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Published byHenry Mitchell Modified over 9 years ago
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Cyber Language Education and Multimedia Tools
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Introduction Learning Theories Online Language Course Design Synchronous Meeting Open Educational Resources Multimedia Tools
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Theories Promote Active Learning through multi- modal experience (Arseneau & Bowden, 1989) Promote Deep Learning with engaging activities (Ramsden, Beswick & Bowden 1989) Use activities based on Krashen’s acquisition-learning hypothesis (2003) Create activities that circumvent Krashen’s affective filter hypothesis (2003)
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Course Design Basic Structure: Reading: Textbook, DVD, Websites, News Assignment: Written Discussion: Textbook, Cultural, Current Topics Oral practice: Pronunciation Asynchronous & Synchronous: Email Discussion Forum Wimba Voiceboard Blackboard Collaborate
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Asynchronous Wimba Voiceboard
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Synchronous
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Open Educational Resources What is OER (Open Educational Resources): OER are teaching, learning, and research resources that reside in the public domain or have been released under an intellectual property license that permits their free use and re- purposing by others. Open educational resources include full courses, course materials, modules, textbooks, streaming videos, tests, software, and any other tools, materials, or techniques used to support access to knowledge. – retrieved from the William and Flora Hewlett Foundation (http://www.hewlett.org/programs/education-program/open-educational-resources) Advantages: Cost Motivation Self-Paced Learning Instant Feedback
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Mandarin Chinese Phonetics Table (http://lost-theory.org/chinese/phonetics/) Open Resource
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Interactive Map of China (http://commons.esc.edu/cdlchinese/) Open Resource
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Flash Card Design ChineseFrench
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Other Tools Chinese Stroke Orders Animation Cross Word Puzzle (Quiz) Open Course Ware (OCW) from other Universities for future or independent study Mobile Learning Tool
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Conclusion Online Language Learning Success Interactive Language Activities Mentoring from Native Speakers Interactive Learning Environments Theory Driven Learning Objects When Possible Create Open Educational Resources to: Increase Student Access Encourage Global Collaboration
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