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Iron Demon Iron Demons are some of the best Demons for controlling a bad situation, primarily thanks to their Shell Cannon, which is one of the cheapest.

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Presentation on theme: "Iron Demon Iron Demons are some of the best Demons for controlling a bad situation, primarily thanks to their Shell Cannon, which is one of the cheapest."— Presentation transcript:

1 Iron Demon Iron Demons are some of the best Demons for controlling a bad situation, primarily thanks to their Shell Cannon, which is one of the cheapest ways to turn an opponent’s Powerups before they can be used. Ram Punch is a bit of a departure from the usual style of weak attacks, but with proper use it can be very convenient. Iron Demons have changed quite a bit since they were first summoned, but they have always had a cannon on their back. How a living creature could evolve that kind of weapon is beyond comprehension, but Iron Demons have made good use of it from day one. Iron Demon 2 reflex2 hands35 EP Physical Attacks Ram Punch: Deals 5 damage, and flip a coin. If heads, deals 10 more damage. Shell Cannon: Deals 10 damage. Turn one of your opponent’s Powerups. 0 reflex1 hand 2 reflex0 hands1 Water Powerup 1 Metal Powerup

2 Essential Iron Demon Essential Iron Demons are very similar to their Standard forms. Their attacks deal low damage, but Breaker Beam can knock out an opponent’s Weapon, something that is very hard to do any other way. Ancient Iron Demons, on the other hand, have changed drastically, looking less like turtles and more like dragons. They still don’t deal much damage, but the Ancient Iron Demon can discard your opponent’s Powerups, not to mention their Special Attacks. Elder Iron Demons are unheard of, since Ancient Iron Demons are such a recent discovery. Essential Iron Demon 3 reflex2 hands105 EP Physical Attacks Drive Punch: Deals 10 damage, and flip 2 coins. Deals 10 more damage for each heads. Breaker Beam: Deals 10 damage. If the target is holding any Weapons, it drops them. 1 reflex2 hands 2 reflex0 hands 1 Metal Powerup 2 Water Powerups 1 Metal Powerup Ancient Iron Demon 8 reflex2 hands200 EP Physical Attacks 4 reflex0 hands 1 Water Powerup 1 Metal Powerup 1 Wind Powerup 0 reflex2 hands 1 Metal Powerup 1 Water Powerup Crippling Claws: Deals 10 damage. If the target has any Special Attacks, discard them. Depower Repeater: Deals 15 damage. Discard one of your opponent’s Powerups.

3 Specials Ordinarily, Iron Demons can only make one shot with their built-in weaponry, but with Overdrive Stabilizer, they can give up the power necessary to make one of their arms work in order to make an Extra Shot with their cannons. Also, Overdrive Stabilizer can be used to replace the ordinary attack made by said cannons with a Bursting Bolt that can deal more damage. Overdrive Stabilizer Special Attack: Any Iron Demon Extra Shot: Gives the Iron Demon 2 extra Reflex for this turn. Bursting Bolt: Deals 15 damage, and flip a coin. If heads, deals 15 more damage. 0 reflex 1 hand 1 Powerup 2 reflex 0 hands 1 Metal Powerup 1 Water Powerup

4 Chaos The Chaos cards are a series of Special Attacks that Ancient Iron Demons can use. Chaos attacks can significantly change the flow of a game, but they use up all of an Ancient Iron Demon’s reflex. The cards are meant to be used together, and as such, the Arm attack can be used to get the next Chaos card. Chaos – 3 is designed to prolong the game by giving the Ancient Iron Demon lots of defense and shuffling the discard pile back into the deck. This isn’t very effective against cards that can remove Special Conditions, and it isn’t useful unless lots of cards have been discarded, but otherwise it can buy the user time to make a comeback. Chaos – 2 focuses on getting the Ancient Iron Demon back on its feet, healing it at the cost of the user’s hand. This won’t buy the user as much time as Chaos – 3, but the two can be used together very easily. Be careful, because Raw Power Repair isn’t worth it unless you have at least four cards in your hand. Chaos – 3 Special Attack: Ancient Iron Demon Shadow Ore Armor: Remove all defense from the Ancient Iron Demon. Shuffle every card in your discard pile into your deck. This gives the Ancient Iron Demon 10 defense per card. Arm: Search your deck for a Special Attack and add it to your hand. Discard Chaos – 3. Shuffle your deck. 0 reflex 2 hands. 8 reflex 0 hands 2 Metal Powerups 1 Wind Powerup 1 Powerup Chaos – 2 Special Attack: Ancient Iron Demon Raw Power Repair: Discard every card in your hand. This heals the Ancient Iron Demon for 35 Energy Points per card. Arm: Search your deck for a Special Attack and add it to your hand. Discard Chaos – 2. Shuffle your deck. 0 reflex 2 hands. 8 reflex 0 hands 1 Powerup 2 Wind Powerups 1 Water Powerup

5 Chaos – 0 Special Attack: Ancient Iron Demon Entropy Array: Shuffle every card in your discard pile with Chaos in its name into your deck. Discard 10 cards from the top of your opponent’s deck for each one. Arm: Search your deck for a Special Attack and add it to your hand. Discard Chaos – 0. Shuffle your deck. 0 reflex 2 hands. 8 reflex 0 hands 1 Powerup 1 Wind Powerup 1 Water Powerup 1 Metal Powerup Chaos (cont’d) Chaos – 1 is the most aggressive of the three Chaos cards. It won’t work unless the Ancient Iron Demon has already used Chaos – 3 to build up its defense, since the Demon itself doesn’t have any regular attacks that give it defense, but it is especially useful after discarding your hand to pay for Chaos – 2’s Raw Power Repair. If the Ancient Iron Demon is relatively uninjured, it can use Chaos – 1 right after Chaos – 3, so as to save Chaos – 2 for when you really need it. Between the three Chaos cards, an Ancient Iron Demon can become almost invincible and change the flow of the game to its advantage. Keep in mind that if you use all three Chaos cards, you will only be able to use them each once unless you add in an extra copy of Chaos – 3 to get them out of the discard pile. Chaos – 1 Special Attack: Ancient Iron Demon Disarmory Draw: Draw a card for every 10 defense that the Ancient Iron Demon has. Remove all defense from the Ancient Iron Demon. Arm: Search your deck for a Special Attack and add it to your hand. Discard Chaos – 1. Shuffle your deck. 0 reflex 2 hands. 8 reflex 0 hands 1 Powerup 2 Water Powerups 1 Metal Powerup


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