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Tools for Ubiquitous HCI Eduardo Velloso
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Traditional HCI
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Ubicomp HCI
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Embedded
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Ubicomp HCI
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Tangible
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Ubicomp HCI
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Multitouch
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Ubicomp HCI
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Whole body
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Overview Embedded Interaction Tutorial 1: Digital Camera with.NET Gadgeteer Tangible and Multitouch Interaction Tutorial 2: Homemade Reactable Whole-Body Interaction Tutorial 3: Motion Capture with Kinect Putting it all together
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Embedded Interaction “Embedded means enclosed; these chips and software are not considered computers. They are unseen parts of everyday things.” Malcolm McCullough, Digital Ground, 2004
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Components Input Buttons, knobs, pressure, temperature, light, accelerometers… Output LEDs, displays, DC motors, servos, sound, vibration… Microcontrollers PIC, Arduino, Gadgeteer, Phidgets…
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Toolkits Arduino (starter kit £37) arduino.cc “Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It's intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments.”
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Toolkits Lilypad (starter kit £85) arduino.cc/en/Main/ArduinoBoardLilyPad “The LilyPad Arduino is a microcontroller board designed for wearables and e-textiles. It can be sewn to fabric and similarly mounted power supplies, sensors and actuators with conductive thread. ”
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Toolkits Phidgets (starter kit $230) www.phidgets.com “Phidgets are a set of "plug and play" building blocks for low cost USB sensing and control from your PC.”
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Toolkits .NET Gadgeteer FEZ Spider (starter kit £177) www.netmf.com/gadgeteer/
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.NET Gadgeteer Platform conceived to make it easier to design and build custom electronic devices and systems for a range of ubiquitous and mobile computing scenarios. Consists of 3 components: Solder-less modular electronic hardware Object-oriented managed software libraries 3D design and construction tools ++
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Philosophy Flexibility Software + Hardware + Form factor Accessibility Extensibility Low threshold for new users Versatility High ceiling for advanced users Scales up to sophisticated device and complex systems Extensibility Open source
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Connections with sockets
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Software Designer
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Software Automatic generation of code
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Programming Object-oriented C# The modules are the objects! Each modules has Properties Methods Events
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Arduino x Gadgeteer Arduino Setup() Initialisation of pins and variables Loop() Continuous read and write from pins Gadgeteer Constructor Initialise variables Set event listeners Listeners Set the behaviour of the system when the event happens
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Tutorial: Digital Camera
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Resources Papers Hodges, Steve, et al. "Exploring Physical Prototyping Techniques for Functional Devices using.NET Gadgeteer." (2013). Villar, Nicolas, et al. ". NET gadgeteer: a platform for custom devices."Pervasive Computing (2012): 216-233. Official website www.netmf.com/gadgeteer/ www.netmf.com/gadgeteer/
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Tangible Interaction Prioritises as principles of design: Tangibility and materiality Physical embodiment of data Bodily interaction Embeddedness in real spaces and data Blurs the boundaries between input and output
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Reactable Tangible modular synthesizer Controlled by manipulating tangible acrylic pucks Multi-touch interaction Collaborative performances
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reacTIVision Underlying sensor component for the Reactable Open-source, cross-platform computer vision framework for the fast and robust tracking of fiducial markers attached onto physical objects, as well as multi-touch finger tracking.
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reacTIVision reacTIVision Standalone application Sends TUIO messages via UDP port 3333 TUIO protocol Designed for encoding the state of tangible objects and multi-touch events TUIO client Your application! reacTIVision vision engine TUIO Client
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Events TUIO Objects Represent the fiducial markers Add, remove and update X, Y, orientation, motion and rotation speed and acceleration TUIO Cursors Represent fingers Add, remove and update X, Y, speed and acceleration
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Tutorial: Reactable Material: Box Glass Tracing paper Webcam Computer
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Tutorial: Reactable Download the reacTIVision server reactivision.sourceforge.net/ Print the symbols Build your controllers Program your client with the functionality you want by listening to TUIO messages
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Tutorial: Reactable Example TUIO client
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Whole Body Interaction The integrated capture and processing of human signals from physical, physiological, cognitive and emotional sources to generate feedback to those sources for interaction in a digital environment.
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Motion Tracking Optical: Infrastructure-based Inertial: Wearable
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Optical IR projection Reflective markers IR cameras Triangulation
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Optical Commercial solutions: Vicon (£70,000 - £90,000) www.vicon.com Optitrack (£6,500 - £20,000) www.naturalpoint.com/optitrack/ Kinect (£90 - £200) www.microsoft.com/en-us/kinectforwindows/
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Inertial Accelerometer Gyroscope Magnetometer
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Inertial Commercial solutions Xsens (£30,000-£60,000) www.xsens.com Animazoo (£30,000) www.animazoo.com Wiimote (£20) www.nintendo.com/wii
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Motion Tracking Optical Easier setup on the user More complex setup on the infrastructure Not subject to magnetic interference Cameras need a clear field of view to the markers Inertial Harder setup on the user Not much infrastructure needed Subject to magnetic interference Occlusion is not a problem
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Microsoft Kinect RGB camera Depth camera Microphone Motor
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Microsoft Kinect
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Developing for Kinect Kinect for Windows Runtime Kinect for Windows SDK Kinect for Windows Developer Toolkit
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Kinect Studio Allows you to record and playback the data from the Kinect to test applications.
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Putting it all together What if we’ve got a whole bunch of sensors and we would like to combine what they are sensing to generate more sophisticated output?
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Problems Different timestamps Different sample rates Modularity
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Context Toolkit “Facilitate the building of context-aware applications using the Java programming language”. Georgia Tech Dey, A. K., Abowd, G. D., and Salber, D. 2001. A conceptual framework and a toolkit for supporting the rapid prototyping of context-aware applications. Hum.-Comput. Interact. 16, 2 (Dec. 2001), 97-166.
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Java Context Awareness Framework “Java-based set of API’s for creating context-aware applications” Aarhus University Jakob E. Bardram. The Java Context Awareness Framework (JCAF) - A Service Infrastructure and Programming Framework for Context-Aware Applications. In Hans Gellersen, Roy Want, and Albrecht Schmidt, editors, Proceedings of the 3rd International Conference on Pervasive Computing (Pervasive 2005), Lecture Notes in Computer Science, Munich, Germany, May 2005. Springer Verlag.
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Context Recognition Network Toolbox “The Context Recognition Network (CRN) Toolbox allows to quickly build distributed, multi-modal context recognition systems by simply plugging together reusable, parameterizable components.” ETH Zurich Bannach, D., Amft, O., Lukowicz, P.: Rapid Prototyping of Activity Recognition Applications. In: IEEE Pervasive Computing. Vol 7:2, 2008, 22-31. ISSN: 1536-1268.
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Cosm “Cosm is a secure, scalable platform that connects devices and products with applications to provide real-time control and data storage” Originally called Pachube
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What’s else? Eye interfaces Gestural interfaces Wearable computing Sensory interfaces Affective interfaces
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Contact e.velloso@lancaster.ac.uk e.velloso@lancaster.ac.uk www.eduardovelloso.com www.eduardovelloso.com
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