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Jean-Claude Bradley E-Learning Coordinator College of Arts and Sciences Drexel University November 17, 2005 Using Blogs, Podcasts, Screencasts and Games to Enhance Student Interaction bradlejc@drexel.edu
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Content Assessment Interaction Discussion Board Components of E-Learning Chat E-mail Surveys Tests Quizzes Multimedia Images Text WebCT Lecture Recording MetricsPeer review
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Content Assessment Interaction Blogs WebCT Games E-Learning is multi-dimensional
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Risk Minimization in An E-Learning Migration Strategy chalkboard overheads laptop Tablet PC recording Voluntary Online quizzes Tests/exams Student feedbackStudent behavior procrastination OFFLINE laptop HYBRIDFULLY ONLINE Paper quizzes/tests No quizzes screencast archive podcast archive CONTENT ASSESSMENT Email or survey
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Podcasting: the automatic distribution of audio files to computers or portable audio devices through a subscription system Screencasting: the delivery of audio and screen capture recordings via download or streaming media links Platform: blog Component: Content Channel: podcasting Platform: WebCT/ blog Component: Content Channel: screencasting
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Lecture Recording Process Start Camtasia Recording Teach on laptop or tablet PC as usual Stop Camtasia Recording Convert avi to Flash or Real Media Upload to Server (screencast) ModularizePodcast CORE OPTIONAL
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Platform: blog Component: content Channel: screencast, podcast, lecture notes Platform: blog Component: interaction Channel: comments
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Using Blogger and Feedburner to create podcasts
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Podcasting MP3s and PDFs through iTunes
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Replication of the Bottom-Up Model: Michelle Francl at Bryn Mawr
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CHEM 241 89 students CHEM 243 64 students Natural migration from F2F to screencast/podcast channels
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CHEM 241 89 students CHEM 243 64 students Midterm Feedburner stats
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CHEM 241 130 students this term CHEM 243 2 students this term Long term trends for Open Courseware RSS feeds In World Lecture Hall
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Archived Lectures change the role of the teacher
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Teaching Usefully
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Platform: blog Component: interaction Channel: FAQ, comments
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Platform: blog Component: assessment Channel: post assignments
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Platform: blog Component: assessment Channel: peer-reviewed reference citation
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Platform: blog Component: interaction (student-student) Channel: advice in blog post
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The Game Platform: The EduFrag Project Assessment Content Interaction Quizzes in a 3- D world The Study Room Student-Student Collaboration or Competition Instructor Guided Tours First Person Shooter Modding (Unreal Tournament)
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EduFrag Design Modularity Simplicity Quiz-Based – Not Simulation Portability of textures Flexible gameplay modes: non-competitive maze, race, deathmatch, capture the flag, king of the hill, etc. Even in competitive play gore level can be adjusted for each player
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Platform: game (Unreal Tournament) Component: content, assessment Channel: quiz questions on walls Platform: game (Unreal Tournament) Channel: chat, body gestures Component: interaction
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The EduFrag Wiki and Blog: Open Source Collaboration
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Platform: game (Wheel of Orgo), blog Component: interaction, content, assessment Channel: Tablet PC, F2F
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MakeGames: The Class that Didn’t Run
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Don’t Underestimate the Impact of Open Courseware and RSS
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Take-home message Think in terms of multiple channels and platforms to meet your educational objectives as student and teacher http://drexel-coas-elearning.blogspot.com http://drexel-coas-talks-mp3-podcast.blogspot.com http://edufrag.blogspot.com Bottom-up open courseware strategies have an important role to play in global education
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