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FLASH LESSON 2: MOTION TWEEN EFFECTS MOTION GUIDE TEXT ANIMATION

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Presentation on theme: "FLASH LESSON 2: MOTION TWEEN EFFECTS MOTION GUIDE TEXT ANIMATION"— Presentation transcript:

1 FLASH LESSON 2: MOTION TWEEN EFFECTS MOTION GUIDE TEXT ANIMATION
Creating Animations

2 INTRODUCTION Intro to Animation Frame rates lower than fps often result in jerky images, while higher frame rates result in a blurred image Flash uses a default frame rate of 12 fps Creating Animations

3 Macromedia Flash Animation
INTRODUCTION Macromedia Flash Animation Animation is one of the most powerful features of Flash Basic animation is a simple process Move an object around the stage Change an object’s size, shape, color Apply Special Effects, such as zooming, fading, or a combination of effects Two Animation Methods: Frame Animation, and Tweened Animation Creating Animations

4 Understanding Motion Tweening
Motion tweening is far less tedious than Frame Animation Create a Start and End frame Flash creates the “in-between” frames Flash only stores the attributes that change from frame to frame, thus creating smaller file sizes than Frame Animation Creating Animations

5 Understanding Motion Tweening
Two types of tweening: Shape tweening - a “morphing” effect Motion tweening is used to animate objects which are moved, resized, re-colored, or rotated Creating Animations

6 Motion Tweening requires only a Start and End Frame
Light Blue Background represents a Motion Tween Creating Animations

7 Understanding Motion Guides
A path that will guide moving objects around the stage in any direction Without Motion Guides, animations would always travel in straight lines Animations are placed on their own layer beneath a motion guide layer Creating Animations

8 Creating Animation with Motion Guides
Two ways to create this relationship Create a guide layer with a path, then create a layer of animation an attach Or, create an animation. Then create a motion guide layer with a path, and attach Depending on the type of object you’re animating, you may need to orient the object to the path Creating Animations

9 Creating Animation with Motion Guides
Object not oriented to path A motion guide layer and its associated animation Object oriented to path Creating Animations

10 Working with Properties
Tween - specifies Motion, Shape,or none Scale - tweens the size of an object Ease - specifies the rate of change between tweened frames Ease values are between -100(slow) and 100(fast) Rotate - specifies the number of times an object rotates clockwise(CW) or counter clockwise(CCW) Creating Animations

11 Working with Properties
Orient to path - orients the baseline of the object to the path Sync - ensures that the object loops properly Snap - attaches the object to the path by its registration point Orient to Path Feature enabled in the Properties Panel Creating Animations

12 Resizing an Object using a Motion Tween
Select the object in the ending frame and then use the Scale Tool options from the Free Transform tool Creating Animations

13 Rotating an Object using a Motion Tween
Select the object in the start or end frame rotate with different options Rotate with the Rotate Tool option of the Free Transform tool Rotate Clockwise or Counter Clockwise a specified number of turns or degrees through the Properties panel Use Modify > Transform to specify rotation Creating Animations

14 Rotating an Object using a Motion Tween
Specifying the rotate settings via the Properties Panel Creating Animations

15 Changing an Object’s Color with Motion Tween
Numerous ways to change an object’s color over an animation’s time Change the Tint of the object in the last frame Change the Alpha of the object in the last frame Change the Brightness of the object in the last frame Apply Advanced Effects Creating Animations

16 The Advanced Effect Panel
LESSON 4 The Advanced Effect Panel Onion Skin Creating Animations

17 Like other objects, Text can be animated
Animating Text Like other objects, Text can be animated The entire text block is animated unless “Broken Apart” Text can be rotated, skewed, scaled, or re-colored Motion Tweened Text blocks are automatically saved as Symbols Creating Animations


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