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Linear Motion Movement in a straight line of a body or body part. (Translatory motion) The sprinter runs from A to B. The pathway of the runner is a straight.

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Presentation on theme: "Linear Motion Movement in a straight line of a body or body part. (Translatory motion) The sprinter runs from A to B. The pathway of the runner is a straight."— Presentation transcript:

1 Linear Motion Movement in a straight line of a body or body part. (Translatory motion) The sprinter runs from A to B. The pathway of the runner is a straight line BUT it happens because of angular motion of the joints of the limbs. Linear motion can be considered in terms of quantities of: Distance – displacement – velocity – acceleration and therefore force. REMEMBER A body’s inertia is it’s resistance to change in motion. With linear movement, mass is the only measure of that inertia. IN OTHER WORDS The greater the mass, the greater the resistance to change, and therefore the greater the inertia. EDU2MP Movement Perspectives

2 Curvilinear Motion Movement along a curved line.
Most jumps are along a curved line. EDU2MP Movement Perspectives

3 Motion of an object or person in flight.
Projectile Motion Motion of an object or person in flight. EDU2MP Movement Perspectives

4 Linear Motion I – Middle Secondary Introduction to Linear Motion speed
distance / displacement velocity acceleration Graphical representation distance - time graphs speed - time graphs velocity - graphs Linear Motion II – Senior Secondary Non-uniform motion displacement instantaneous speed average speed Uniform motion equations for uniform motion EDU2MP Movement Perspectives

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8 Many sports involve the throwing of a ball or other object
Many sports involve the throwing of a ball or other object. This article discusses the basics of projectile motion, and for ease of understanding, we will consider that there is no air resistance. The influence of air resistance, friction, spin, and air flow around the object is discussed elsewhere Any projectile thrown, such as a ball, can be considered to have a vertical and horizontal velocity component, as shown in this diagram (blue=horizontal velocity component, red=vertical velocity component). Throughout the path of the projectile, change occurs only in the vertical direction due to the influence of gravity, while the horizontal component of the velocity will not change. (This is not quite true, there will be a very small slowdown in the horizontal direction due to air resistance). EDU2MP Movement Perspectives

9 Projectile Motion EDU2MP Movement Perspectives

10 There are many examples of projectile motion is sport.
Golf ball Basketballs Javelin Ski jumping Diving Trampoline Archery Soccer Football Cricket EDU2MP Movement Perspectives

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12 The following factors influence the projectiles trajectory
Angle of release Speed of release Height of release Gravity Spin Air resistance See java demo EDU2MP Movement Perspectives

13 Spin Magnus Effect When sports players produce curve balls, be it through throwing, kicking or hitting a ball, they are exploiting the Magnus effect. EDU2MP Movement Perspectives

14 The Magnus effect causes a spinning ball moving through air (or any other fluid such as water) to produce a force perpendicular to both its spin axis and its direction of travel. This force causes the ball to curve either left or right if the spin axis is vertical. If the spin axis is both horizontal and perpendicular to its direction of travel then the ball will either descend faster or slower than it would otherwise under the influence of gravity alone. Magnus Effect is a lifting force produced when a rotating cylinder produces a pressure differential. This is the same effect that makes a baseball curve or a golf ball slice. The difference in surface velocity accounts for a differ-ence in pressure, with the pressure being lower on the top than the bottom. This low pressure area produces an upward force known as the “Magnus Effect.” This mechanically induced circulation illustrates the rela-tionship between circulation and lift. EDU2MP Movement Perspectives

15 Friction Friction Friction can be defined as the resistance to motion of two moving objects or surfaces that touch. EDU2MP Movement Perspectives

16 c = coefficient of restitution (dimensionless) h = bounce height
COR To find the coefficient of restitution in the case of a falling object bouncing off the floor, or off a racquet on the floor, use the following formula:                    c = coefficient of restitution (dimensionless) h = bounce height H = drop height The coefficient of restitution (denoted by the symbol c in our formulas) is a measure of the elasticity of the collision between ball and racquet. EDU2MP Movement Perspectives

17 And the coefficient of restitution merely tells you how much of the original kinetic energy remains after a collision of the clubhead with the golf ball.   The higher the coefficient of restitution, the faster the ball will be propelled by the clubhead for a given impact speed.   So why all the fuss over this figure?   It's because the USGA is trying its best to limit the influence of technology in golf. Theory being that golf should challenge the skill and savvy of the individual rather than the technology in his or her bag. And this is probably a good thing for the sport. After all, it would be very effective to go bass fishing by dropping depth charges over the side of your boat. Just scoop 'em up when they float to the surface. But would that really be bass fishing?   So the USGA has adopted limits of on the coefficient of restitution a given clubface may have as part of its effort to define the boundaries of technology in the game. EDU2MP Movement Perspectives

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20 Projectile Motion Motion of an object or person in flight.
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21 Factors Affecting Pathways
The pathway of an object is determined by: The angle of release. Drag force is a resistant force Lift force Type of spin EDU2MP Movement Perspectives

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23 ● Speed of take off or release ● Angle of take off or release
When an athlete launches himself or an object into flight gravity will act as a force pulling the athlete or object towards the ground. The flight path of the centre of gravity of a body is a curve called a parabola. The parabolic flight path depends on three factors: ● Speed of take off or release ● Angle of take off or release ● Height of the athlete's CG at take off, or CG of implement at release     Of these, the speed of an athlete at take off, or of an implement at release, is the most important factor. Greater speed means greater distance achieved. Air resistance can also affect the distance travelled by an athlete or implement. EDU2MP Movement Perspectives

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25 Drag Force Drag force is a resistance force - a force that slows the motion of a body through a fluid (air or water). Sportsmen reduce drag by using specialised techniques, equipment or clothing. Streamlining reduces form drag. Form drag results from the suction-like force created between the positive pressure zone on the leading edge and the negative pressure on the trailing edge when turbulence is created by moving through the air or water. The effect of streamlining is a reduction in the turbulence created at the trailing edge of a body in a fluid. "Photos courtesy of and copyright Free Range Stock, EDU2MP Movement Perspectives

26 Direction of fluid flow
Lift Force Lift force is a force generated perpendicular to fluid flow. Direction of fluid flow Although LIFT implies that the force is directed upwards – it may assume any direction as determined by the direction of the fluid flow and the orientation of the body. The angle of attack is the angle formed between the primary axis of a body and the direction of the fluid flow. Spin also generates lift force e.g. magnus effect on a backspinning dimpled golf ball. Lift force EDU2MP Movement Perspectives

27 Types of Spin Spin is the rotation of a body or object.
Torque is the force which creates spin. The type and amount of spin depends on how much torque is applied and where it is applied. TOPSPIN Discuss examples of spin in sport. SIDESPIN BACKSPIN EDU2MP Movement Perspectives

28 Outcome of Spin Players learn to control the amount of spin to achieve different effects. Draw diagrams to represent the outcome the different types of spin. EDU2MP Movement Perspectives


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