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Published byEustacia Higgins Modified over 9 years ago
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3D Building Modelling with ZE Modeller Team: ZENITH Julien Li-Chee-Ming, Damir Gumerov, Tudor Ciobanu
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Introduction Objective Develop a software solution for creating accurate photo-realistic polygon models from high density point clouds and digital imagery.
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Latest Specifications Developed Components ZE Point Cloud Registration Module ZE Point Cloud Geo-referencing Module ZE Surface Modelling Module ZE Texture Mapping Module
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Progress to Date Point Cloud Registration/Geo-referencing Implemented adjustment module for point cloud registration Developed and tested ATR algorithm GUI is undergoing development
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Progress to Date Surface Modelling Decreased run-time ten fold Able to model more accurately
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Texture Mapping Components I Tie Point Acquisition & Camera solution
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Texture Mapping Component II
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Progress to Date Synchronizing Frame Controls with Viewport Implementing Movement of Camera Finalizing Import File Format Finalizing Efficient Display Method Optimizing Frame Controls Inverse Kinematics of Geographic Points
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Resolved Risks Huge data set Long run-times Require efficient data structures and data processing techniques Set appropriate thresholds and parameters in data collection and processing Back up methods Have a backup method for every module, if component fails, attempt second method Trade off between ease of implementation and quality of output
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Budget Expenditure ItemQuantityUnit PriceTotal Price Web hosting 1 year1$60 60$ ILRIS-3D Laser Scanner1Borrowed Observation Parser1Borrowed Target type A525$125$ Final Presentation1100$ TOTAL285$
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Schedule 2008 – 2009 Team Zenith
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Conclusions Project is on track to basic completion in accordance to design specs Component integration will be next There are contingency plans prepared in case of failure of future components
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Thank You
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