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How to Teach and Learn Practice Structure Offensive Thinking Teaching Steps 1-2-3 3 R’s Technical and Tactical Definitions Review – How to Teach and Learn.

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Presentation on theme: "How to Teach and Learn Practice Structure Offensive Thinking Teaching Steps 1-2-3 3 R’s Technical and Tactical Definitions Review – How to Teach and Learn."— Presentation transcript:

1 How to Teach and Learn Practice Structure Offensive Thinking Teaching Steps 1-2-3 3 R’s Technical and Tactical Definitions Review – How to Teach and Learn

2  WHOLE – PART – WHOLE (concept teaching progression) 1. Feet and Eyes (technical to tactical / quality versus quantity) 2. Slow to Fast + Decision Making (tactical skill development) 3. Stay with Core – attention to detail – think of how players can achieve best (you will be great @ what you work @) *example = Qb steps and drops / Oline steps and blocks / back steps, etc… Tony DeMeo website – Universal Truths of Offense #9 Details are the difference “Minimize techniques and maximize their use. The fewer the techniques, the more practice time you have to master them.”

3  Inverted pyramid (core @ top) – coaches practice game style teaching (Games Approach)  Game and Situational Practice Structure  Set up practice like game (4 quarters + OT) *example - Pre / 1 st -2 nd qtr / halftime / 3 rd -4 th qtr / OT  Reflect (feedback) and Assess (Quizzes)  short term goals = daily improvement  long term goals = weekly improvement Stay the Course *you will be good @ what you work @

4  Self-scout – prep ALL in teaching - Balance  Compete against yourself – Everyday  Triangle thinking and calling = 3 plays in 1  Keep Simple and Reverse Defensive Logic  Situational planning – prepare mini game plans = ALL on the same page  Contingency planning – prepare for Worst to Best and everything In-between

5 TOUCHDOWN (+) RED ZONE – keep it simple (confident) *Must play best ball @ end of field (Goal line to +20 yd line) *base count (1) = keeps it simple + Crunch O @ =3 yd line 4 DOWN ZONE – four downs to get first (will not kick) *Stay on Track (+20 to +35) *base count (1) - expect Blitz + Top plays with impact players FREE ZONE – reverse defensive logic (total offense / expect blitz) *Speed up game (-35 to +35) *hard count (3) + use Gogo and Sonic to speed up game & create rhythm GET TO ZONE – get to Free Zone (ball security) *Get first downs (-20 to -35) *3 rd down med = count (2) + quality control offense – top plays & run clock BLACK ZONE – keep it simple (ball security) *Must play best ball @ end of field (-0 to -20 yd line) *base count (1) = keeps it simple + Crunch O + Nanu to -3 yd line END ZONE (-) Everyone must know – ALL understand field zone game plan

6  Critical (1 yard line – in and out of end zone)  Blitz Package (3 answers for blitz always)  Black and Red Zones  Get to and 4 Down Zones  Free Zone  3 rd Downs (short / medium / long / Xlong)  1 st and 10 / 2 nd and 10 / 2 nd and short  Mule Offense (4 minutes left with lead)  Quad Offense (only time for 4 plays & behind)  2 minute  2 point  Specials (last play of game / half / take a knee)

7  TECHNICAL DRILLS  Use to develop proper skill technique with speed – balance – power (efficient + effective) “Good start = chance for a good finish” Qb Feet & EyesBack Feet & CutRecs Feet & FitOline Feet & Fit 1-3-5 Step drills Run & mesh steps Pass & PAP drops Reads – run / pass 1-3-5 steps and cut Run-Pass strip Fit-drive run block & pass pro / routes Route Release “short stepp’in” Combo drill * Forsythe Route steps & cuts 1-2 step & fit-drive 5 Combo blocking 2x1 / 2x2 / 3x3 / 5x5 Pass pro step-fit NOTES: *DO EVERYDAY with emphasis for the day (pick 1 core concept)

8  Tactical Drills – Group work = middle “Part”  Use to improve decision making process (develop quality)  Once drill is installed – work to increase quality reps *Good to use Sonic Calls for names of drills *will assist and reinforce memorization of calls  Must work against a live person – forces athlete to make game like decisions @ game like speed  Coach positions themselves to see EYES *SEE what they see  Must finish strong – ATTENTION to DETAIL Lets look @ Jet Stretch for each Position

