Download presentation
Presentation is loading. Please wait.
Published byTodd Hodge Modified over 9 years ago
1
Creativity in the Classroom
2
Lump of Clay
3
Essential Questions
4
Curiosita “An insatiable curious approach to life and an unrelenting quest for continuous learning – comes first before the desire to know, to learn, and to grow is the powerhouse of knowledge, wisdom, and discovery.” ~Leonardo daVinci
5
Please write a one sentence definition of CREATIVITY Please write a one sentence definition of CREATIVITY A Challenge
6
Do Schools Kill Creativity? Sir Ken Robinson makes an entertaining and profoundly moving case for creating an education system that nurtures (rather than undermines) creativity.
7
This is one of the top pictures on Google for creativity. What does it have to do with creativity?
8
Project-Based, Problem-Based, Product-Based Learning
9
Myths about Creativity MysteriousMystical MadnessMagical Mirthful
10
Critical and Creative Thinking Sub-Skills Critical Thinking AnalyzeFocusObjectiveOne AnswerProbabilityReasoningYes, but…Vertical Thinking Convergent Thinking Creative Thinking GenerateWidenSubjectiveMany AnswersPossibilityOriginal, UniqueYes, and…Lateral ThinkingDivergent Thinking
11
Characteristic Behaviors of Creative Individuals Asking provocative, stimulating questions Solving problems in unusual or unique ways Generating unusual or unique ideas Challenging conventional thought Being in one’s own world of thought Playing with possibilities and alternatives
12
Teachers must… Stimulate student curiosity Balance direct instruction with opportunities for self-direction Use a variety of questioning and reflection techniques Value student effort over the completed project Realize student confidence is as important as student competence Use differentiation Understand creativity as a developmental skill Use product-based learning as a tool for scaffolding Building Climate
14
Doubling of Knowledge and Information Up to 1500 A.D. Doubled 1500-1800 300 Years 1800-1900 100 Years 1900-1950 50 Years 1950-1970 20 Years 1970-1980 10 Years Now Information every 5.5 years Technical information every 2 years Electronic information every hour
15
Fluency, Flexibility, Originality, Elaboration Elements of Creativity Activity
17
Process-How we assimilate information and ideas. Processes we can teach: Telethink (Rainforest), Think Tanks, SCAMPER Students will view thinking as a skill that can be improved Students will be introduced to a variety of thinking tools. Student Process Goals:
18
Persistence- The ability to do the hard work necessary to bring ideas from possibilities to completion. Student Persistence Goals: Students will view failure as an opportunity to learn. Students will demonstrate the ability to continue to work hard at a task until they achieve success.
20
The successful result of immersing oneself in the creative process to produce verbal or visual demonstrations of creativity Students will view products as the necessary vehicle to demonstrate their creativity Students will demonstrate creativity through a variety of simple and complex visual and verbal products. Student Process Goals:
21
Newfound ways of looking at or viewing something. Students will internalize “breaking their mental chains” as a way of acquiring new viewpoints and/or perspectives. Students will be able to look at ideas, thoughts, and objects and generate multiple perspectives. Student Perception Goals: Droodles, thinking hats, lateral thinking puzzles
22
Intense absorption in a project or quest for learning. Students will believe that learning can be intense, joyful and energizing Students will immerse themselves in creative endeavors, losing an awareness of time and other things around them. Students will have exposure to a variety of activities so they can explore and discover passion areas of learning. Student Process Goals:
23
Our personalities and mindsets that encourage or discourage creativity. Students will enjoy creating for its own sake Students will learn how oppositional characteristics contribute to creativity. Student Process Goals: Look at the C.A.L.L. on pages 136-137. Turn and talk. How does the CALL help us recognize and promote creativity in our students?
24
Physical, psychological, or emotional influences on creativity. Students will be open to conventional or unconventional means of stimulating creative thinking. Students will identify and select forms of the press that increase their personal creativity. Student Process Goals:
25
Other Strategies Brainstorming Brain Dumps Fluency Game Pass Around Fortunately/Unfortunately Sensory Inputs Questions that Encourage Creative Thinking Attribute listing Force connections Creative Problem Solving Model PMQ Model Choice Boards Creative Problem Solving Process
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.