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Uniform Illumination with LED based lighting CIE Div1 Meeting 14 - 15 june 2008
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Introduction Investigation of Colour Rendering of LEDs »Psychophysical experiments »Colour difference measurements »… with colour samples AND real-life samples/scenes Lighting system is essential part of the experimental setup At the 2007 Bejing conference, our ‘Light & Lighting Lab’ was asked by R.Luo if it would be possible to create a lighting system that produces a uniform illumination of 1000 lx at a surface 40 cm in diameter positioned at 80 cm from the source.
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Introduction Total illuminance delivered should be larger than 1000 lux to avoid effects of rod excitation (tetrachromacy) when viewing angle is > 4° (10°Observer) [1],[7] Most lighting systems use a diffuser to obtain a spatially uniform illumination : –Problem: the use of a diffuser severely decrease the illumination to levels well below 1000 lx. –Viénot: ~500lx at distance ?[2] –Mahler: ~660lx at 50 cm[3] –Tetri: ~250lx at distance?[4] –Thompson: ~300lx at 60 cm[5] –Schanda: 250 lx at distance ?[6],[7] –Sandor: ~400lx at distance ?[8]
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Light & Lighting Lab LED-source Technical: LEDs: ATLAS Light Engines from Lamina –NT-43F0-0424 RGB »Dominant Wavelenghts R: 619 – 629 nm G: 515 – 535 nm B: 460 – 470 nm Lenses: ATLAS –OP-4FM1-0442 (Medium Beam) : »Beam divergence = 33° (--> luminous intensity = half the peak value)
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Light & Lighting Lab LED-source Geometry + operating conditions: 4 LEDs in a 2 by 2 configuration: LED-centre distance r = 23.3 cm ; Source-surface distance d0 = 81.3 cm Operating current: »I(R) = 500 mA »I(G) = 400 mA »I(B) = 150 mA »I(G centre ) = 80 mA
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Measurements: single LED engine Single LED illumination pattern: –For the 3 different LED dyes: R and B have nearly identical profiles, while G falls of more rapidly. The combined RGB profile follows the G one as expected (highest illuminance).
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Measurements: 2 by 2 geometry Multiple LED illumination pattern (1): –The ideal separation distance, r, for the LEDs in a 2 by 2 configuration was calculated from the single LED illumination pattern. –ΔE = 100*(E min -E max )/E 0 ΔE R = 8% (E 0 = 360 lx) ΔE G = 18% (E 0 = 640 lx) ΔE B = 12% (E 0 = 75 lx) –The narrow beam of G results in a drop at the centre, which will actually be advantageous in creating a uniform illumination.
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Measurements: 2 by 2 +1 geometry Multiple LED illumination pattern (2): –In a next stage the centre drop in the illumination pattern for G, was leveled by adding a fifth LED engine positioned in the centre of the 2 by 2 configuration. This LED is driven by a separated power source. –ΔE = 100*(E min -E max )/E c ΔE R = 8% (E 0 = 360 lx) ΔE G = 6% (E 0 = 840 lx) ΔE B = 12% (E 0 = 75 lx)
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Measurements: 2 by 2 +1 geometry Chromaticity and Luminance uniformity: –Chromaticity coordinates at the centre as measured on a CERAM ceramic standard: 0.3392, 0.3317 –Chromaticity coordinates at the centre as measured on sheet of white paper: 0.3370, 0.3306
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Final Results Photometric specifications: E centre > 1000 lux (“white” light using RGB LEDs) Source-surface distance = ~80 cm Spatial uniform illumination of a 20cm diameter surface: »E centre /E 20cm ≤ 12 % (“white” AND R, G, B)
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Future Plans Photometric and visual experiments for evaluation of CIECAM02 colour differences –Phase 1: colour samples: »Standard source (phase 1A) »Different LED sources (phase 1B) –Phase 2: real-life objects / scenes »Different LED sources Use colour differences data to evaluate CRI and/or formulate an alternative.
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References [1] Schanda, J : Current CIE work to achieve physiologically correct colour metrics [2] Viénot, F: Color appearance under LED illumination: the visual judgement of observers, research note [3] Mahler, E: Testing LED lighting for colour discrimination and colour rendering [4] Tetri, E: Usability of LEDs for General Lighting [5] Thompson, M: An investigation into Perception of Color under LED white Composite Spectra with Modulated Color Rendering [6] Schanda, J: Colour Rendering, Past – Present – Future [7] Schanda, J: The concept of colour rendering revisited [8] Sandor, N: Visual observation of colour rendering
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