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Academic Games Milford Public Schools August 14, 2012.

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Presentation on theme: "Academic Games Milford Public Schools August 14, 2012."— Presentation transcript:

1 Academic Games Milford Public Schools August 14, 2012

2 Engaging Students On some good days we may have 70% of our students engaged in learning. Good teachers make sure that it is a different 70% that is engaged throughout our time with the students and all students are engaged at some point in time.

3 So why is it necessary to change up instruction? As your brain gets numb-er Your brain gets dumber

4 Changing STATES Change up instruction 5-10 min. for pre-adolescents, and Every 10-20 minutes for adolescents into adults.

5 Thinking About It Why would you want to change states when you finally have students quiet, sitting in their seats, and looking like they are listening to you? Because the brain needs a chance to refocus and start again. When you stand up blood flow to the brain increases.

6 The Importance of Processing Time The brain needs time to create connections and pathways to create long term memories. The hippocampus can only hold so much Example of glass of water. Too much, to fast, it won’t Last. 10-2 or 5-1 rule

7 Lecture Reading Audio-visual Demonstration Discussion Groups Practice by doing Teach others/immediate use of learning Average Retention Rate after 24 hours 5% 10% 20% 30% 50% 75% 90% Adapted from David Sousa’s figure 3.9 in his text, How the Brain Learns p 95 Boosting Retention

8 Art and Science of Teaching Question #5: What will I do to engage students? The teacher uses academic games and inconsequential competition to maintain student engagement.

9 Games and Inconsequential (Just for Fun) Competition Games should always have an academic focus. Regroup students so that all students experience winning and losing. Points are tallied but not used to increase or decrease scores or grades.

10 Research on The Use of Games to Improve Student Learning Marzano Research Lab reports the results of three meta- analyses. Student growth in classrooms that used games ranged from a 13 percentile gain to an 18 percentile gain. This is significant.

11 Games Millionaire Game Jeopardy Taboo Who (what) Am I? Talk a Mile a Minute Name that Category

12 Millionaire Game 4 choices on each question The student keeps going as long as they get the right answer Life lines –Phone a friend –Poll –50/50 May want to do this in small groups to increase engagement Demo

13 Jeopardy Consider competing by rows The first person in the row answers for the group. After each question, have the students move forward one seat, the student that was in the front goes to the back row. Demo

14 TABOO This favorite game is a great tool for students to practice vocabulary and summarize. The object is to get someone to say the word using clues that don’t use the “taboo” words. 14 president Obama White House Republican Washington Lincoln

15 TABOO Star Wars Luke Skywalker Darth Vader Yoda Movie Princess Leia

16 TABOO Bo Pelini Nebraska Coach Football Memorial Stadium Cornhuskers

17

18 Create Your Own Write a taboo term or concept on a notecard List up to 5 taboo words

19 Who am I? On note cards, teacher writes names of people studied in class, vocabulary words, places or things from content. Student puts on top hat (or baseball cap) or sticky note, and chooses a card without looking at it. The other student tapes the card to the hat, or put the sticky note on his/her back. The student determines the name on the card by asking yes or no questions.

20 Who am I? Let’s play. In your group, pick one person to turn away from the screen. The name appears on screen. The “It” person asks yes or no questions until he or she answers correctly.

21 Who Am I? Tom Hanks

22 Who Am I? Bill Gates

23 Social Studies Examples: Who am I? Elementary Daniel Boone Amelia Earhart Abraham Lincoln

24 Albert Einstein Dwight Eisenhower Sigmund Freud Social Studies Examples: Who am I? Middle School

25 Social Studies Examples: Who am I? High School Joan of Arc Ulysses S. Grant Aristotle

26 Other Examples?

27 What Am I? Science Insect Mammal Gravity Force Compound Element – (specific) English Parts of speech Poetry Essays Genres Literary Techniques Titles

28 What Am I? Math Order of operation Scientific notation Pythagorean Theorem Variable Slope Intercept Social Studies The Constitution Republic Democracy Free trade States Rights Electoral College

29 Talk a Mile a Minute

30 Things Associated with the American Civil War Robert E. Lee Ulysses S. Grant Gettysburg Slavery Antietam Emancipation Proclamation Abraham Lincoln

31 Things Associated with Outer Space Sun Orbits Mars Venus Saturn Galaxy Meteors

32 Shapes Square Circle Rectangle Triangle Right Triangle Oval Diamond

33 Artists Vincent Van Gogh Michelangelo Picasso Leonardo da Vinci Monet Rembrandt Andy Warhol

34 Units of Measure Inches Meters Gallons Hours Quarts Square Yards Liters

35 Tech Tools Google Docs Google Forms Go Animate Voice Thread Drop Box Wikis Pod Casts Voki

36 Craft Knowledge Think – Pair – Share Interaction Sequence Yes-No-Why Fist to Five Base Group Response Boards Who Am I? Taboo

37 American Holidays Thanksgiving 4 th of July Fathers Day Mothers Day Veteran’s Day Columbus Day Martin Luther King Day

38 Parts of Speech Noun Verb Adjective Preposition Conjunction Adverb Pronoun

39 Name That Category

40 Things that happened in the 1970’s Types of government Things Albert Einstein would say LiquidsTitles of plays Battles 200 POINTS 100 POINTS 50 POINTS

41 Things you find on the moon Types of music Things a shark would say Nursery Rhymes PlanetsPresidents 200 POINTS 100 POINTS 50 POINTS

42 Things you find in China Kinds of fish Things a tree would say Soda Pop Flavors Cities Vegetables 200 POINTS 100 POINTS 50 POINTS

43 Summary How can academic games help students learn? What games do you want to try? Talk a Mile a Minute, Name that Category and a Jeopardy power point are posted on the ESU 6 Craft Knowledge wiki at http://esu6craftknowledge.wikispaces.co m/


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