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A Development Process Lecture Oo13 Objectory based method
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References n Ambler, S., The Object Primer, Cambridge Univ. Press, 2001, Section 10.1 - 10.6, 10.9
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Teaching Points n Macro Process n Micro Process n Work Products
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Review n What are packages? n Can a class appear in more than one package? n What is a software engineering method?
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The Method n Process (Macro/Micro) n Notation (UML) n Tool (Rational Rose)
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Macro Process Based on Objectory process: n Establish business rational and scope (Inception) n High level requirements analysis, architectural design (Elaboration) n Evolve the implementation (Construction) n Performance tuning, user training, beta test (Transition)
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Micro Process n Identify the classes and objects at a given level of abstraction n Identify the semantics of these classes and objects n Identify the relationships among these classes and objects n Specify the interface and then the implementation of these classes and objects
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Iteration n The process of elaboration/construction is a repetitive application of the micro process
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Inception (Purpose) n Establish roughly how much it will cost and what the benefit will be. n Establish a vision for the system and validate its assumptions n Initial analysis to get sense of the project’s scope
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Inception (Products) n Preliminary business case n Initial Use Case diagrams
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Elaboration (Purpose) Domain Analysis n Provide a description of the problem n Elaboration focuses on behavior, not form NOT an exhaustive understanding of the system=s behavior. –It is sufficient to accomplish an Elaboration of all the primary behaviors of the system, with some secondary behaviors considered as well to ensure that no essential patterns of behavior are missed.
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Elaboration (Products) Domain Analysis n Use Case Diagrams n Object interaction diagrams to denote each use case. n Class diagrams to show associations among object classes n Rudimentary class specifications STD=s
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Elaboration (Purpose) Architecture and planning n To create an architecture for the evolving implementation n To establish common tactical policies that must be used by disparate elements of the system –localized mechanisms that appear throughout the system (eg. Error detection/handling, memory management, data storage management, approaches to control, domain specific tactics, etc.)
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Elaboration (Products) Architecture and planning n Class/Package diagrams n Executable release plan n Executable release prototype
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Construction (Purpose) n To grow and change the implementation through successive refinement, ultimately leading to the production system
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Construction (Products) n A stream of executable releases representing successive refinement to the initial architectural release. n Releases every 6-8 weeks, depending on complexity. –Who gets an executable release? n Behavioral prototypes n Evolving system documentation
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Transition (Purpose) n No new development to add functionality n There is development to correct faults found n Product tuning n Optimization
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Transition (Products) n Maintain Analysis/Design documentation
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Maintenance (Purpose) n Is the activity of managing post delivery construction n Similar to construction phase, but: –Architectural innovation is less of an issue. –Localized changes are made as new requirements are added and lingering bugs fixed.
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Maintenance (Products) n Similar to construction
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Teaching Points n Macro Process n Micro Process n Work Products
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