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TEMPLATE BASED SHAPE DESCRIPTOR Raif Rustamov Department of Mathematics and Computer Science Drew University, Madison, NJ, USA
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Components of descriptors in general Selection of surface feature Mapping Signal Processing Need this discussion to set up the context for our approach
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Selection of surface feature A function on the surface that captures a property relevant to shape description: constant function (restriction of the surface's characteristic function to the surface itself) distance to the center of mass curvature components of the normal vector We refer to the selected function as the feature function.
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Mapping The feature function is used to construct a new function defined on some predetermined domain The new domain called the “mapping domain” the new function the “mapped feature function” Common mapping domains: Spheres Planes the 3D space (surface's bounding volume) surface itself Mapping procedures: projection Identity, if mapping domain = surface itself
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Signal Processing Extract concise noise-robust numerical descriptor from the mapped feature function. Depends on the mapping domain: Sphere – Spherical Harmonic Transform Plane or box volume – 2D or 3D Fourier transform Ball volume – 3D Zernike Transform. Mapped feature function is expanded in a series in terms of the relevant basis Expansion coefficients are used as the shape descriptor
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Example I: Saupe, Vranic 2001 Shoot rays from the origin (center of mass), determine the distance to the farthest intersection point with the bounding mesh Parameterize the rays by the unit sphere to obtain a function on the sphere Use spherical harmonic transform on this function to extract the numerical shape descriptor.
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Example I: Saupe, Vranic 2001 Surface feature Distance to the origin Mapping Mapping domain: the unit sphere Mapping procedure: project onto the sphere, resolve collisions by selecting the larger function value Signal processing Spherical harmonic transform
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Example II: Depth Buffer Heczko, Keim, Saupe, Vranic 2002 Place a normalized mesh into a unit cube Generate six gray-scale images on each face of the cube by parallel projection The grayness value is the distance from the cube face to the model Apply 2D Fourier transform to each of the six gray- scale images
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Example II: Depth Buffer For each cube face: Surface feature distance from mesh point to the face Mapping Mapping domain: cube face Mapping procedure: project onto the face, resolve collisions by selecting the smaller function value Signal processing 2D Fourier transform
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Generality More examples easily generated Compare to classification in Bustos et al. survey Mapping ≈ object abstraction Signal processing ≈ numerical transformation
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Observations Mapping: Mapping domain: ≠ original surface a primitive geometry: sphere, plane etc Mapping procedure: Projection Signal processing well established: Fourier, Zernike, Spherical Harmonics limits possible mapping domains
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Contributions Mapping: Mapping domain: any fixed surface – template Mapping procedure: interpolation: mean-value coordinates, Shepard Signal processing via manifold harmonics – eigenfunctions of Laplace- Beltrami operator
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Why templates? Mademlis, Daras, Tzovaras, Strintzis 2008: Since ellipses approximate elongated shapes better than spheres: Mapping domain: ellipsoid Signal processing: ellipsoidal harmonics Showed experimentally better retrieval results than sphere + spherical harmonics We take this idea further: Mapping domain: any fixed surface
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Why template ≠surface itself? Expand the feature function in terms of the manifold harmonics of the original surface? Problem: notoriously difficult to match the harmonics coming from different surfaces Sign flipping Eigenfunction switching Linear combinations Fixed template: extracted expansion coefficients are in direct correspondence
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Why interpolation? Projection Mapped feature function can be discontinuous at overlaps Gibbs effect may render low-frequency expansion coefficients used as the shape descriptor inadequate for representing the function Feature function is distance to the origin Jump discontinuity
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Why interpolation? Projection Redundancy the value sets of the mapped feature functions on various templates will be almost the same limits the gains of concatenating descriptors obtained from different templates
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Why interpolation? Interpolation No Gibbs effect mapped feature function is smooth Less redundancy the value sets of the mapped feature functions on various templates depend on relative positions mean-value coordinates can inject more shape information into the mapped feature function a mesh can be reconstructed given the mean-value coordinates
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Construction of the descriptor Selection of surface feature Mapping Signal Processing Now discuss details
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Selection of surface feature All models are normalized using shift, continuous PCA, isotropic scaling Many possibilities, but not: the characteristic function nor linear function of coordinates To focus discussion f = distance from a mesh point to the origin Similar to Saupe, Vranic 2001
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Mapping Model surface S, Template surface T Given Construct Shepard interpolation Mean-value interpolation
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Mapping: Shepard Model surface S, Template surface T Given Construct 0th order precision: constant functions reproduced
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Mapping: Barycentric Model surface S, Template surface T Given Construct are barycentric coordinates of point p with respect to vertex 1st order precision: linear functions reproduced
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Mapping: Barycentric A few different kinds of barycentric coordinates Mean-value, positive mean-value Harmonic Maximum Entropy Green coordinates, Complex in 2D We use mean-value coordinates Closed formula Fastest to evaluate
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Signal processing We have a function Need a compact representation Expand the function into series Use low-frequency coefficients Need a function basis on template surface T Manifold harmonics = Laplace-Beltrami eigenfunctions
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Signal Processing Manifold harmonics generalize Fourier basis to Riemannian manifolds Spherical harmonics = manifold harmonics on the sphere Have similar properties Orthogonal Concept of frequency low-frequency coefficients are noise-robust convey essential information about function
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Signal Processing Egenvalues, eigenfunctions solve Evaluation procedures well known Solve symmetric eigenvalue problem for a matrix We use cotangent Laplacian with voronoi point-areas Pre-compute for the given templates and store Our templates have about 500 vertices, the process takes less than 3 seconds The storage for each template = 10,500 floats= =20*500+500 = #eigs * #vertices + #vertices to store eigenvectors to store point areas
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Resulting shape descriptor Feature function Mapped feature function The template’s feature function Quotient function Expand into series
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Resulting shape descriptor Feature vector, N=20 For template surface T, Normalization: scale to get a = 1 Use L2 distance
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Experiments: Benchmark Models: watertight benchmark 400 closed surface models 20 equal object classes
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Experiments: Implementation Implemented in MATLAB Use C++ for mean-value coordinate computation Timing About 1 minute per model when mean-value coordinates used Could make faster if simplified the models
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Experiments: Templates Templates: randomly chosen models Simplified using Qslim Makes mean-value computation faster
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Compare Mapping Methods Template = sphere Projection vs. Shepard (a=1,2,3) vs. Mean-value At long distance behavior of mean-value interpolant is similar to that of Shepard with a=2
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Compare templates Mapping via mean-value interpolation M
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Compare templates Beneficial to combine – relative independence All templates are normalized as objects in the benchmark – span similar spatial regions The descriptors could have been made even more independent if the templates were differently posed.
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Future work Investigate dependency between the nature of the template and the produced retrieval results No “ideal" template for all kinds of shapes Flexibility of our approach – choose optimal templates based on the shape database at hand How to choose? Can we design a rotationally invariant descriptor?
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