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Input Devices.

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Presentation on theme: "Input Devices."— Presentation transcript:

1 Input Devices

2 Touch screen An input device in the form of a monitor screen that responds when touched by the user.

3 Tracker ball A cursor control input device that has a ball on top that is moved by the user’s fingers.

4 Barcode Reader An optical input device that uses the reflection of a light beam to read barcode labels.

5 Digital Camera An input device for taking pictures that has an electronic lens and uses electronics for storing the images rather than chemical film.

6 Microphone An input device used for sound.

7 Joystick A cursor control input device with an upright arm. It is commonly used for controlling fast moving objects in computer games.

8 Graphics Tablet A graphical input device that tracks the movement of a stylus across a flat surface.

9 Scanner An optical input device that uses the reflection of light to copy text or graphics into a computer.

10 Reading : input devices Each text describes one of these devices : tracker ball, joystick, light pen, scanner. Identify the device each text describes. Write your answers in this table.then compare your answers with other students. A is another input device you can connect to a computer system the is able to move in eight directions s are mostly used in computer games to control the way a picture on the screen moves . Sometimes two s are connected to a computer so two people can play the game at the same time. Joystick Joystick Joystick 1-

11 A works in exactly the same way as a mouse,except that the ball is on top. The user rolls the ball around with her hand to operate it. If you use a ,you don’t need any extra space on your desk to move it around (like you do with a mouse) s are often used on small portable computers and on some video game machines. Tracker ball Tracker ball Tracker ball 2-

12 A can be used to draw pictures directly on to a computer screen or to read the pattern on a barcode. A that can read barcodes detects the difference between the light reflected from a black barcode line and its lighter background. Light pen 3-

13 Using a , you can input printed drawings, photographs, or text directly into a computer. A works like a photocopier – light is shone on the material and the detects the reflected light. You can use a with optical character recognition (OCR)software to input the scanned text into a word processing package. scanner scanner scanner scanner 4-

14 Match each device (1-7) with its use (a-g)
1- joystick. 2- light pen. 3- scanner. 4- digital camera. 5- mouse. 6- keyboard 7- microphone. Use A- draw pictures on to a computer screen. B- copy documents. C- input sound. D- input text. E- select from a menu. F- move the cursor rapidly. G- produce photos without film.

15 In groups, decide which input device is best for:-
Problem-solving In groups, decide which input device is best for:- 1- controlling fast-moving objects in a game. 2- reading the price of things in a shop. 3- making copies of a page of text and graphics. 4- storing sounds on a computer. 5- producing pictures of people and places for storing in a computer. 6- controlling a computer using speech.. 7- typing text into a computer. joystick barcode reader scanner microphone digital camera keyboard

16 KHALED ABDAULLH AL-RADDADI ABDALMAJED AYADC AL-HERBEI


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