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Multiplayer game in Unity using the unityPark suite A gift from NoOpArmy for GGJ2013 www.nooparmy.com www.nooparmy.com.

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Presentation on theme: "Multiplayer game in Unity using the unityPark suite A gift from NoOpArmy for GGJ2013 www.nooparmy.com www.nooparmy.com."— Presentation transcript:

1 Multiplayer game in Unity using the unityPark suite A gift from NoOpArmy for GGJ2013 www.nooparmy.com www.nooparmy.com

2 UnityPark suite a great multiplayer engine for unity MMO Realtime multiplayer games Turn based multiplayer games Unity based servers Persistence and load balancing Lobby, voice and custom serialization Most state of the art MMO middleware features

3 Components uLink uGameDB & Riak uLobby uZone uCollab uPikko uVoice And of course you (and i)

4 Architecture Unity code for client and server logic Riak as DB backend uLobby for login and server listing and … uZone to create game servers Clients>Lobby>GameServers>DB uPikko on top of game servers

5 Game server logic and communication Using normal unity code RPCs State sync Object hand overs Physics, collision detection Path finding and AI, even animation, All unity capabilities on the server

6 How to code Connect client and server Send RPCs Use custom serialization Use uGameDB for simple saving of complex data Use uLobby to simply add login and listing

7 Utility Scripts Smooth character Smooth rigidbody Chat Connection Login GUI Server Listing shooting Samples

8 Publishing Use joyent Riak servers are ready WindowsUbuntu servers for games Install X to run unity servers Run unity servers in -batchmode

9 Questions and support If you have any questions Require consulting or support Or want to download our scripts and codes ggj13@nooparmy.com www.nooparmy.com


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