Presentation is loading. Please wait.

Presentation is loading. Please wait.

Inter-Athletic Council of Officials New Official’s Basketball Class Module # 7 Scoring and Timing.

Similar presentations


Presentation on theme: "Inter-Athletic Council of Officials New Official’s Basketball Class Module # 7 Scoring and Timing."— Presentation transcript:

1 Inter-Athletic Council of Officials New Official’s Basketball Class Module # 7 Scoring and Timing

2 At the completion of this Module the student should: ◦ Understand basic scoring ◦ Understand all the elements of timing a quarter ◦ Know how to handle all situations with time outs ◦ Know how to start and end a game

3 Key Terms Goal Scoring Quarter Length Beginning and Ending Quarters Extra Period Time Out Timing Mistakes Time Outs

4 Goal Goal ◦ Live ball entering from above and remains in or passes through (goal) ◦ Cannot take place during a throw-in ◦ Clock running or stopped does not influence goal counting ◦ Player-Control Fouls cancels goals (before and after going through basket)

5 NOT A GOAL

6 Scoring Free Throw Points Awarded ◦ Example: Goal Tending and Basket Interference.3 Seconds Remaining in Quarter ◦ Tap only counts (Field Goal) ◦ Catch and shoot not allowed

7 SCORING SITUATIONS

8 Three Point Shot

9

10 Three Point Coverage Two Person (Trail Mechanic) ◦ Always signal shot attempt in your coverage area ◦ Always signal a successful three point goal in and out of your area Three Person (Trail Mechanic) ◦ 60% coverage above 3 point line ◦ Signal shot attempt ◦ Signal successful shot in or out of area

11 T Two Person Trail Three Point Coverage

12 T Three Person Trail Three Point Coverage

13 FORFEITURE AND PROTEST

14 Forfeiture and Protests Referee ◦ Only person with the authority to forfeit a game ◦ Rule 5-4-1 Forfeiture ◦ Score 2-0 if team is not ahead ◦ Same score if team losing forfeits game Protests ◦ IHSA and NF does not recognize protests

15 INTERRUPTED GAME

16 Interrupted Game It is in the control of the conference, league or IHSA to determine how to continue and interrupted game

17 QUARTERS, BEGINNING AND ENDING

18 Quarter Lengths Four 8 Minute Quarters Halftime ◦ 10 Minutes between halves ◦ 15 minutes maximum time allowed Emergency Situations ◦ Quarter can be shortened

19 Beginning and Ending Quarters  Beginning Ball becomes live  Ending When the signal sounds indicating time has expired  Ending Exceptions Try or tap in flight Held ball or violation so close to the end of quarter Foul then FT taken Technical Foul after the ball has become dead

20 LAST SECOND SHOT COVERAGE

21 Last Second Shot Coverage Trail (2 Person) ◦ Primary on last second shot ◦ Full court coverage can create a challenge for the crew ◦ Always talk about this situation in pre-game ◦ Trail can get assistance in this call

22 Last Second Shot Coverage Time: ◦.3 seconds on the clock  Tap only can count  Catch and shoot the quarter/half/game ends ◦ Outside of.4 seconds or more  Catch and shoot or tap allowed Mechanic ◦ Count basket if it counts ◦ Wave off possible basket in flight if not released in time

23 Last Second Shot Coverage

24 EXTRA PERIODS

25 Extra Periods Takes place when the score is tied at the end of the 4 th Quarter or Extra Period Extra Period Ends ◦ Score is not tied at the end of extra period

26 Extra Periods Length of Extra Period ◦ Four Minutes of a regulation quarter ◦ Or half of the a non-varsity contest Scoring Mistake (End of Regulation) ◦ Game continues if ball becomes live even when a correction is noticed

27 PLAY STOPPAGE

28 Stopping Play When does play stop? ◦ Injury ◦ Conferring with scorer or timer ◦ Unusual delay ◦ Emergency

29 TIME OUT SITUATIONS

30 Time outs Granting a Timeout ◦ Player’s/head coach’s oral or visual request  Ball in control or at disposal of player or his/her team  Ball is dead  Does not include replacement of DQ’d, injured or player requested to leave the game by rule  Player must be in the game to grant their request Correctable Errors, timing, scoring, alternating- possession mistake prevented or rectified

31 Timeouts Coaches must realize: (They often do not) ◦ Officials have other immediate responsibilities to the game that require their attention ◦ Officials must verify the status of the ball Officials must ensure: ◦ Player control has been obtained during live-ball situations before granting a time-out ◦ Request is coming from a player or the head coach of the team whose player is in control

32

33

34 Granting a timeout

35 Example: Timeout request by HC

36 Timeout reporting mechanics Recognize the timeout Stop the clock and blow whistle Find out what kind of timeout the head coach wishes to use Report timeout to table Start the clock (for the timeout)

37 Timeouts Timeouts (each team)  Three 60 second Timeouts  Two 30 second timeouts Technical Foul  When team has used all timeouts  Team Technical  Team is entitled to the timeout as well

38 Charged Timeouts Sixty second (Full) Timeouts ◦ Warning horn with 15 seconds remaining Thirty second Timeouts ◦ Warning horn with 15 seconds remaining ◦ On court players must stand ◦ No on court entertainment is allowed No Timeout is charged if: ◦ Correct error or mistake is prevented or rectified ◦ Timeout will be charged if the nothing was corrected or rectified

39

40

41 Bench Table 60 Second Timeouts (3 Person) Throw-In Spot

42 Bench Table 30 Second Timeouts (3 Person) Throw-In Spot

43 FIRST HORN WARNING

44 First Horn Warning First horn ◦ 15 Seconds left in both 60 second and 30 second timeout ◦ Also applies to the 20 seconds for a DQ’d and injured player replacement  5 Seconds into the 20 seconds Teams should be ready to play by the end of timeout

45 Bench Table First Horn Warning Mechanic HC

46 Timeouts Overtime  Teams receive additional 60 second timeout each extra period  Teams keep all unused timeouts

47 Timeouts Successive Timeouts  Not allowed at the end of the 4 th Quarter and Extra periods No Timeouts allowed before live ball to start of the game

48 TIMING MISTAKE

49 Timing Mistakes Referee ◦ Can correct any obvious mistake ◦ Official’s count or other official information may be used for a correction Reality ◦ All officials are responsible for clock issues

50 OFFICIAL’S JURISDICTION

51 Official’s Jurisdiction Starts ◦ Jurisdiction begins 15 Minutes before the game or when the officials enter the court Ends ◦ Jurisdictions end when the final score has been approved when all officials leave the visual confines of the playing area

52 Scoring and Timing Review Questions What is the maximum length for halftime? How many full timeouts do each team get? When can you catch and shoot to end a quarter/game? What is the score of a forfeited game? How does a quarter begin?

53 Module 7 Questions? New Officials Basketball Class Module 7 Scoring and Timing


Download ppt "Inter-Athletic Council of Officials New Official’s Basketball Class Module # 7 Scoring and Timing."

Similar presentations


Ads by Google