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KinectFusion : Real-Time Dense Surface Mapping and Tracking IEEE International Symposium on Mixed and Augmented Reality 2011 Science and Technology Proceedings (Best paper reward)
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Target Normal maps Greyscales Noisy data
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Outline Introduction Motivation Background System diagram Experiment results Conclusion
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Introduction Passive camera Simultaneous localization and mapping (SLAM) Structure from motion (SFM) – MonoSLAM [8](ICCV 2003) MonoSLAM – Parallel Tracking and Mapping [17] (ISMAR 2007) Parallel Tracking and Mapping Disparity – Depth model [26] (2010) Depth model Pose of camera from Depth models [20] (ICCV 2011) Pose of camera from Depth models
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Motivation Active camera : Kinect sensor Pose estimation from depth information Real-time mapping – GPU
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Background- Camera sensor Kinect Sensor – Infra-red light Input Information – RGB image(1) – Raw depth data – Calibrated depth image(2) (1)(2)
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Background – Pose estimation Depth maps from two views Iterative closest points (ICP) [7] Point-plane metric [5] ICP
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Background – Pose estimation Projective data association algorithm [4]
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Background – Scene Representation Volume of space Signed distance function [7]
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System Diagram
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Pre-defined parameter Pose estimation with sensor camera Raw depth map R k Calibrated depth image R k (u) where and Raw data K RkRk R k (u)
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Surface Measurement Reduce noise Bilateral filter With bilateral filter Without bilateral filter
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Surface Measurement Vertex map Normal vector
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Define camera pose Camera frame k is transferred into the global frame
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System Diagram
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Surface Reconstruction : Operate environment LL L L 3 voxel reconstruction
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Surface Reconstruction Signed distance function
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Truncated Signed Distance Function Surface sensor F k (p) 0 +v -v Axis x +v-v
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Weighting running average Dynamic object motion
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System Diagram
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Surface Prediction from Ray Casting Store Ray casting marches from +v to zero-crossing Corresponding ray
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Surface Prediction from Ray Casting Speed-up – Ray skipping – Truncation distance Surface sensor Axis x
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System Diagram
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Sensor Pose Estimation Previous frame Current frame Assume small motion frame Fast projective data association algorithm – Initialized with previous frame pose where
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Vertex correspondences where Point-plane energy
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For z > 0 Modified equation where
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Experiment Results Reconstruction resolution : 256 3 Test camera pose kinect camera rotates and captures 560 frame over 19 seconds in turntable
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Experiment Results Using every 8 th frame
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Experiment Results : Processing time Pre-processing raw data, data-associations; pose optimisations; raycasting the surface prediction and surface measurement integration Demo
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Conclusion Robust tracking of camera pose by all aligning all depth points Parallel algorithms for both tracking and mapping
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Reference [8] A. J. Davison. Real-time simultaneous localization and mapping with a single camera. In Proceedings of the International Conference on Computer Vision (ICCV), 2003. [17] G. Klein and D. W. Murray. Parallel tracking and mapping for small AR workspaces. In Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR), 2007. [26] J. Stuehmer, S. Gumhold, and D. Cremers. Real-time dense geometry from a handheld camera. In Proceedings of the DAGM Symposium on Pattern Recognition, 2010.
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[20] R. A. Newcombe, S. J. Lovegrove, and A. J. Davison. DTAM: Dense tracking and mapping in real-time. In Proceedings of the International Conference on Computer Vision (ICCV), 2011 [7] B. Curless and M. Levoy. A volumetric method for building complex models from range images. In ACM Transactions on Graphics (SIGGRAPH), 1996. [5] Y. Chen and G. Medioni. Object modeling by registration of multiple range images. Image and Vision Computing (IVC), 10(3):145–155, 1992. [4] G. Blais and M. D. Levine. Registering multiview range data to create 3D computer objects. IEEE Transactions on Pattern Analysis and Machine Intelligence (PAMI), 17(8):820–824, 1995.
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