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Published byFlorence Owens Modified over 9 years ago
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Allods Online New Horizons Pimp my build Made by Nifelhel
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Dear Sarnautians, Nifelhel Monsters Inc My name is Nifelhel, an Arisen Summoner and a member of greatest Imperial guild on European server Skrakan, Monsters Inc. Since the beginning of Allods Online, Summoners have endured many changes, but with all those up’s and down’s I still love my summy! Why? Because with all those changes, we can still make very good damage, be annoying in PvP and in most of cases heal better than full healers! And of course, for all of you that like grinding we should never forget that Summoners are perfect immortal grinding machines.
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In New Horizons patch, Summoners got very little changes, and most of them are simple make-up ones. As for previous patches, there few that are worth mentioning: Our Neurotoxin spell now ticks more, and explodes after total of 8 stacks. Its average damage and activation time have been increased respectively. Next is our blood pool, that is now passively refilling only out of combat, and depends directly of the Dark Pac t talent. New Horizons patch brought us new looks of few of our spells and effect looks, like Donor Virus and Toxic weakness. Also, out pets now make more sounds, Arisen Lurker makes sounds like R2D2 from Star Wars and Hellion makes some chirping sounds (I was very annoyed at this at the beginning, but as time passed I even find it cute now ). With latest patch, we all had a lots of problems with stat changes, and I personally still trying to find perfect balance. extra talents and rubies As for extra talents and rubies I have 62 talent points and 54 rubies points.
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As I said before, I am a Summoner that is using pure healing build, which means I took all talents and rubies that could make me better in what I do. So, lets start with talents and reason why I took them: Damage spells Damage spells : Putrefy – rank 2, just cause I need it to take next spells Vampirisam and Blood tap – your basic dmg spells Volatile Infection – rank 1, its AoE spell, I use it to farm some gold, and to get lots of Necropotency effects once it explodes Wandering fever – a very old spell that is now nearly useless, but I still use it to get some extra blood drops, usually when I expect longer fights, because once it fades, it deals some damage. Healing spells: Healing spells: Blood Injection and Blood shot – both rank 3, its 2 nd most powerful spell, and it looks cool also Plague of Mending – AoE healing spell, it has CD which you decrease with rubies Dark Renewal – single target HoT spell, and it makes wonderful first shot heal Reanimation – rank 3, the most powerful healing spell, true, it costs 4 blood drops, but its worth every single drop, since it can bring anyone from brink of death.
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Defensive and support spells : Defensive and support spells : Blood aegis – rank 3, raises your armor rate a lot, and with ruby you also get heal, every time you loose stack Dark pact – rank 3, determines regeneration of blood drops out of combat, and gives me some extra drops in exchange for small portion of my life essence. Fear – rank 1, it has long cooldown, but it can help you in more than one occasion Raise from the Dead - speaks for itself (dead summ is useless summ!), so rank 3 is a must have Lurker – rank 3, as annoying as it can be, this is a must have for any healing summoner, cause this pet fills your blood pool. In PvP its also usefull cause it silences your enemies. Rubies Now when we saw all talents you need for healing, lets see rubies, cause in game of Allods Online, Rubies are girl’s best friend!
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~Acid tree~ Blood Tap – This tiny ruby brings me back mana after each kill, thus making it extremely valuable when I am in mobs killing spree mood ; Calculating Mind – To get to this cunning little eye that gives me bonus to Perception I need to spend two rubies, so I took two most useful ones, the one that make me use less mana for heals and the one that makes Wandering Fever act as a poor excuse of a DoT until it explodes. Darkweaver – It has 20% chance to decrease casting time and mana use for Blood shot and Vampirisam ~Putrefy tree~ Neurotoxin Neurotoxin – to get to this DoT kind of spell that stuns target once it explodes I took rubies that give me bonuses for Intelligence and increase chance for few spells to trigger Putrefy/Decomposition (NOTE: Most useful skill in PvP); Necropotency Necropotency – all summoners need it desperately in hope to reduce cast times of spells up to 100%! Advanced GeneticsVirulence Empowered Infections Plaguebringer Delayed Healing Advanced Genetics, Virulence, Empowered Infections, Plaguebringer and Delayed Healing - are skills that help me increase effectiveness, duration or decrease mana cost and cooldown of most of my spells.
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~Vampirism~ Reservoir Of Blood Reservoir Of Blood – healing summoner without blood for her spells is not a healing summoner, nuff said! Howl Of Death Howl Of Death – a very useful spell if you need to catch somebody…or run away from! Summon Soul Summon Soul - resurrects target with 60% health/mana, which makes most of players almost ready to fight (beat that healers!) Endless BloodInsidious Touch,Cold BloodReanimator Donor Virus Endless Blood, Insidious Touch, Cold Blood, Reanimator and Donor Virus - all of these rubies I took make my heals better and increase my stats along the way; Healing Shield Dark Gift Healing Shield and Dark Gift – well, considering that most of time I need to babysit others, I kinda need something to increase my stamina a bit and heal me from time to time, just in case mobs or players decide to target me. Also, every summoner gets 2 additional spells during leveling trough World Mystery quests. Those are: Imitate Death - with reanimator ruby taken cool down is decreased, it’s useful when you are attacked by mobs or by players pets. Unstable antidote– removes only disease or poison effects, but as it’s name suggests, it’s not successful every time.
