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Published byVeronica Boyd Modified over 9 years ago
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1 Week 10: Audio Recording
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2 Overview What is sound? What does analogue mean? Analogue-to-Digital conversion Key terms in digital audio Compression Formats Audacity demo Practical work
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3 What is sound? Sound is created when an object vibrates (moves back and forth), pushing the air around it sound is a variation in pressure pressure variations travel through air as waves (hence the term sound waves) sound travels about 1000 feet/second
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4 What does analogue mean? Analogue audio signal follows the same pattern as the vibration in air pressure caused by the original sound Microphones turn audible sounds into electronic copies of those sounds Pressure variations (sound) can be stored through: Mechanical displacement (microphone, speaker) Voltage variations Wiggles in vinyl record grooves Degree of magnetisation on tape Optical density in film
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5 Have three attributes: Wavelength distance between any point on a wave and the equivalent point on the next phase (i.e. the length of the wave) Amplitude the height of each peak in the sound wave higher amplitudes are interpreted as a higher volume Frequency (pitch) number of times a wavelength occurs in one second measured in kilohertz (Khz), or cycles per second higher frequencies are interpreted as a higher pitch Analogue wave patterns
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6 Audio systems are based around one simple concept: take sound waves, convert them into an electric current and manipulate them as desired, then convert them back into sound waves Transducer converts energy from one form into another microphones : convert acoustical energy into electrical energy speakers: convert electrical energy into acoustical energy Amplifier a device which takes a signal and increases it's power (i.e. amplitude) Working with audio
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7 Process sound source creates waves of sound (acoustical energy) waves are detected by a transducer (microphone) which converts them to electrical energy electrical signal from the microphone is very weak, and must be fed to an amplifier before anything serious can be done with it loudspeaker converts the electrical signal back into sound waves, which are heard by human ears
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8 Digital to Audio Conversion Measure an analogue signal periodically: Store the measurements as a sequence of numbers
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9 Key terms Sampling Rate how often analog signal is measured samples per second, Hertz (Hz) or kilo Hertz (kHz) e.g. 44,100 or 44.1 kHz Sampling Resolution precision of numbers used for measurement: the more bits, the higher the resolution bit depth e.g. 8 bit (1 byte), 16 bit (2 bytes) etc
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10 Digital to Audio Conversion The conversion process is not entirely perfect Higher sampling rates produces closer fit (i.e. higher quality) at the expense of file size
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11 Humans hear variations from about 20Hz to 20000Hz Old samplers22.05 kHz (22050) DVD-Audio96 kHz (96000) DAT, DV, DVD-Video48 kHz (48000) UsesSampling Rate CD, DAT44.1 kHz (44100) Common Sampling Rates
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12 Bit depth Software (usually only for internal representation) 32-bit floating point DVD-Video, DVD-Audio24-bit integer CD, DAT, DV, sound files16-bit integer UsesWord length Low-res web audio8-bit integer Common Sampling Resolutions
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13 File Size 1 minute of CD quality audio Sampling rate:44,100 samples per second (44.1 kHz) Sample resolution: 16 bits (i.e., 2 bytes) per sample Number of channels: 2 (stereo) Gives 44,100 samples * 2 bytes per sample * 2 channels = 176,400 bytes per second 60 seconds per minute 60 * 176,400 bytes per second = 10584000 bytes ~ 10Mb per minute
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14 Compression Audio compression consists of two parts: Encoding transforms the digital audio data in a WAVE file, into a highly compressed form called a bitstream throws away data not required to reduce the file size important to realise that the resulting compressed file is not the same as the original digital version - a close copy Decoding takes the bitstream and re-expands it to a WAVE file Many different CODECS are available MP3 is a common standard (!) CODEC must exist on playback PC for decoding to work
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15 Common File Formats WAV AU MP3 WMA ASF RA AIFF Windows native file format Sun audio file (Unix) MPEG layer III compressed audio Windows media audio Microsoft advanced streaming format Real Audio compressed streaming data Audio Interchange Format File (Mac)
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16 Channels of sound Mono Stereo Dolby Pro Logic Dolby Digital 5.1 & 6.1 (Ex) DTS 5.1& 6.1 (Es) More information (data) requires larger file sizes Specialist software to edit
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17 Where to get audio from Copyright free audio downloads available from module web site magazine cover disks (credit source) Internet (credit source) Royalty free audio (purchase) Media Tracks (www.media-tracks.com) $13 per clip AKM Music (www.akmmusic.co.uk) £35 per CD Partners in Rhyme (www.partnersinrhyme.com) free - $70 per collection Create your own effects with Audacity Premiere uses Smartsound to create seamless loops
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18 Hardware required to capture audio Sound Card Microphone External devices Mini disc MP3 players Keyboard Speakers headphones also useful
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19 Recording issues Avoid background noise Use a headset with an attached microphone for voice recording leaves your hands free and keeps the microphone at a fixed distance from the mouth Position the microphone to the side of the mouth, not in front Check the sound levels
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20 Audacity Free open source software Easy to use Multi-track editing Effects Convert between different audio formats Supports industry standard VST plug-ins (Virtual Studio Technology) File type of.aup is the project file contains all the edit instructions need to export to create the audio file for playback http://audacity.sourceforge.net http://audacity.sourceforge.net
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21 Audacity Interface Video demo Video demo
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22 Tutorial Devise the 250 word narrative/story for “Every house has its secret” Record the story using Audacity Edit into several audio clips for use in Flash Use Audacity’s effects and mixing facilities + spot effects from… http://mmedia.glos.ac.uk/mu110/audio.htm http://mmedia.glos.ac.uk/mu110/audio.htm Develop the storyboard Scenes Sequencing within each scene Swap with a partner Review the storyboard and identify any unclear elements Tutors will identify plenary items Self Study Review the storyboard and finalise with annotations Review the Assignment Brief Must include: 1 or more graphic characters, animation, audio to illustrate mood and change of pace Begin building the scenes in Illustrator/Flash
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23 Any questions?
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