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Alexandru Dancu 1 1 t2i lab, Chalmers University of Technology, Sweden Designing seamless displays for interaction in motion Joe Marshall 2 2 University.

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Presentation on theme: "Alexandru Dancu 1 1 t2i lab, Chalmers University of Technology, Sweden Designing seamless displays for interaction in motion Joe Marshall 2 2 University."— Presentation transcript:

1 Alexandru Dancu 1 1 t2i lab, Chalmers University of Technology, Sweden Designing seamless displays for interaction in motion Joe Marshall 2 2 University of Nottingham United Kingdom Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

2 2 introduction Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15 https://www.youtube.com/watch?v=jdpQir1sqiQ

3 introduction Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15 3

4 4 Frequency of checking phone 150 times a day, 2013 [1] 221 times a day, 2014 [2] 63.5 notif. a day, 2014 [3] [1] http://www.kpcb.com/insights/2013-internet-trends [2] http://www.tecmark.co.uk/smartphone-usage-data-uk-2014/ [3] Pielot et. al, 2014 introduction Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

5 http://scottberkun.com/wp-content/uploads/2013/06/Google_Glass_Main.jpg 5 Recent wearable displays http://goo.gl/CviSkn Smart glasses requires only looking up Smart watches requires looking at hand introduction Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

6 Mobile projectors merge with physical space larger field of view user context Mobile and wearable projected displays 6 introduction Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

7 7 related work Attention theory Attention definition Attention is a fundamental set of limits to human performance (along with, for example, memory or control precision) on the amount of information that can be processed per unit of time. [Wickens, 2013] Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

8 8 related work Attention theory Design (from human factors standpoint) balance between two measurable constructs, performance and workload Three quantifiable variables Performance Situation awareness Workload Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15 [Wickens, 2013]

9 9 related work Attention theory Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15 Single channel processing Attention can be focused on one single task at a time as if the task occupies the single channel of human cognition e.g. reading a newspaper and a computer display Automaticity theory Assumes we can automate certain tasks for which attention is not required e.g. walking and talking driving (lane keeping) and listening to radio [Wickens, 2013]

10 10 related work Gibson’s driving perception theory Visual field of the driver is selective elements relevant to locomotion stand out within the road bounded lies the field of safe travel [Gibson and Crooks, 1938] Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

11 related work Three displays for interaction in motion Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

12 12 related work display 1: smart helmets SKULLY motorcycle helmet with a blind spot camera view GPS navigation, phone calling http://www.skully.com DAQRI Industrial helmet for maintenance and repair, inventory recognition, hands free training applications. http://daqri.com Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

13 13 related work display 2: HUDs in cars Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15 Navdy HUD: https://www.navdy.com

14 14 related work display 3: wearable and wandering interfaces SixthSense is a wearable gestural information interface using a projector and everyday surfaces AWI autonomous wandering interface body-centric user interface around the body long range display (near-private and far) [Mistry, Maes,’09] Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15 https://www.youtube.com/watch?v=cqU_hR2_ILU

15 15 Designing seamless displays Perception of locomotion field of safe travel could be computed and visualized could increase safety Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

16 16 Designing seamless displays Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15 Display layout guidelines ●Display should be close to the NLOS ●Assimilate relevant information with a few glances ●Higher priority for the info with higher safety relevance

17 17 Designing seamless displays Tasks and displays ●mobile phones support ○tasks that require locomotion: GPS navigation ○tasks that hinder locomotion: answering phone ●locomotion tasks ○what display would be safer, easier to use? Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

18 18 Designing seamless displays Tasks and displays ●display placement ○mounted on locomotion tools (cars) ○mounted on body (wearables) ○external (mobile phones) Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15

19 19 Designing seamless displays Designing seamless displays for interaction in motion... Smart attention workshop MobileHCI '15 Tasks and displays ●display type ○smart glasses ○smart watches ○mid-air display

20 Thank you for your attention 20

21 Acknowledgments This work was supported by the EU FP7 People Programme (Marie Curie Actions) under REA Grant Agreement 290227 More details on alexandrudancu.com 21 t2i.se


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