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◦ A single seamless whole. ◦ Simplicity is the key UIDE Chapter 14.

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Presentation on theme: "◦ A single seamless whole. ◦ Simplicity is the key UIDE Chapter 14."— Presentation transcript:

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2 ◦ A single seamless whole. ◦ Simplicity is the key UIDE Chapter 14

3 ◦ Create Natural Groupings ◦ Separate the Currently Active Components ◦ Emphasize Important Components  Color, type size, positioning, animation ◦ Use White Space Effectively  Spaces and gaps are important ◦ Make the Controls Visible  Function of controls must be obvious ◦ Balance Aesthetics and Usability In groups of two, sketch one web page for the home controller of: Smart TV Smart Sound Smart HVAC The smart TV has “displays” in 4 rooms; availability to cable, netficks and blue ray. The smart Sound has internal CDs, pandora, and radio. The smart HVAC can adjust temp in each room. UIDE Chapter 14

4 Grouping? Emphasis? White space? Control visible? Aesthetics?

5  Sketch a web page for selling computer printers.  Aimed at computer enthusiasts browsing on their home PCs.  Users are interested in the price and functionality of printers.  Show details of several printers, along with prices and images.  Achieved:  Natural groupings  Emphases important  Used white space effectively  Made the controls visible  Balanced aesthetic and usability UIDE Chapter 14

6 Defined by a set of design issues and design guidelines. For example: ◦ Graphical user interfaces (GUIs) ◦ Web pages ◦ Embedded systems, such as handheld devices Are each of the above separate without overlap? ◦ “Technological convergence” (merging of diff design areas) ◦ “Ubiquitous computing” UIDE Chapter 14

7 Perform the following: 1. Identify the relevant design area, principles, guidelines and issues 2. Consider the conceptual design 3. Combine the design components For your GUI – do the above 3 steps. This goes in Part One # 6. UIDE Chapter 14

8  Typically the blending of ◦ Interaction styles  Menu selection  Form filling  Direct manipulation ◦ Components  Widgets ◦ Building blocks of GUIs ◦ Windows, dialog boxes, tabs, menus, tool bars, command buttons, option buttons, check boxes, list boxes, text boxes, spin buttons, slide bars, picture boxes, progress bars, calendar picker, etc UIDE Chapter 16

9  Interface Hall of Shame Interface Hall of Shame  Widgets Information for Windows Widgets Information for Windows  Widgets Information for Mac OS Widgets Information for Mac OS UIDE Chapter 16

10  Affordance of buttons ◦ Use of Color Wording ◦ Shape Position Example Design: The Energetic Sports Center ◦ Domain  Sport, activities available  Toddler’s gym, football, fitness room, women’s aerobics, squash ◦ Users  Administrative staff, mature, limited experience with computer systems, English speakers, one wheelchair user, one arthritic user UIDE Chapter 16

11 Main Tasks  Task 1: Adding and Modifying Membership Details  At least once a day, takes about 5 minutes, telephone interruptions frequent, currently use paper forms  Task 2: Booking Squash Matches  Recorded in a diary, bookings made over phone, 20 slots each day, can book seven days ahead Environment  Busy, noisy, dusty, dirty Technology  Small network of computers, one at reception desk, one in social area for squash bookings with touchscreen UIDE Chapter 16

12 Conceptual Design  Primary task objects: Member, booking.  Attributes  Actions  Metaphors  Choice of Guidelines A section of the content diagram is given to the right. UIDE Chapter 16

13 ◦ Using Primary Windows ◦ Using Secondary Windows  Message Boxes  Dialog Boxes ◦ Using tabs UIDE Chapter 16

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17 ◦ Using Menus ◦ Using Tool Bars ◦ Using Command Buttons UIDE Chapter 16

18 ◦ Using Option Buttons and Check Boxes ◦ Using List Boxes ◦ Using Text Boxes  Combining GUI Widgets Now Design a specific dialog box for your GUI that will collect information. Document similar to Page 328: Primary task object – Actions - Metaphors UIDE Chapter 16

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20  The Lovely Rooms Hotel Booking Service ◦ Domain - hotel booking service, B&Bs, <=5 rooms ◦ Users – vacationers, UK residents, business travelers ◦ Tasks – recommend a choice of three hotels nearest, offers pecial rates and discount packages, book online. ◦ Environment – easy to use site ◦ Technology – low-spec PCs, download as quickly as possible. UIDE Chapter 17

21  The Lovely Rooms Hotel Booking Service ◦ Conceptual Design  Primary Task Object: Hotel  Attributes – B&B, converted older property  Actions – Browse and search  Metaphors – list and map results UIDE Chapter 17

22  Design Principles for Web Sites ◦ Homerun (Nielsen 2000)  High-Quality Content  Often Updated  Minimal Download Time  Ease of Use  Relevant to User’s Needs  Unique to the Online Medium  Net-centric Corporate Culture UIDE Chapter 17

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24  Designing Web Sites ◦ Designing the Web Site Structure ◦ Helping the Users Know Where They Are ◦ Helping the Users Navigate around the Site  Structural navigation – other pages within the same site  Associative links – same page links  “See Also” links – to other web sites ◦ Navigation Aids UIDE Chapter 17

25  Color of text links  Make names of links meaningful  Buttons or graphical images  Drop-down lists  Site map  Breadcrumb trail  Geographical or visual maps  Navigation bars UIDE Chapter 17

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27  How deep and how wide should the hierarchy be?  Is it better to divide a block of information into several short pages or leave it as one long page?  Can several web pages be combined into one larger one?  Does the structure of the site reflect the structure of the tasks the user wants to carry out?  How should the site content be grouped? UIDE Chapter 17

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31  Designing Home Pages and Interior Pages ◦ Designing the Home Page  Tells the users where they are  Tells the users what the site does  1,2,3,4 1234 ◦ Designing Interior Pages UIDE Chapter 17

32  Design Issues for Web Pages ◦ Widgets on Web Pages ◦ Scrolling - 11 ◦ Designing for Different Screens and Platforms – 1,212 ◦ Using the Screen Area Effectively UIDE Chapter 17

33  Design Issues for Web Pages ◦ Using the Screen Area Effectively ◦ Using Style Sheets - 11 ◦ Designing for Accessibility - 11 UIDE Chapter 17

34  Writing the Content of Web Pages ◦ Keep Text to a Minimum <=50% ◦ Help Users to Scan – use headings and subheadings, bulleted and numbered lists, highlight ◦ Dividing Long Blocks of Text into Separate Sections UIDE Chapter 17

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