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ArcGIS for 3D Cities: An Introduction Brian Sims Dan Hedges Thorsten Reitz.

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Presentation on theme: "ArcGIS for 3D Cities: An Introduction Brian Sims Dan Hedges Thorsten Reitz."— Presentation transcript:

1 ArcGIS for 3D Cities: An Introduction Brian Sims Dan Hedges Thorsten Reitz

2 ArcGIS for 3D Cities: An Introduction Go 3D with your GIS 75 minute presentation Beginners to GIS Jedi Masters Speakers: - Brian Sims - Dan Hedges - Thorsten Reitz

3 Technical Session Overview Go 3D with Your GIS Why 3D? Introduction to 3D Cities 3D-Enabling Your GIS Understanding through 3D Analytics: - Shadow Analysis - Solar Potential - View Quality Sharing Your 3D City Using + Extending the Living Atlas Wrap Up + Questions

4 Why 3D?

5 Traditionally we manage our cities like this…

6 Why 3D? Yet cities look like this

7 Why 3D? Across all industries ArcGIS users are going 3D to: Visualize within the context of the real world Present with more realism and remove interpretation Future Scenarios Thematic Info Analytic Results Pictometry Virtual Cities

8 Why 3D? Across all industries ArcGIS users are going 3D to: Visualize within the context of the real world Present with more realism and remove interpretation Communicate with non-technical audiences

9 Why 3D? Across all industries ArcGIS users are going 3D to: Visualize within the context of the real world Present with more realism and remove interpretation Communicate with non-technical audiences Drive more informed decisions faster

10 Introduction to 3D Cities

11 Helping you go 3D with your GIS Introduction to ArcGIS for 3D Cities Collection of best practices workflow: Step-by-step workflows Tools Sample data Example scenes http://esriurl.com/3DCities

12 Dan Hedges 3D City Base Layers

13 Buildings Multiple Levels Of Detail 3D Buildings LOD-1 LOD-2 LOD-3 LOD-4

14 3D City Base Layers Trees 3D Buildings Trees

15 3D City Base Layers Water Bodies Trees Water Bodies 3D Buildings

16 3D City Base Layers Basemap Trees Water Bodies Basemap 3D Buildings

17 3D City Base Layers Terrain Trees Water Bodies Basemap Terrain 3D Buildings

18 3D City Base Layers Designed to support the understanding of cities Trees Water Bodies Basemap Terrain 3D Buildings

19 Dan Hedges Create 3D City Base Layers

20 Procedural Rules Attribute-driven 3D feature creation and texturing - Buildings - Zoning envelopes - 3D Measurement symbols

21 Base Layer Editing Video Demo

22 Dan Hedges Analytics: Shadow Impact

23 3D Shadow Analysis Impacts of building shadows - Detracts sunlight from public spaces - Reduces solar potential - Heat reduction effects on impervious surfaces Importance for planning - Adhere to regulations - Maximize positive effects of sunlight and shading - Communicate potential changes to public

24 3D Shadow Analysis Create “shadow fan” maps - Shows time per day spent in shadow - Takes terrain variation into account Summarize results - Determine net shadow impact (m 2 hrs) - Percent change

25 Shadow Web Scene

26 Dan Hedges Analytics: Solar Potential

27 Solar Potential Analysis Why - Evaluate solar potential of built environment - Offset carbon impact of new development - Set rules for future urban design proposals

28 Solar Potential Analysis How - Determine best-fit atmospheric parameters - Create calculation surfaces - Apply radiation output to roof faces - Evaluate output - Find most suitable solar locations - Evaluate impact of high-rise development

29 Solar Potential Analysis How - Determine best-fit atmospheric parameters - Create radiation surface - Apply radiation output to roof faces - Evaluate output - Find most suitable solar locations - Evaluate impact of high-rise development

30 Solar Potential Analysis How - Determine best-fit atmospheric parameters - Create radiation surface - Apply radiation output to roof faces - Evaluate output - Find most suitable solar locations - Evaluate impact of high-rise development

31 Solar Potential Analysis How - Determine best-fit atmospheric parameters - Create radiation surface - Apply radiation output to roof faces - Evaluate output - Find most suitable solar locations - Evaluate impact of high-rise development

32 Analytics Workflows 3D Cities Workflows: http://esriurl.com/3DCitieshttp://esriurl.com/3DCities

33 Thorsten Reitz View Quality

34 View Quality Analysis - Main Applications Visual Impact of changesValue Assessment of Real Estate

35 1. Current Situation Buildings to be demolished As-built environment

36 2. Proposal A

37 3. Proposal B

38 4. Proposal B in Context

39 „How does visibility of the River change for residents of this building?“ Willamette River 5. Impacts on Buildings

40 Lines of Sight - Terms ObserverObstructions Target

41 6. Prepare Affected Buildings

42 Leaf Shapes?! Initial Shape Output Feature PRT Initial Shape 1 1 PRT Leaf Shape PRT Leaf Shape 2 2 3 3 4 4

43 7a. Resulting Panels

44 7b. Resulting Observer Points

45 8. Prepare target

46 8a. Resulting Panels

47 8b. Resulting Target Points

48 9. Aggregate Obstruction Layers

49 9. Execute View Quality Tool

50 9a. Execute View Quality Tool – Running… Complete!

51 10. Confirm Results

52 10. Apply Symbology

53 Thorsten Reitz Sharing your 3D City

54 1. Prepare Procedural Fill Symbol

55 2. Burn in Procedural Fill with Layer 3D to FC

56 3. Share as Web Layer

57 4. Configure Share Web Layer

58 Brian Sims Using and Extending the Living Atlas of the World

59 Using + Extending the Living Atlas Ready-to-Use Content from Esri Curated collection of the best in ArcGIS Online Discover Use Nominate Contribute

60 Using + Extending the Living Atlas Ready-to-Use Content from Esri World Elevation ServiceExample Web Scenes

61 Wrap Up: Go 3D for more informed and faster decision making Get started at http://esriurl.com/3DCities Use and contribute to the Living Atlas

62 Thank You Questions? Wrap Up: Go 3D for more informed and faster decision making Get started at http://esriurl.com/3DCities Use and contribute to the Living Atlas


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