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Published byDanielle Dixon Modified over 11 years ago
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The Sound of One Hand: A Wrist-mounted Bio-acoustic Fingertip Gesture Interface Brian Amento, Will Hill AT&T Labs – Research Loren Terveen University of Minnesota
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Outline Motivation Gesture Interfaces Signal Classifiers Prototype Applications Future Work
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Motivation Small wearable digital devices increasingly popular (Cellphones, PDAs, Rios, etc..) Nonlinear access to linear media will increase –Voicemail, Music, Video, Radio, Text –Controls: Device Select, Play, Stop, Scan forward, Scan backward, Faster, Slower, Item Select, Exit
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Current Interfaces to Mobile Devices Two-handed control mechanisms Pressing device buttons Writing/selecting with stylus –Un-holstering a wearable is a pain (i.e., wristwatches beat pocket watches) Speech recognition –Noise or social setting may rule out voice control Our Goal: Invisible, weightless, un-tethered and cost-free
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How about a gesture interface?
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Body tracking Teresa Martin 1997 Polhemus 2000
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Datagloves
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Image hand tracking Cullen Jennings, 1999
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Our Approach Natural fingertip gestures
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Whats natural Small - max displacement of 5 cm Gentle, < 10% of pressing strength (e.g. no finger snap) Few gestures, little memory work Avoid ring and pinky finger Examples: –Thumb as anvil - index, middle as hammer –Thumbpad to fingerpad –Thumbpad to fingernail edge
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Fingertip Gestures Tap, double tap Finger and thumb pads rub Money gesture and reverse Finger and thumb pads press Soft Flick
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Fingertip Gesture Interface Wristband-mounted piezo-electric contact microphones positioned on the styloid bones Sense bone conducted sounds produced by gentle fingertip gestures
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Simple Classifier Allows real-time analysis and control 800 samples every 10 th of a second Take max absolute, quantize to 10 levels Finite state machine outputs Taps and Rubs –Intermediate states filter background noise –Buffer states allow continuous gestures Surprisingly accurate: ~90%
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Example Signals
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More Sophisticated Classifier Noticeable differences in audio signals Hidden Markov Models Gesture and noise models trained with sampled data Confidence levels for each trained gesture
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HMM Classifier Accuracy Using 3 subjects, collected 100 instances of gestures rub, tap and flick 80 used for training, 20 for testing Accuracy Tap55/60 (92%) Rub59/60 (98%) Flick56/60 (96%)
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Wrist Display Prototype Timex Internet Messenger watch Tap to cycle through messages Double-tap to rewind
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Other Prototypes Cellphone dialing application –Rub scrolls list in one direction –Tap dials phone number Powerpoint slide control –Tap moves forward one slide –Double tap moves back
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Future Work Miniaturization of device –Hitachi SH5 controller Improved gesture classifiers Finger Identification –Analyze signals from multiple microphone locations User Studies –Usefulness: Compare performance to current cellphone, PDA and desktop control interfaces. –Social impact: Study how users exploit private control techniques to mobile devices
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Conclusion Fingertip gestures –sensed acoustically at the wrist –can be communicated wirelessly to nearby devices –show promise as a control method.
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