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Published byEverett Newton Modified over 9 years ago
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I. The Call to Adventure: Some heroes : ► set out responsibly and intentionally to perform the deed in the journey ► are thrown into the adventure ► other heroes who initially refuse the call to adventure, but eventually change their minds ► No matter why the journey was undertaken, the hero is always prepared for the trials he faces.
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► The hero takes off on a series of adventures beyond the ordinary to recover what has been lost or to discover some life-giving idea/potion/remedy. ► The journey is a cycle of going and returning. ► The hero must move beyond known, conventional safety in order to undertake this journey. ► The hero must move beyond known, conventional safety in order to undertake this journey.
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II. Supernatural Aid: ► Although the hero is ultimately the one who must face the challenges, he/she generally does not do so alone. ► In most stories, the hero will have a guide, someone who is wise in the ways of the world, and someone who will offer the hero guidance and wisdom as he/she progresses through the journey.
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► In addition to the guide, the hero will often have some kind of a talisman, some symbolic item that offers power or strength to the hero. ► In addition to the guide, the hero will often have some kind of a talisman, some symbolic item that offers power or strength to the hero. ► Most heroes also have companions on their journey. The companions can serve a variety of functions. They may offer balance for the hero, they may help the hero in battle, they may help the hero learn valuable lessons
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III. Crossing the Threshold: ► Early on in the journey, the hero will leave the world he/she has always known. The hero will leave what is familiar and venture into the unknown. As the hero leaves his/her familiar world, the hero will cross a threshold. ► Sometimes this is simply symbolic, but other times there will be some kind of physical barrier that the hero must get through.
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IV. Trials and Challenges a.k.a.: Hero Deeds ► The trials fall into two main categories: ► 1.The Physical Deed: The hero performs a courageous act in battle or saves lives. ► 2. The Spiritual Deed: The hero learns to experience the supernormal range of human spiritual life and then comes back with a message.
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V. Temptations V. Temptations ► During this step in the journey, the hero might encounter temptations that may led the hero to abandon or stray from his/her quest.
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VI. Abyss (death & rebirth) ► Near the middle of the story, the hero enters a place in the unknown world where he/she will confront death or faces his/her greatest fear. examples: Journey to the underworld Slaying the dragon Slaying the dragon Belly of the whale Belly of the whale ► Out of this moment comes new life and an urgency to complete the mission.
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VII. Revelation ► Part of the transformation, in which the hero has a dramatic change in the way he/she views life. ► This revelation makes him/her truly a different person.
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VIII. Transformation ► The hero has conquered the abyss and his/her transformation is complete. ► A part of the hero must die so that a new part can be reborn. ► Fear must die to make way for courage, ignorance dies to make way for enlightenment, and dependency dies to make way for independence.
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IX. Atonement ► The hero is often when the hero must confront issues from his/her past ► The hero becomes “at one” with his/her new self.
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X. The Return ► The hero, sometimes willingly and sometimes unwillingly crosses the threshold and returns home. ► The hero brings with him/her new wisdom, important cultural values, experience, and/or knowledge back to the community.
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► Upon the return, the hero discovers his/her gift for completing the journey: - Become richer and stronger - Become richer and stronger - Become a great leader - Become a great leader - Become spiritually enlightened - Become spiritually enlightened
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