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GAMING CONSOLES … “Evolution to the next level” Presented by:- Manindar Singh Ratan Regd.No.:- 0701227611 Branch:- IT, Group:- ‘B’ Sem:- 7 th,CVRCE Game.

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Presentation on theme: "GAMING CONSOLES … “Evolution to the next level” Presented by:- Manindar Singh Ratan Regd.No.:- 0701227611 Branch:- IT, Group:- ‘B’ Sem:- 7 th,CVRCE Game."— Presentation transcript:

1 GAMING CONSOLES … “Evolution to the next level” Presented by:- Manindar Singh Ratan Regd.No.:- 0701227611 Branch:- IT, Group:- ‘B’ Sem:- 7 th,CVRCE Game on…

2 WHAT IS A GAMING CONSOLE? Gaming consoles are dedicated devices for playing playing video games. An interactive entertainment computer system with a video display device. termed as “gaming console” to distinguish it from a personal computer.

3 A BRIEF LOOK AT THE PAST… Magnavox odyssey was the first gaming console released in the year 1972. Atari Pong console was released in 1975. termed as pioneer of home gaming for many years. Contd….

4 In 1985,Nintendo entertainment system entered the gaming industry. In 1995,Sony came on scene in with Playstation. In 2001,IT nemesis MICROSOFT joined the gaming console bandwagon with the launch of Xbox brand.

5 BASIC COMPONENTS… USER control interface. CPU RAM Software kernel. Storage medium for games. Video output. Audio output.

6 PRESENT SCENARIO………… Presently, two major players in the gaming console market. SONY with its “PLAYSTATION 3”(PS3) gaming console. MICROSOFT with its “XBOX 360” gaming console. SONY PLAYSTATION 3 launched in 2006 is a successor to SONY’S PS1 and PS2 gaming consoles launched in year 1995 and 2000 respectively. MICROSOFT XBOX360 launched in 2005 is a successor to its XBOX launched in 2001.

7 TECHNICAL SPECIFICATIONS……. FOR PLAYSTATION 3:- MEDIA:- blu-ray disc, dvd,cd,digital distribution etc. OPERATING SYSTEM:- Xross media bar CPU:- 3.2GHz cell broadband engine with 1PPE & seven SPEs. contd…

8 STORAGE CAPACITY:- Supports 2.5 SATA hard drive ranging from 20GB to 320GB(upgradable) MEMORY:- 256MB system and 256MB video GRAPHICS:- 550MHz NVIDIA/SCE/RSX “REALITY SYNTHESIZER”

9 FOR MICROSOFT XBOX360:- MEDIA:- DVD, Compact Disc, Download etc CPU:- 3.2 GHz power pc tri-core Xenon STORAGE CAPACITY:- detachable hard drive ranging from 20GB to 250GB,removable memory cards (64MB,256MB,512MB).

10 MEMORY:- 512MB of GDDR3 RAM clocked at 700MHz. GRAPHIC PROCESSING:- 500MHz ATI Xenos, handled by ATI Xenos 10MB eDRAM. INTERFACE:- New XBOX experience

11 ACCESSORIES USED…….. XBOX360 supports both wired and wireless controllers, face- plates for customization, headsets for chatting,webcam for video chat and “KINECT”. PLAYSTATION 3 supports accessories like dualshock3, sixaxis, Logitech drive GT, “PLAYSTSTION MOVE” etc.

12 GAMING REVOLUTIONIZED……. Both MICROSOFT and SONY has developed two revolutionary products. These products are said to break the barriers between virtual and real world. These products are  KINECT for XBOX360  PLAYSTATION MOVE for “PS3”

13 PLAYSTATION MOVE……. Playstation Move is a motion sensing game controller platform. based on the motion controller wand. uses PS EYE camera to track the wand’s position and inertial sensors in wand to detect its motion. Playstation Move motion controller is the main component of “PS MOVE”.

14 TECHNOLOGY OF PS MOVE….. Move motion controller has a glowing “orb” at the head. PS EYE webcam detects the color of user enviroment helps the system to dynamically select the orb color. colored light of orb is tracked by PS EYE webcam. pair of inertial sensors used to track rotation as well as overall motion. inertial sensors are also used for “dead reckoning”. PS EYE PS MOVE motion controller

15 DEMO OF PLAYSTATION MOVE……...

16 XBOX KINECT…….. Kinect is an add-on peripheral for MICROSOFT’S XBOX360 gaming console XBOX360 with KINECT sensor It is based on controller free gaming and entertainment experience.

17 TECHNOLOGY OF XBOX KINECT……. The KINECT device features an RGB camera, depth sensor and multiarray microphone. Provides full body 3D motion capture, facial and voice recognition. Microphone array enables acoustic source localization and ambient noise suppression. Depth sensor consists of an infrared projector combined with monochrome CMOS sensor. To showcase the interactive prowess of KINECT, Microsoft has developed an interactive game called “MILO”.

18 DEMO FOR XBOX360 KINECT….. Players can interact with a 10 year old child “MILO”. “MILO” has an artificial intelligence that responds to body movements,facial expressions,spoken words,gestures in dynamic situations. relies on “Procedural Generation System” to simulate life like conversations.

19 CONCLUSION……. These two breakthrough technologies show that “INNOVATION” is devoid of boundaries. There is nothing like “IMPOSSIBLE” in this “MODERN AGE OF TECHNOLOGY”.

20 REFERENCES…… www.wikipedia.com www.youtube.com www.xbox.com in.playstation.com www.gameguru.com

21 THANK YOU ?


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