Download presentation
Presentation is loading. Please wait.
Published byCaren McKinney Modified over 9 years ago
2
Unit 7 Necessity Is the Mother of Invention Extension Activities Alice Chiu
4
Imagination is more important than knowledge, for imagination embraces the world. Albert Einstein
5
Main Menu Activity One: Are you a creative person? Are you a creative person? Activity Two: How to be an inventor? How to be an inventor?
6
Are you a creative person?
7
Answer the following questions to find out whether you are creative or not…
8
Do you learn to know and understand yourself? 1-11
9
Do you have courage and self-confidence and trust your own judgment? 2-11
10
Do you keep open to any kinds of ideas? 3-11
11
Do you ask new questions to yourself every day? 4-11
12
Do you keep records of your ideas at all times? 5-11
13
Do you take part in creative hobbies? 6-11
14
Do you keep up with your field and also learn about things outside your specialty? 7-11
15
Do you think of many ways for problem solving and avoid rigid patterns of doing things? Solve the nine dot problem 8-11
16
Do you keep alert in your observation? 9-11
17
Do you adopt a risk taking attitude? 10-11
18
Do you use trial-and-error methods in your life and never give up easily? Success 1 2 3 4 5 Actual Learning Curve 6 11-11
20
Take “Creativity Test” online http://library.thinkquest.org/C0110299/interact/interact.php http://library.thinkquest.org/C0110299/interact/interact.php On this web page, click THE CREATIVITY TEST The aim of this test is to see how creative a person you are.
21
There are 40 questions in this test. In the end, after you summit the answers, you can get the result and know how creative you are.
22
Back to the Main Menu Reference: www.engin.umich.edu/~problemsolving/strategy/Creative.htm www.engin.umich.edu/~problemsolving/strategy/Creative.htm THE END
23
How to be an inventor?
24
Instruction In this activity, you are asked to clarify some important ideas about how to become an inventor. Try to finish the following tasks and then you can get a better idea. –1. Task about inventing steps –2. Task about brainstorming –3. Task about problem solving –4. Task about journal-keeping
25
1. 發明的步驟
26
A. manage it E. design it B. build it C. try it D. dream it There are five steps when you invent. Reorder those steps.
27
D. dream it E. design it A. manage it B. build it C. try it
28
2. 腦力激盪
29
Brainstorming Brainstorming is a process of thinking used by an individual or by a group of people to come up with many different ideas. The following page gives some rules, but pick up those numbers that are CORRECT.
30
Pick up numbers that are rules of brainstorming When you brainstorm, you SHOULD… 2. say anything 1. encourage all ideas 4. think quickly5. feel worried 3. evaluate any ideas 7. produce as many ideas as possible 6. criticize others’ ideas
31
When you brainstorm, you SHOULD… 2. say anything 1. encourage all ideas 4. think quickly 3. evaluate any ideas 7. produce as many ideas as possible 5. feel worried6. criticize others’ ideas
32
3. 問題解決
33
About Problem-solving You need to develop the problem- solving ability so that when you invent something, you won’t give up easily when you are faced with difficult problems. Now, reorder the steps of problem- solving in the next page.
36
4. 日誌記錄
37
More tips about invention Long before Alexander Graham Bell filed a patent application in 1875, Daniel Drawbaugh said that he had invented the telephone. But since he had no journal or record, the Supreme Court rejected his claims. From this story, what lesson have you learned?
38
You are right!! You should keep an Inventor’s Journal to prove that you are the first person that invents a new product.
39
Rules for Journal Keeping Make notes about things you do and learn while working on your invention. Record your ideas and how you got it. Write about problems you have and how you solve them. Write in ink and do not erase. Add drawings to make things clear. List all parts, sources, and costs of materials. Sign and date all records at the time they are made and have them witness.
40
Back to the Main Menu Reference: ub-counseling.buffalo.edu/probsolve.shtml http://www.engin.umich.edu/~problemsolving/closed/Unstuck/unstuck.htmub-counseling.buffalo.edu/probsolve.shtml http://www.engin.umich.edu/~problemsolving/closed/Unstuck/unstuck.htm THE END
Similar presentations
© 2025 SlidePlayer.com. Inc.
All rights reserved.