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Published byMercy Golden Modified over 9 years ago
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Holistic Mobile Game Development with Unity 1 @ 2015 Taylor & Francis. All rights Reserved.
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Introduction The majority of games still implement simple touch- and-drag interfaces: easiest to program and not a lot of innovation is required to port them from desktop computers to mobile devices. Few games offer novel experiences using the opportunities of touchscreens and peripherals to deliver a unique player experience. Inventing new and clever ways to interact with tangible and haptic devices is not easy. Knowing what is possible and how to implement it assists designers to push the boundaries. @ 2015 Taylor & Francis. All rights Reserved. 2
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Touch Bejeweled Year Walk Parallax scrolling Harnessing mobile device orientation Multiple simultaneous touches Drag scene 3D model @ 2015 Taylor & Francis. All rights Reserved. 3
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Drawing on the Screen Fruit Ninja Swipe-and- slice Harbor Master Drawing mechanic @ 2015 Taylor & Francis. All rights Reserved. 4
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Using Motion Super Monkey Ball Accelerometer and tilting mechanic @ 2015 Taylor & Francis. All rights Reserved. 5
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Summary Learning from the Masters: Part One Touch and orientation mechanics as the primary methods of user interaction in mobile games. Touch provides a plethora of differing gameplay experiences using series of single and multiple touches, plus swipes and drags to interact with the game environment. Orientation and movement data in mobile games using onboard accelerometers, allow for natural motion input in the game world. @ 2015 Taylor & Francis. All rights Reserved. 6
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