9  Backfield - Tactical Group Work  99-90 Jet Stretch  Jet series motion timing + cuts + Qb action  Players rotate to opposite side (B - Off to Def) J COACH Q Q Q Q Z B B2-DE B3-$$

10  Receivers - Tactical Group Work  99-90 Jet Stretch  12 Block (never go past unblocked backer)  Offensive player rotates to Defense COACH (Mr0) 5 yards Z X 10 yards FS CB

11  Oline + Yrec - Tactical Group Work  99-90 Jet Stretch  Wide Reach (3 step bucket) to far gap  Offensive player rotates to Defense COACH 5 yards

12  #1 Team - Perfect Plays 1. Use to introduce and Review previous install 2. Start of “Whole” in Concept Teaching 3. Everyone must SEE Big picture  #2 Team – 5 min blocks - End of “Whole” 1. Situational (Field zone / Down & Distance) 2. Defensive Front(s) / Cover(s) / Blitz (%) 3. Three Plays (over and over – fast)

13  3 R’s – NOT WHAT YOU DO, HOW YOU DO IT *Martens, “Successful Coaching”, 3 rd Edition, Human Kinetics, 2004  Traditional Approach – playing the game only after practicing the basic technical and tactical skills.  Games Approach – it teaches athletes AND staff, how to play the game commonly seen in sandlot play. Goal is to create game like situations with everything you do – develop quality game reps.

14  #1R - HOW you RUN it  COMMUNICATION – KEY TO TEACHING – “saying nothing means something”  Do not underestimate your staff & players ability to learn  Focus on how they best receive and learn information  Adjust your way of presenting-teaching to meet needs  Create practice opportunities both mentally and physically to maximize their learning  Example:use Sonic Tempo (1 word calls) for drill names-reads-reps – “Rocket-Laser” Drill

15  #2R – HOW you REP it  REP FORMULA  24 positive rehearsals needed for quality execution  4 verts formula: 5 recs X 25 reps each x 50% completion percentage per attempt = 250 reps of 4 verts pass play for Qb to fully begin to execute play  Think about it – you as the coach + players need tons of opportunities to make tough decisions – create as many as possible every time you are together  Examples:design drills to be game like  “Rocket-Laser Option Game” – Core Tactical Drill

16  #3R – HOW you REACT  TECHNICAL versus TACTICAL TEACHING – difference is providing decision making with everything you do.  Learning is a relatively permanent improvement in performance as a result of practice.

17  Technical Skills (defined) – the specific procedures to move one’s body to perform the task that needs to be accomplished  Technical skills Today: Experts used to think that athletes learned technical skills by developing mental blueprints through repeated practice of the tasks.  Because high complex techniques of sport actually consist of many different responses of a similar type – the concept of learning through mental blueprints has been debunked.  Today, scientist believe that athletes learn complex skills by abstracting key pieces of information from each performance to create rules about how to perform in the future.  The athletes are then developing motor programs (a complex set of rules, that, when called into action, permits the athlete to produce a movement).  So, one of our responsibilities, then, as a coach is to help the athletes develop good motor programs – our technical skills (specific techniques involved the sport).

18  Tactical Skills (defined) – problem solving skills that are based on three elements (tactical triangle)  Tactical Triangle: From a tactical perspective, think of a sport contest as a series of problems to be solved by you (the coach – HC + assistants) and the players – these 3 elements are involved: 1. Reading the play or situation 2. Acquiring the knowledge needed to make an appropriate tactical decision 3. Applying one’s decision-making skills to the problem  So, the key is to first identify the most important tactical decisions-skills needed to be successful. Next, make sure to create both for the coaches and the players as many practice opportunities (reps) involving these core tactical skills to accelerate their development – decision skills.  Example:5 min blocks-periods / game situation always / up tempo / sub individual vs stop team  Example:use “freeze-replay” and ask question rather than give answer + player reflection

19  Whole – Part – Whole  Fundamental Period to Start Everyday  Feet (Technical)  Eyes (Tactical)  Group Work (Timing – Technical & Tactical)  Team – 5 min blocks (fast as you can go) 1. Situational Period 2. Defensive front(s) / Cover(s) / Blitz 3. Three Plays (over and over)


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