Networks
22
ATM Asynchronous Transfer Mode
ATM is the cell relay protocol designed by ATM forum and adopted by ITU-T ATM uses asynchronous TDM Cells are transmitted along virtual circuits Design Goals Large bandwidth and less susceptible to noise degradation Interface with existing systems without lowering their effectiveness Inexpensive implementation Support the existing telecommunications hierarchies Connection-oriented to ensure accurate and predictable delivery Many functions are hardware implementable Computer Networks
23
Multiplexing using Cells
The variety of packet sizes makes traffic unpredictable A cell network uses the cell as the basic unit of data exchange A cell is defined as a small, fixed sized block of information Cells are interleaved so that non suffers a long delay A cell network can handle real-time transmissions Network operation is more efficient and cheaper Computer Networks
24
Synchronous vs. Asynchronous TDM
Computer Networks
25
ATM Architecture UNI: user-to-network interface
NNI: network-to-network interface Computer Networks
26
Virtual Connection Connection between two endpoints is accomplished through Transmission path (TP) Virtual path (VP) Virtual circuit (VC) A virtual connection is defined by a pair of numbers: VPI and VCI Computer Networks
27
VPI and VCI: Hierarchical Switching
Computer Networks
28
Identifiers and Cells Computer Networks
29
VP Switch and VPC Switch
Computer Networks
30
ATM Layers Computer Networks
31
ATM Layer and Headers Computer Networks
32
Application Adaptation Layer (AAL)
Convert data from upper-layer into 48-byte data units for the ATM cells AAL1 – constant bit rate (CBR) video and voice AAL2 – variable bit rate (VBR) stream low-bit-rate traffic an short-frame traffic such as audio (ex: mobile phone) AAL3/4 – connection-oriented/connectionless data AAL5 – SEAL (Simple and Efficient Adaptation Layer) No sequencing and error control mechanisms Computer Networks
33
AAL1 Computer Networks
34
AAL2 Computer Networks
35
AAL3/4 Computer Networks
36
AAL5 Computer Networks
37
ATM LAN ATM is mainly a wide-area network (WAN ATM); however, the technology can be adapted to local-area networks (ATM LANs). The high data rate of the technology has attracted the attention of designers who are looking for greater and greater speeds in LANs. Computer Networks
38
Pure and Legacy ATM LAN Computer Networks
39
Mixed Architecture ATM LAN
Computer Networks
40
LAN Emulation (LANE) Connectionless versus connection-oriented
Physical addresses versus virtual-circuit identifiers Multicasting and broadcasting delivery Interoperability Client/Server model in a LANE LANE Configuration Server (LECS), LANE Server (LES), LANE Client (LEC) Broadcast/Unknown Server (BUS) Computer Networks
41
Mixed Architecture Using LANE
Computer Networks
Similar presentations
© 2024 SlidePlayer.com. Inc.
All rights reserved.