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~Atributes~ Picture to the left are my actual stats, with daily elixirs and without alchemical potions. I usualy use Inteligence potion, but I change to wisdom or perception pots when I need them. When you gear up, you should have some stats priority. As for me, they are as follows: - Luck – around 70%, - Inteligence – as usual, as high as posible - Wisdom – I am still testing it, but 25-30% is fine - Perception – 15-20% ~Incarnations~ ~Incarnations~ In New Horizons patch, we have chance to get up to 7 Reincarnations of your main character, so that gives you a lot of opportunities to try every class. I for myself have found Warden’s Natural Balance ability very useful for my needs, but also my other options would be Healer’s Holy Shield and Psionicist ‘s Telekinetic pull.
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~Draconic Aspect~ When you reach Wandering Isle you will get chan quest that will allow you to obtain Draconic aspect, which will open another set of gear you can apply on your character. Spells you use will get boost in Inteligence every time you use it if you have gear part on you with corresponding spell boost on it. As with every class, healing summoner also get boost from some aspects more than from others. These are aspects you profit most when you gear then up, so pay attention when you pick your next draconic item: Cunning – Dark renewal Grace – Blood injection/Blood shot and Plague of Mending Hate - Reanimation Courage – hellion/fiend/lurker After you boost all gear with these aspects you may choose to boost other spells with rest of gear, so you can choose to boost: Anger – Vampirisam/Life tap Fortitude – Corrosive acid/Howl of death Power – Putrefy/Wandering fever Valor – Volatile infection/Neurotxin Nobility – Acid bolt
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~Play style in PvP~ As healing summoner, my role doesn’t change much in PvE and PvP, it’s upon me to keep my party/raid alive and protect myself as much as possible from any harm that comes my way. line-of-sighta must In PvP I’d recommend using line-of-sight as much as possible, which should be a must for any healer/caster. Mostly spam Neurotoxin, have Fear on cool down (priority targets – for zoning out warriors and paladins) and try to keep the Lurker on priority casters for silencing. As for healing, Reanimation is not that useful because of its high blood cost, but usually try keep people in preHoT with Dark Renewal, and spam when possible. Plague of Mending is a situational and I use it when in groups., but also try to keep it on cool down. Despite its long casting time of the Blood Shot, I managed to get a few off due to line-of- sight and other circumstances. In most of cases, situation may bring variations to the above mentioned rotations. NOTE: Whenever I am attacked by warden’s pet or other summoner’s minion I always try to use Imitate Death, cause that makes them go away from me and attack some other target. Warden’s beer reputation food and drink speedinvisibility potions Both in PvP and PvE it’s the most useful to have Warden’s beer (or vodka), some reputation food and drink (gives bonuses to stamina and willpower that doesn’t disappear after death), speed and invisibility potions.
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~PvE Skill rotations~ rank 3 Considering I have Dark Pact - (rank 3) makes me accumulate 10 drops of blood out of combat. Now what I usually do before each combat is to use Dark Renewal on myself and then Dark Pact which instantly makes me have almost full blood bank. During combat, I always tend to have prepared Reanimation in hand, just in case someone is loosing health very fast. In any other case, simply keeping everyone boosted with Dark Renewal and occasionally filling it up with Blood Shot is more than enough. When there is need for fast healing Plague of mending is just what I need, so I am ready to pop it up. Of course in order to cast instant heals, I usually try to put Neurotoxin (with Withering Touch ruby it will trigger Putrefy ) on all targets around me. Holy Shield Same as with PvP, my heals will be noticed and mobs will probably start running straight to me. In that case Imitate Death, Fear and inherited Holy Shield become invaluable. If none of it works, just start crying and run to your tank for protection.
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~Summary~ For all that are probably asking by now “How does she think to level with that kind of build?” I have to say that its not hard at all, cause with all the heals you have, you can all but run around and kite mobs and bosses till they die from DoTs. Also, with proper skill rotation, well made build and decent gear you can match most of other classes both in DPS and HPS even with medium runes. Well, that is all from me. If you have any questions about my build or summoners as class you can always contact me in game, I will certainly be glad to help if it’s in my power.
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~Useful addons~ This is list of addons I find useful to have: Power auras Power auras – I’ve put all icons I might need (Dark Renewal ticks, Plague of Mending cool down timer, Necropotency stacks, Blood Aegis stacks etc.) CarniHPS-meterCarniHPS-meter – used to see how much healing you do; Light DPS-meter Light DPS-meter – sometimes DarkDPS meter gets bugged so I took this one instead; Addons manager Addons manager - it says for itself, manages your addons.
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